File: chat_processing.h

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/*
	This file is part of Warzone 2100.
	Copyright (C) 2006       Roman
	Copyright (C) 2006-2010  Warzone 2100 Project

	Warzone 2100 is free software; you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation; either version 2 of the License, or
	(at your option) any later version.

	Warzone 2100 is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with Warzone 2100; if not, write to the Free Software
	Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
 * chat_processing.h
 *
 * Misc definitions for chat parser
 */
#ifndef _chat_processing_h
#define _chat_processing_h

#include "lib/framework/frame.h"
#include "script.h"

#ifndef MAXSTRLEN
#define MAXSTRLEN 255
#endif

/* Max number of commands in a player chat message */
#define	MAX_CHAT_COMMANDS 10

/* Max number of parameters allowed in a single chat message command  */
#define MAX_CHAT_CMD_PARAMS 10


/* Holds information for each recognized
* command in a chat message */
typedef struct _chat_command_data
{
	const char	*pCmdDescription;				/* String representing a certain command */
	BOOL		bPlayerAddressed[MAX_PLAYERS];	/* Flag to indicate whether a command was addressed to a certain player */
	SDWORD		numCmdParams;					/* Number of extracted parameters associated with each command */
	INTERP_VAL	parameter[MAX_CHAT_CMD_PARAMS];	/* Parameters extracted from text - to be used with scripts */
}CHAT_CMD_DATA;

typedef struct _chat_command
{
	char			lastMessage[MAXSTRLEN];			/* Parse the same mesage only once - in case more than one player is trying to parse */
	SDWORD			numCommands;					/* Total number of commands in chat message */
	CHAT_CMD_DATA	cmdData[MAX_CHAT_COMMANDS];		/* Holds information for each recognized command */
}CHAT_MSG;

extern CHAT_MSG chat_msg;

/* Store parameter extracted from the message - for scripts */
//extern BOOL chat_store_parameter(INTERP_VAL *parameter);

extern void chatGetErrorData(int *pLine, char **ppText);

/* Set the current input buffer for the lexer */
extern void chatSetInputBuffer(char *pBuffer, UDWORD size);

// Load message
extern BOOL chatLoad(char *pData, UDWORD size);

#endif