1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215
|
/*
This file is part of Warzone 2100.
Copyright (C) 2011-2020 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file lint.cpp
*
* New scripting system tester
*/
#include "lint.h"
#include <QtCore/QTextStream>
#include <QtCore/QHash>
#include <QtScript/QScriptEngine>
#include <QtScript/QScriptValue>
#include <QtScript/QScriptValueIterator>
#include <QtScript/QScriptSyntaxCheckResult>
#include <QtCore/QList>
#include <QtCore/QString>
#include <QtCore/QStringList>
#include <QtCore/QSettings>
#include <QtCore/QFile>
#define CUR_PLAYERS 4
enum OBJECT_TYPE
{
OBJ_DROID, ///< Droids
OBJ_STRUCTURE, ///< All Buildings
OBJ_FEATURE, ///< Things like roads, trees, bridges, fires
OBJ_PROJECTILE, ///< Comes out of guns, stupid :-)
OBJ_NUM_TYPES, ///< number of object types
POSITION = OBJ_NUM_TYPES,
AREA
};
enum STRUCT_STATES
{
SS_BEING_BUILT,
SS_BUILT,
SS_BEING_DEMOLISHED
};
struct timerNode
{
QString function;
QScriptEngine *engine;
int player;
timerNode() {}
timerNode(QScriptEngine *caller, QString val, int plr) : function(val) { player = plr; engine = caller; }
bool operator== (const timerNode &t) { return function == t.function && player == t.player; }
};
static QList<timerNode> timers;
// Pseudorandom values
static int obj_uid = 11;
#define MAX_PLAYERS 11
#define ASSERT(_cond, ...) do { if (!_cond) qFatal(__VA_ARGS__); } while(0)
// ----------------------------------------------------------------------------------------
// Utility functions -- not called directly from scripts
#define SCRIPT_ASSERT(context, expr, ...) \
do { bool _wzeval = (expr); if (!_wzeval) { qWarning(__VA_ARGS__); context->throwError(QScriptContext::ReferenceError, QString(#expr) + " failed in " + QString(__FUNCTION__) + " at line " + QString::number(__LINE__)); return QScriptValue(); } } while (0)
#define ARG_NUMBER(vnum) \
SCRIPT_ASSERT(context, context->argument(vnum).isNumber(), "Argument %d should be a number", vnum)
#define ARG_STRING(vnum) \
SCRIPT_ASSERT(context, context->argument(vnum).isString(), "Argument %d should be a string", vnum)
#define ARG_BOOL(vnum) \
SCRIPT_ASSERT(context, context->argument(vnum).isBool(), "Argument %d should be a boolean", vnum)
#define ARG_COUNT_EXACT(vnum) \
SCRIPT_ASSERT(context, context->argumentCount() == vnum, "Wrong number of arguments - must be exactly %d", vnum);
#define ARG_COUNT_VAR(vmin, vmax) \
SCRIPT_ASSERT(context, context->argumentCount() >= vmin && context->argumentCount() <= vmax, "Wrong number of arguments - must be between %d and %d", vmin, vmax);
#define ARG_PLAYER(vnum) \
do { ARG_NUMBER(vnum); int vplayer = context->argument(vnum).toInt32(); SCRIPT_ASSERT(context, vplayer < MAX_PLAYERS && vplayer >= 0, "Invalid player %d", vplayer); } while(0)
#define ARG_ORDER(vnum) \
ARG_NUMBER(vnum)
#define ARG_OBJ(vnum) do { \
SCRIPT_ASSERT(context, context->argument(vnum).isObject(), "Argument %d should be an object", vnum); \
QScriptValue vval = context->argument(vnum); \
SCRIPT_ASSERT(context, vval.property("id").isNumber(), "Invalid object ID argument %d", vnum); \
SCRIPT_ASSERT(context, vval.property("player").isNumber(), "Invalid object player argument %d", vnum); \
int vplayer = vval.property("player").toInt32(); \
SCRIPT_ASSERT(context, vplayer < MAX_PLAYERS && vplayer >= 0, "Invalid object player %d", vplayer); \
} while(0)
#define ARG_DROID(vnum) ARG_OBJ(vnum)
#define ARG_STRUCT(vnum) ARG_OBJ(vnum)
static QScriptValue convResearch(QScriptEngine *engine)
{
QScriptValue value = engine->newObject();
value.setProperty("power", 100);
value.setProperty("points", 100);
value.setProperty("started", 0); // including whether an ally has started it
value.setProperty("done", false);
value.setProperty("name", "Fake");
return value;
}
static QScriptValue convObj(QScriptEngine *engine)
{
QScriptValue value = engine->newObject();
value.setProperty("id", obj_uid++, QScriptValue::ReadOnly);
value.setProperty("x", 11, QScriptValue::ReadOnly);
value.setProperty("y", 11, QScriptValue::ReadOnly);
value.setProperty("z", 0, QScriptValue::ReadOnly);
value.setProperty("player", 1, QScriptValue::ReadOnly);
value.setProperty("selected", 0, QScriptValue::ReadOnly);
value.setProperty("player", 0, QScriptValue::ReadOnly);
value.setProperty("armour", 0, QScriptValue::ReadOnly);
value.setProperty("thermal", 0, QScriptValue::ReadOnly);
value.setProperty("selected", false, QScriptValue::ReadOnly);
value.setProperty("name", "Fake", QScriptValue::ReadOnly);
return value;
}
// These functions invent new imaginary objects
static QScriptValue convStructure(QScriptEngine *engine)
{
QScriptValue value = convObj(engine);
value.setProperty("type", OBJ_STRUCTURE, QScriptValue::ReadOnly);
