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/******************************************************************************
* Warmux is a convivial mass murder game.
* Copyright (C) 2001-2011 Warmux Team.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
******************************************************************************
* Submachine gun. Don't fire bullet one by one but with burst fire (like
* a submachine gun :)
*****************************************************************************/
#ifndef FLAMETHROWER_H
#define FLAMETHROWER_H
#include "particles/particle.h"
#include "weapon_launcher.h"
class FlameThrower : public WeaponLauncher
{
ParticleEngine particle;
bool shooting;
protected:
WeaponProjectile * GetProjectileInstance();
void IncMissedShots();
bool p_Shoot();
void p_Deselect();
public:
FlameThrower();
virtual void Refresh();
virtual void StartShooting();
virtual void StopShooting();
void UpdateTranslationStrings();
std::string GetWeaponWinString(const char *TeamName, uint items_count ) const;
};
#endif /* SUBMACHINE_GUN_H */
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