File: control

package info (click to toggle)
warzone2100 4.6.3-1
  • links: PTS, VCS
  • area: main
  • in suites: sid
  • size: 660,320 kB
  • sloc: cpp: 676,209; ansic: 391,201; javascript: 78,238; python: 16,632; php: 4,294; sh: 4,094; makefile: 2,629; lisp: 1,492; cs: 489; xml: 404; perl: 224; ruby: 156; java: 89
file content (114 lines) | stat: -rw-r--r-- 2,944 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
Source: warzone2100
Section: games
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders:
 Russell Coker <russell@coker.com.au>,
 Christoph Egger <christoph@debian.org>
Build-Depends:
 asciidoc,
 asciidoctor,
 bison,
 cmake,
 debhelper-compat (= 12),
 dh-exec,
 docbook-xml,
 docbook-xsl,
 flex (>= 2.5.35~),
 glslc,
 gpu-basis-universal,
 icoutils,
 libcurl4-gnutls-dev,
 libfontconfig-dev,
 libfreetype-dev,
 libfribidi-dev,
 libglc-dev,
 libglew-dev,
 libglm-dev,
 libharfbuzz-dev,
 libminiupnpc-dev,
 libopenal-dev,
 libopus-dev,
 libphysfs-dev,
 libpng-dev,
 libpopt-dev,
 libprotobuf-dev,
 libsodium-dev,
 libsqlite3-dev,
 libsdl2-dev,
 libshaderc-dev,
 libssl-dev,
 libtheora-dev,
 libvorbis-dev,
 libvulkan-dev,
 libxml2-utils,
 libxrandr-dev,
 ninja-build,
 pkgconf,
 protobuf-compiler,
 unzip,
 xauth,
 xsltproc,
 xvfb,
 zip
Standards-Version: 4.6.2
Homepage: http://www.wz2100.net/
Vcs-Git: https://salsa.debian.org/games-team/warzone2100.git
Vcs-Browser: https://salsa.debian.org/games-team/warzone2100

Package: warzone2100
Architecture: any
Depends:
 warzone2100-data (<= ${source:Version}),
 warzone2100-data (>= ${source:Upstream-Version}),
 bubblewrap,
 ${misc:Depends},
 ${shlibs:Depends}
Recommends:
 warzone2100-music (<= ${source:Version}),
 warzone2100-music (>= ${source:Upstream-Version})
Description: 3D real time strategy game
 In Warzone 2100 you command the forces of “The Project” in a battle to
 rebuild the world after mankind has almost been destroyed by nuclear
 missiles.
 .
 The game offers campaign, tutorial, multi-player and single-player skirmish
 modes.
 .
 An extensive tech tree with over 400 different technologies, combined with
 the unit design system, allows for a wide variety of possible units and
 tactics.
 .
 Warzone 2100 was created by Pumpkin Studios, published by Eidos Interactive
 and is currently developed by the Warzone 2100 Project.
 .
 The campaign video sequences are not yet distributed here, please see the
 Warzone 2100 website for details on downloading and installing them.

Package: warzone2100-data
Architecture: all
Conflicts:
 warzone2100 (< ${source:Upstream-Version})
Depends:
 ${misc:Depends}
Suggests:
 warzone2100
Description: data files for warzone2100
 This package contains data, docs and translations for the warzone2100 game.
 .
 It contains the campaign and multiplayer data, several mods (including
 a more advanced AI, different terrain textures, new maps and scavengers)
 and documentation for the game.

Package: warzone2100-music
Architecture: all
Depends:
 ${misc:Depends}
Suggests:
 warzone2100
Description: official music for warzone2100
 This package contains official music for the warzone2100 game.
 .
 It contains the background music for the menu and during the game,
 which varies between abstract, atmospheric and post-apocalyptic beats,
 a perfect soundscape for a heated battle with the enemy.