value.setProperty("status", (int)SS_BUILT, QScriptValue::ReadOnly);
value.setProperty("isCB", false, QScriptValue::ReadOnly);
value.setProperty("isSensor", false, QScriptValue::ReadOnly);
value.setProperty("canHitAir", false, QScriptValue::ReadOnly);
value.setProperty("canHitGround", true, QScriptValue::ReadOnly);
value.setProperty("hasIndirect", false, QScriptValue::ReadOnly);
value.setProperty("isRadarDetector", false, QScriptValue::ReadOnly);
value.setProperty("range", 100, QScriptValue::ReadOnly);
value.setProperty("health", 100, QScriptValue::ReadOnly);
value.setProperty("cost", 100, QScriptValue::ReadOnly);
value.setProperty("modules", QScriptValue::NullValue);
return value;
}
static QScriptValue convDroid(QScriptEngine *engine)
{
QScriptValue value = convObj(engine);
value.setProperty("type", OBJ_DROID, QScriptValue::ReadOnly);
value.setProperty("action", 0, QScriptValue::ReadOnly);
value.setProperty("order", 0, QScriptValue::ReadOnly);
value.setProperty("action", 0, QScriptValue::ReadOnly);
value.setProperty("isCB", false, QScriptValue::ReadOnly);
value.setProperty("isSensor", false, QScriptValue::ReadOnly);
value.setProperty("canHitAir", false, QScriptValue::ReadOnly);
value.setProperty("canHitGround", true, QScriptValue::ReadOnly);
value.setProperty("hasIndirect", false, QScriptValue::ReadOnly);
value.setProperty("isRadarDetector", false, QScriptValue::ReadOnly);
value.setProperty("range", 100, QScriptValue::ReadOnly);
value.setProperty("health", 100, QScriptValue::ReadOnly);
value.setProperty("cost", 100, QScriptValue::ReadOnly);
value.setProperty("experience", 1000, QScriptValue::ReadOnly);
value.setProperty("group", QScriptValue::NullValue);
value.setProperty("armed", QScriptValue::NullValue);
return value;
}
static QScriptValue convFeature(QScriptEngine *engine)
{
QScriptValue value = convObj(engine);
value.setProperty("type", OBJ_FEATURE, QScriptValue::ReadOnly);
value.setProperty("health", 100, QScriptValue::ReadOnly);
value.setProperty("damageable", true, QScriptValue::ReadOnly);
return value;
}
// Call a function by name
static bool callFunction(QScriptEngine *engine, QString function, QScriptValueList args, bool required=false)
{
QScriptValue value = engine->globalObject().property(function);
if (!value.isValid() || !value.isFunction())
{
ASSERT(!required, "Function %s not found", function.toUtf8().constData());
return false; // not necessarily an error, may just be a trigger that is not defined (ie not needed)
}
QScriptValue result = value.call(QScriptValue(), args);
if (engine->hasUncaughtException())
{
int line = engine->uncaughtExceptionLineNumber();
QStringList bt = engine->uncaughtExceptionBacktrace();
for (int i = 0; i < bt.size(); i++)
{
fprintf(stderr, "%d : %s\n", i, bt.at(i).toUtf8().constData());
}
fprintf(stderr, "Uncaught exception calling function \"%s\" at line %d: %s\n",
function.toUtf8().constData(), line, result.toString().toUtf8().constData());
return false;
}
return true;
}
static QScriptValue js_enumLabels(QScriptContext *, QScriptEngine *)
{
return QScriptValue();
}
static QScriptValue js_label(QScriptContext *, QScriptEngine *engine)
{
QScriptValue ret = engine->newObject();
ret.setProperty("x", 5);
ret.setProperty("y", 5);
ret.setProperty("x2", 15);
ret.setProperty("y2", 15);
return ret;
}
static QScriptValue js_enumBlips(QScriptContext *context, QScriptEngine *engine)
{
ARG_PLAYER(0);
QScriptValue result = engine->newArray(0);
return result;
}
static QScriptValue js_enumGateways(QScriptContext *context, QScriptEngine *engine)
{
QScriptValue result = engine->newArray(0);
return result;
}
static QScriptValue js_enumGroup(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
ARG_NUMBER(0);
QScriptValue result = engine->newArray(3);
for (int i = 0; i < 3; i++)
{
result.setProperty(i, convDroid(engine));
}
return result;
}
static QScriptValue js_newGroup(QScriptContext *context, QScriptEngine *engine)
{
return QScriptValue(1);
}
static QScriptValue js_enumStruct(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_VAR(0, 3);
switch (context->argumentCount())
{
default:
case 3: ARG_PLAYER(2); // fall-through
case 2: // fall-through
case 1: ARG_PLAYER(0); break;
}
QScriptValue result = engine->newArray(3);
for (int i = 0; i < 3; i++)
{
result.setProperty(i, convStructure(engine));
}
return result;
}
static QScriptValue js_enumFeature(QScriptContext *context, QScriptEngine *engine)
{
QScriptValue result = engine->newArray(3);
for (int i = 0; i < 3; i++)
{
result.setProperty(i, convFeature(engine));
}
return result;
}
static QScriptValue js_pickStructLocation(QScriptContext *context, QScriptEngine *engine)
{
ARG_DROID(0);
return QScriptValue(true);
}
static QScriptValue js_enumStructOffWorld(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_VAR(0, 3);
switch (context->argumentCount())
{
default:
case 3: ARG_PLAYER(2); // fall-through
case 2: // fall-through
case 1: ARG_PLAYER(0); break;
}
QScriptValue result = engine->newArray(3);
for (int i = 0; i < 3; i++)
{
result.setProperty(i, convStructure(engine));
}
return result;
}
static QScriptValue js_enumDroid(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_VAR(0, 3);
switch (context->argumentCount())
{
default:
case 3: ARG_PLAYER(2); // fall-through
case 2: ARG_NUMBER(1); // fall-through
case 1: ARG_PLAYER(0); break;
}
QScriptValue result = engine->newArray(3);
for (int i = 0; i < 3; i++)
{
result.setProperty(i, convDroid(engine));
}
return result;
}
static QScriptValue js_activateStructure(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_VAR(1, 3);
ARG_STRUCT(0);
return QScriptValue();
}
static QScriptValue js_pursueResearch(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(2);
ARG_STRUCT(0);
return QScriptValue(true);
}
static QScriptValue js_getResearch(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
return convResearch(engine);
}
static QScriptValue js_enumResearch(QScriptContext *context, QScriptEngine *engine)
{
QScriptValue result = engine->newArray(1);
result.setProperty(0, convResearch(engine));
return result;
}
static QScriptValue js_componentAvailable(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(2);
return QScriptValue(true);
}
static QScriptValue js_addDroid(QScriptContext *context, QScriptEngine *engine)
{
ARG_PLAYER(0);
return QScriptValue(true);
}
static QScriptValue js_addFeature(QScriptContext *context, QScriptEngine *engine)
{
ARG_STRING(2);
return QScriptValue(convFeature(engine));
}
static QScriptValue js_debug(QScriptContext *context, QScriptEngine *engine)
{
return QScriptValue();
}
static QScriptValue js_structureIdle(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(1);
ARG_STRUCT(0);
return QScriptValue(true);
}
static QScriptValue js_removeStruct(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(1);
ARG_STRUCT(0);
fprintf(stderr, "removeStruct() is deprecated since version 3.2");
return QScriptValue(true);
}
static QScriptValue js_removeObject(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_VAR(1, 2);
ARG_OBJ(0);
if (context->argumentCount() > 1)
{
ARG_BOOL(1);
}
return QScriptValue(true);
}
static QScriptValue js_console(QScriptContext *context, QScriptEngine *engine)
{
return QScriptValue();
}
static QScriptValue js_buildDroid(QScriptContext *context, QScriptEngine *)
{
ARG_STRUCT(0);
ARG_STRING(1);
return QScriptValue(true);
}
static QScriptValue js_groupAddArea(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(5);
ARG_NUMBER(0);
ARG_NUMBER(1);
ARG_NUMBER(2);
ARG_NUMBER(3);
ARG_NUMBER(4);
return QScriptValue();
}
static QScriptValue js_groupAddDroid(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(2);
ARG_NUMBER(0);
ARG_DROID(1);
return QScriptValue();
}
static QScriptValue js_distBetweenTwoPoints(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(4);
ARG_NUMBER(0);
ARG_NUMBER(1);
ARG_NUMBER(2);
ARG_NUMBER(3);
return QScriptValue(10);
}
static QScriptValue js_groupSize(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(1);
ARG_NUMBER(0);
return QScriptValue(3);
}
static QScriptValue js_droidCanReach(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(3);
ARG_DROID(0);
ARG_NUMBER(1);
ARG_NUMBER(2);
return QScriptValue(true);
}
static QScriptValue js_orderDroid(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(2);
ARG_DROID(0);
ARG_ORDER(1);
return QScriptValue(true);
}
static QScriptValue js_orderDroidObj(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(3);
ARG_DROID(0);
ARG_ORDER(1);
ARG_OBJ(2);
return QScriptValue(true);
}
static QScriptValue js_orderDroidBuild(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(5);
ARG_DROID(0);
ARG_ORDER(1);
ARG_NUMBER(2);
ARG_NUMBER(3);
ARG_NUMBER(4);
return QScriptValue(true);
}
static QScriptValue js_orderDroidLoc(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(4);
ARG_DROID(0);
ARG_ORDER(1);
ARG_NUMBER(2);
ARG_NUMBER(3);
return QScriptValue(true);
}
static QScriptValue js_setMissionTime(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(1);
ARG_NUMBER(0);
return QScriptValue();
}
static QScriptValue js_setReinforcementTime(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(1);
ARG_NUMBER(0);
return QScriptValue();
}
static QScriptValue js_setStructureLimits(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_VAR(2, 3);
ARG_STRING(0);
ARG_NUMBER(1);
if (context->argumentCount() > 2)
{
ARG_PLAYER(2);
}
return QScriptValue();
}
static QScriptValue js_centreView(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(2);
ARG_NUMBER(0);
ARG_NUMBER(1);
return QScriptValue();
}
static QScriptValue js_playSound(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_VAR(1, 4);
ARG_STRING(0);
if (context->argumentCount() != 1)
{
SCRIPT_ASSERT(context, context->argumentCount() == 4, "Arguments must be either 1 or 4");
ARG_NUMBER(1);
ARG_NUMBER(2);
ARG_NUMBER(3);
}
return QScriptValue();
}
static QScriptValue js_gameOverMessage(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
ARG_BOOL(0);
return QScriptValue();
}
static QScriptValue js_completeResearch(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_VAR(1, 2);
ARG_STRING(0);
if (context->argumentCount() > 1)
{
ARG_PLAYER(1);
}
return QScriptValue();
}
static QScriptValue js_enableResearch(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_VAR(1, 2);
ARG_STRING(0);
if (context->argumentCount() > 1)
{
ARG_PLAYER(1);
}
return QScriptValue();
}
static QScriptValue js_setPower(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_VAR(1, 2);
ARG_NUMBER(0);
if (context->argumentCount() > 1)
{
ARG_PLAYER(1);
}
return QScriptValue();
}
static QScriptValue js_enableStructure(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_VAR(1, 2);
ARG_STRING(0);
if (context->argumentCount() > 1)
{
ARG_PLAYER(1);
}
return QScriptValue();
}
static QScriptValue js_setTutorialMode(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
ARG_BOOL(0);
return QScriptValue();
}
static QScriptValue js_setMiniMap(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
ARG_BOOL(0);
return QScriptValue();
}
static QScriptValue js_setDesign(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
ARG_BOOL(0);
return QScriptValue();
}
static QScriptValue js_addReticuleButton(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
ARG_NUMBER(0);
return QScriptValue();
}
static QScriptValue js_removeReticuleButton(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
ARG_NUMBER(0);
return QScriptValue();
}
static QScriptValue js_applyLimitSet(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(0);
return QScriptValue();
}
static QScriptValue js_enableTemplate(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
ARG_STRING(0);
return QScriptValue();
}
static QScriptValue js_enableComponent(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(2);
ARG_STRING(0);
ARG_PLAYER(1);
return QScriptValue();
}
static QScriptValue js_makeComponentAvailable(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(2);
ARG_STRING(0);
ARG_PLAYER(1);
return QScriptValue();
}
static QScriptValue js_allianceExistsBetween(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(2);
ARG_PLAYER(0);
ARG_PLAYER(1);
return QScriptValue(false);
}
static QScriptValue js_objFromId(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
ARG_NUMBER(0);
return QScriptValue(convDroid(engine));
}
static QScriptValue js_setDroidExperience(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(2);
ARG_DROID(0);
ARG_NUMBER(1);
return QScriptValue();
}
static QScriptValue js_safeDest(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(3);
ARG_NUMBER(0);
ARG_NUMBER(1);
ARG_NUMBER(2);
return QScriptValue(true);
}
static QScriptValue js_addStructure(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(4);
ARG_NUMBER(0);
ARG_PLAYER(1);
ARG_NUMBER(2);
ARG_NUMBER(3);
return QScriptValue(true);
}
static QScriptValue js_setNoGoArea(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(5);
ARG_NUMBER(0);
ARG_NUMBER(1);
ARG_NUMBER(2);
ARG_NUMBER(3);
ARG_PLAYER(4);
return QScriptValue(true);
}
static QScriptValue js_setScrollParams(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(4);
ARG_NUMBER(0);
ARG_NUMBER(1);
ARG_NUMBER(2);
ARG_NUMBER(3);
return QScriptValue();
}
static QScriptValue js_loadLevel(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(1);
ARG_STRING(0);
return QScriptValue();
}
static QScriptValue js_chat(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(2);
ARG_PLAYER(0);
ARG_STRING(1);
return QScriptValue(true);
}
static QScriptValue js_hackNetOff(QScriptContext *context, QScriptEngine *)
{
return QScriptValue();
}
static QScriptValue js_hackNetOn(QScriptContext *context, QScriptEngine *)
{
return QScriptValue();
}
static QScriptValue js_removeTimer(QScriptContext *context, QScriptEngine *)
{
ARG_COUNT_EXACT(1);
ARG_STRING(0);
QString function = context->argument(0).toString();
int i, size = timers.size();
for (i = 0; i < size; ++i)
{
timerNode node = timers.at(i);
if (node.function == function)
{
return QScriptValue();
}
}
QString warnName = function.left(15) + "...";
SCRIPT_ASSERT(context, false, "Did not find timer %s to remove", warnName.toUtf8().constData());
return QScriptValue();
}
/// Special scripting function that registers a non-specific timer event. Note: Functions must be passed
/// quoted, otherwise they will be inlined!
static QScriptValue js_setTimer(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_VAR(2, 3);
ARG_STRING(0);
ARG_NUMBER(1);
if (context->argumentCount() == 3) ARG_OBJ(2);
QString funcName = context->argument(0).toString();
// TODO - check that a function by that name exists
// TODO - object argument
int player = engine->globalObject().property("me").toInt32();
timerNode node(engine, funcName, player);
timers.push_back(node);
return QScriptValue();
}
static QScriptValue js_bind(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_VAR(2, 3);
ARG_STRING(0);
ARG_OBJ(1);
// TBD implement it for testing
return QScriptValue();
}
/// Special scripting function that registers a object-specific timer event. Note: Functions must be passed
/// quoted, otherwise they will be inlined!
static QScriptValue js_queue(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_VAR(1, 3);
ARG_STRING(0);
if (context->argumentCount() > 1) ARG_NUMBER(1);
if (context->argumentCount() == 3) ARG_OBJ(2);
QString funcName = context->argument(0).toString();
// TODO - check that a function by that name exists
// TODO - object argument
int player = engine->globalObject().property("me").toInt32();
timerNode node(engine, funcName, player);
timers.push_back(node);
return QScriptValue();
}
static QScriptValue js_include(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
ARG_STRING(0);
// TODO -- implement this somehow -- not sure how to handle paths here
#if 0
QString path = context->argument(0).toString();
UDWORD size;
char *bytes = NULL;
if (!loadFile(path.toAscii().constData(), &bytes, &size))
{
debug(LOG_ERROR, "Failed to read include file \"%s\"", path.toAscii().constData());
return false;
}
QString source = QString::fromAscii(bytes, size);
free(bytes);
QScriptSyntaxCheckResult syntax = QScriptEngine::checkSyntax(source);
if (syntax.state() != QScriptSyntaxCheckResult::Valid)
{
debug(LOG_ERROR, "Syntax error in include %s line %d: %s",
path.toAscii().constData(), syntax.errorLineNumber(), syntax.errorMessage().toAscii().constData());
return false;
}
context->setActivationObject(engine->globalObject());
context->setThisObject(engine->globalObject());
QScriptValue result = engine->evaluate(source, path);
if (engine->hasUncaughtException())
{
int line = engine->uncaughtExceptionLineNumber();
debug(LOG_ERROR, "Uncaught exception at line %d, include file %s: %s",
line, path.toAscii().constData(), result.toString().toAscii().constData());
return false;
}
#endif
return QScriptValue();
}
static QScriptValue js_translate(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
ARG_STRING(0);
return QScriptValue(context->argument(0));
}
static QScriptValue js_playerPower(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
ARG_PLAYER(0);
return QScriptValue(1000);
}
static QScriptValue js_isStructureAvailable(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_VAR(1, 2);
ARG_STRING(0);
if (context->argumentCount() > 1) ARG_PLAYER(1);
return QScriptValue(true);
}
static QScriptValue js_isVTOL(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(1);
ARG_DROID(0);
return QScriptValue(true);
}
static QScriptValue js_setAlliance(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(3);
ARG_PLAYER(0);
ARG_PLAYER(1);
ARG_BOOL(2);
return QScriptValue(true);
}
static QScriptValue js_setAssemblyPoint(QScriptContext *context, QScriptEngine *engine)
{
ARG_COUNT_EXACT(3);
ARG_STRUCT(0);
ARG_NUMBER(1);
ARG_NUMBER(2);
return QScriptValue(true);
}
bool testPlayerScript(QString path, int player, int difficulty)
{
QScriptEngine *engine = new QScriptEngine();
QFile input(path);
input.open(QIODevice::ReadOnly);
QString source(QString::fromUtf8(input.readAll()));
input.close();
// Special functions
engine->globalObject().setProperty("setTimer", engine->newFunction(js_setTimer));
engine->globalObject().setProperty("queue", engine->newFunction(js_queue));
engine->globalObject().setProperty("removeTimer", engine->newFunction(js_removeTimer));
engine->globalObject().setProperty("include", engine->newFunction(js_include));
engine->globalObject().setProperty("bind", engine->newFunction(js_bind));
// Special global variables
engine->globalObject().setProperty("version", 1, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("selectedPlayer", 0, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("gameTime", 2, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("difficulty", 1, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("mapName", "TEST", QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("baseType", 1, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("alliancesType", 2, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("powerType", 1, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("maxPlayers", CUR_PLAYERS, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("scavengers", true, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("mapWidth", 80, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("mapHeight", 80, QScriptValue::ReadOnly | QScriptValue::Undeletable);
// Most special global
engine->globalObject().setProperty("me", player, QScriptValue::ReadOnly | QScriptValue::Undeletable);
// Register functions to the script engine here
engine->globalObject().setProperty("_", engine->newFunction(js_translate));
engine->globalObject().setProperty("label", engine->newFunction(js_label));
engine->globalObject().setProperty("enumLabels", engine->newFunction(js_enumLabels));
engine->globalObject().setProperty("enumGateways", engine->newFunction(js_enumGateways));
// horrible hacks follow -- do not rely on these being present!
engine->globalObject().setProperty("hackNetOff", engine->newFunction(js_hackNetOff));
engine->globalObject().setProperty("hackNetOn", engine->newFunction(js_hackNetOn));
engine->globalObject().setProperty("objFromId", engine->newFunction(js_objFromId));
// General functions -- geared for use in AI scripts
engine->globalObject().setProperty("debug", engine->newFunction(js_debug));
engine->globalObject().setProperty("console", engine->newFunction(js_console));
engine->globalObject().setProperty("structureIdle", engine->newFunction(js_structureIdle));
engine->globalObject().setProperty("enumStruct", engine->newFunction(js_enumStruct));
engine->globalObject().setProperty("enumStructOffWorld", engine->newFunction(js_enumStructOffWorld));
engine->globalObject().setProperty("enumDroid", engine->newFunction(js_enumDroid));
engine->globalObject().setProperty("enumGroup", engine->newFunction(js_enumGroup));
engine->globalObject().setProperty("enumFeature", engine->newFunction(js_enumFeature));
engine->globalObject().setProperty("enumBlips", engine->newFunction(js_enumBlips));
engine->globalObject().setProperty("enumResearch", engine->newFunction(js_enumResearch));
engine->globalObject().setProperty("getResearch", engine->newFunction(js_getResearch));
engine->globalObject().setProperty("pursueResearch", engine->newFunction(js_pursueResearch));
engine->globalObject().setProperty("distBetweenTwoPoints", engine->newFunction(js_distBetweenTwoPoints));
engine->globalObject().setProperty("newGroup", engine->newFunction(js_newGroup));
engine->globalObject().setProperty("groupAddArea", engine->newFunction(js_groupAddArea));
engine->globalObject().setProperty("groupAddDroid", engine->newFunction(js_groupAddDroid));
engine->globalObject().setProperty("groupSize", engine->newFunction(js_groupSize));
engine->globalObject().setProperty("orderDroidLoc", engine->newFunction(js_orderDroidLoc));
engine->globalObject().setProperty("playerPower", engine->newFunction(js_playerPower));
engine->globalObject().setProperty("isStructureAvailable", engine->newFunction(js_isStructureAvailable));
engine->globalObject().setProperty("pickStructLocation", engine->newFunction(js_pickStructLocation));
engine->globalObject().setProperty("droidCanReach", engine->newFunction(js_droidCanReach));
engine->globalObject().setProperty("orderDroidStatsLoc", engine->newFunction(js_orderDroidBuild)); // deprecated
engine->globalObject().setProperty("orderDroidBuild", engine->newFunction(js_orderDroidBuild));
engine->globalObject().setProperty("orderDroidObj", engine->newFunction(js_orderDroidObj));
engine->globalObject().setProperty("orderDroid", engine->newFunction(js_orderDroid));
engine->globalObject().setProperty("buildDroid", engine->newFunction(js_buildDroid));
engine->globalObject().setProperty("addDroid", engine->newFunction(js_addDroid));
engine->globalObject().setProperty("addFeature", engine->newFunction(js_addFeature));
engine->globalObject().setProperty("componentAvailable", engine->newFunction(js_componentAvailable));
engine->globalObject().setProperty("isVTOL", engine->newFunction(js_isVTOL));
engine->globalObject().setProperty("safeDest", engine->newFunction(js_safeDest));
engine->globalObject().setProperty("activateStructure", engine->newFunction(js_activateStructure));
engine->globalObject().setProperty("chat", engine->newFunction(js_chat));
// Functions that operate on the current player only
engine->globalObject().setProperty("centreView", engine->newFunction(js_centreView));
engine->globalObject().setProperty("playSound", engine->newFunction(js_playSound));
engine->globalObject().setProperty("gameOverMessage", engine->newFunction(js_gameOverMessage));
// Global state manipulation -- not for use with skirmish AI (unless you want it to cheat, obviously)
engine->globalObject().setProperty("setStructureLimits", engine->newFunction(js_setStructureLimits));
engine->globalObject().setProperty("applyLimitSet", engine->newFunction(js_applyLimitSet));
engine->globalObject().setProperty("setMissionTime", engine->newFunction(js_setMissionTime));
engine->globalObject().setProperty("setReinforcementTime", engine->newFunction(js_setReinforcementTime));
engine->globalObject().setProperty("completeResearch", engine->newFunction(js_completeResearch));
engine->globalObject().setProperty("enableResearch", engine->newFunction(js_enableResearch));
engine->globalObject().setProperty("setPower", engine->newFunction(js_setPower));
engine->globalObject().setProperty("setTutorialMode", engine->newFunction(js_setTutorialMode));
engine->globalObject().setProperty("setDesign", engine->newFunction(js_setDesign));
engine->globalObject().setProperty("setMiniMap", engine->newFunction(js_setMiniMap));
engine->globalObject().setProperty("addReticuleButton", engine->newFunction(js_addReticuleButton));
engine->globalObject().setProperty("removeReticuleButton", engine->newFunction(js_removeReticuleButton));
engine->globalObject().setProperty("enableStructure", engine->newFunction(js_enableStructure));
engine->globalObject().setProperty("makeComponentAvailable", engine->newFunction(js_makeComponentAvailable));
engine->globalObject().setProperty("enableComponent", engine->newFunction(js_enableComponent));
engine->globalObject().setProperty("enableTemplate", engine->newFunction(js_enableTemplate));
engine->globalObject().setProperty("allianceExistsBetween", engine->newFunction(js_allianceExistsBetween));
engine->globalObject().setProperty("removeStruct", engine->newFunction(js_removeStruct));
engine->globalObject().setProperty("removeObject", engine->newFunction(js_removeObject));
engine->globalObject().setProperty("setScrollParams", engine->newFunction(js_setScrollParams));
engine->globalObject().setProperty("addStructure", engine->newFunction(js_addStructure));
engine->globalObject().setProperty("loadLevel", engine->newFunction(js_loadLevel));
engine->globalObject().setProperty("setDroidExperience", engine->newFunction(js_setDroidExperience));
engine->globalObject().setProperty("setNoGoArea", engine->newFunction(js_setNoGoArea));
engine->globalObject().setProperty("setAlliance", engine->newFunction(js_setAlliance));
engine->globalObject().setProperty("setAssemblyPoint", engine->newFunction(js_setAssemblyPoint));
// Set some useful constants
engine->globalObject().setProperty("DORDER_ATTACK", 0, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_MOVE", 1, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_SCOUT", 2, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_BUILD", 2, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_HELPBUILD", 3, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_LINEBUILD", 4, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_REPAIR", 5, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_RETREAT", 6, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_PATROL", 7, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_DEMOLISH", 8, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_EMBARK", 9, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_DISEMBARK", 10, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_FIRESUPPORT", 11, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_HOLD", 12, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_RTR", 13, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_RTB", 14, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_STOP", 15, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DORDER_REARM", 16, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("COMMAND", 0, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("BUILD", 1, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("MANUFACTURE", 2, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("RESEARCH", 3, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("INTELMAP", 4, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DESIGN", 5, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("CANCEL", 6, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("CAMP_CLEAN", 0, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("CAMP_BASE", 1, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("CAMP_WALLS", 2, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("NO_ALLIANCES", 0, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("ALLIANCES", 1, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("ALLIANCES_TEAMS", 2, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("BEING_BUILT", SS_BEING_BUILT, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("BUILT", SS_BUILT, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("BEING_DEMOLISHED", SS_BEING_DEMOLISHED, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DROID_CONSTRUCT", 0, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DROID_WEAPON", 1, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DROID_PERSON", 2, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DROID_REPAIR", 3, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DROID_SENSOR", 4, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DROID_ECM", 5, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DROID_CYBORG", 6, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DROID_TRANSPORTER", 7, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DROID_COMMAND", 8, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("HQ", 0, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("FACTORY", 1, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("POWER_GEN", 2, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("RESOURCE_EXTRACTOR", 3, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DEFENSE", 4, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("LASSAT", 5, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("WALL", 6, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("RESEARCH_LAB", 7, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("REPAIR_FACILITY", 8, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("CYBORG_FACTORY", 9, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("VTOL_FACTORY", 10, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("REARM_PAD", 11, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("SAT_UPLINK", 12, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("GATE", 13, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("COMMAND_CONTROL", 14, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("EASY", 0, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("MEDIUM", 1, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("HARD", 2, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("INSANE", 3, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("STRUCTURE", OBJ_STRUCTURE, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("DROID", OBJ_DROID, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("FEATURE", OBJ_FEATURE, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("POSITION", POSITION, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("AREA", AREA, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("ALL_PLAYERS", -1, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("ALLIES", -2, QScriptValue::ReadOnly | QScriptValue::Undeletable);
QScriptValue playerData = engine->newArray(CUR_PLAYERS);
for (int i = 0; i < CUR_PLAYERS; i++)
{
QScriptValue vector = engine->newObject();
vector.setProperty("difficulty", 0, QScriptValue::ReadOnly | QScriptValue::Undeletable);
vector.setProperty("colour", 0, QScriptValue::ReadOnly | QScriptValue::Undeletable);
vector.setProperty("position", i, QScriptValue::ReadOnly | QScriptValue::Undeletable);
vector.setProperty("team", i, QScriptValue::ReadOnly | QScriptValue::Undeletable);
vector.setProperty("isAI", i != 0, QScriptValue::ReadOnly | QScriptValue::Undeletable);
vector.setProperty("isHuman", i == 0, QScriptValue::ReadOnly | QScriptValue::Undeletable);
playerData.setProperty(i, vector, QScriptValue::ReadOnly | QScriptValue::Undeletable);
}
engine->globalObject().setProperty("playerData", playerData, QScriptValue::ReadOnly | QScriptValue::Undeletable);
// Static map knowledge about start positions
//== \item[derrickPositions] An array of derrick starting positions on the current map. Each item in the array is an
//== object containing the x and y variables for a derrick.
//== \item[startPositions] An array of player start positions on the current map. Each item in the array is an
//== object containing the x and y variables for a player start position.
QScriptValue startPositions = engine->newArray(CUR_PLAYERS);
for (int i = 0; i < CUR_PLAYERS; i++)
{
QScriptValue vector = engine->newObject();
vector.setProperty("x", 40, QScriptValue::ReadOnly | QScriptValue::Undeletable);
vector.setProperty("y", 40, QScriptValue::ReadOnly | QScriptValue::Undeletable);
startPositions.setProperty(i, vector, QScriptValue::ReadOnly | QScriptValue::Undeletable);
}
QScriptValue derrickPositions = engine->newArray(6);
for (int i = 0; i < 6; i++)
{
QScriptValue vector = engine->newObject();
vector.setProperty("x", 40, QScriptValue::ReadOnly | QScriptValue::Undeletable);
vector.setProperty("y", 40, QScriptValue::ReadOnly | QScriptValue::Undeletable);
derrickPositions.setProperty(i, vector, QScriptValue::ReadOnly | QScriptValue::Undeletable);
}
engine->globalObject().setProperty("derrickPositions", derrickPositions, QScriptValue::ReadOnly | QScriptValue::Undeletable);
engine->globalObject().setProperty("startPositions", startPositions, QScriptValue::ReadOnly | QScriptValue::Undeletable);
QScriptSyntaxCheckResult syntax = QScriptEngine::checkSyntax(source);
if (syntax.state() != QScriptSyntaxCheckResult::Valid)
{
qFatal("Syntax error in %s line %d: %s", path.toUtf8().constData(), syntax.errorLineNumber(), syntax.errorMessage().toUtf8().constData());
return false;
}
QScriptValue result = engine->evaluate(source, path);
if (engine->hasUncaughtException())
{
int line = engine->uncaughtExceptionLineNumber();
qFatal("Uncaught exception at line %d, file %s: %s", line, path.toUtf8().constData(), result.toString().toUtf8().constData());
return false;
}
// Call init
callFunction(engine, "eventGameInit", QScriptValueList());
// Now set gameTime to something proper
engine->globalObject().setProperty("gameTime", 10101, QScriptValue::ReadOnly | QScriptValue::Undeletable);
callFunction(engine, "eventStartLevel", QScriptValueList());
callFunction(engine, "eventLaunchTransporter", QScriptValueList());
callFunction(engine, "eventReinforcementsArrived", QScriptValueList());
callFunction(engine, "eventMissionTimeout", QScriptValueList());
callFunction(engine, "eventVideoDone", QScriptValueList());
// Call other events
{
QScriptValueList args;
args += convDroid(engine);
args += convStructure(engine);
callFunction(engine, "eventDroidBuilt", args);
}
{
QScriptValueList args;
args += convStructure(engine);
args += convObj(engine);
callFunction(engine, "eventStructureAttacked", args);
}
{
QScriptValueList args;
args += convResearch(engine);
args += convStructure(engine);
callFunction(engine, "eventResearched", args);
}
{
QScriptValueList args;
args += convObj(engine);
args += convObj(engine);
callFunction(engine, "eventAttacked", args);
}
{
QScriptValueList args;
args += convStructure(engine);
args += convDroid(engine);
callFunction(engine, "eventStructureBuilt", args);
}
{
QScriptValueList args;
args += convDroid(engine);
callFunction(engine, "eventDroidIdle", args);
}
{
QScriptValueList args;
args += QScriptValue(0);
args += QScriptValue(1);
args += QScriptValue("message");
callFunction(engine, "eventChat", args);
}
{
QScriptValueList args;
args += convObj(engine);
args += convObj(engine);
callFunction(engine, "eventObjectSeen", args);
}
// Now test timers
// TODO -- implement object parameters
for (int i = 0; i < timers.size(); ++i)
{
timerNode node = timers.at(i);
callFunction(node.engine, node.function, QScriptValueList(), true);
}
// Clean up
delete engine;
timers.clear();
return true;
}
bool testGlobalScript(QString path)
{
return testPlayerScript(path, 0, 0);
}
|