File: mac_wrapper.h

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/*
 This file is part of Warzone 2100.
 Copyright (C) 2005-2023  Warzone 2100 Project

 Warzone 2100 is free software; you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation; either version 2 of the License, or
 (at your option) any later version.

 Warzone 2100 is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 GNU General Public License for more details.

 You should have received a copy of the GNU General Public License
 along with Warzone 2100; if not, write to the Free Software
 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
 */

#ifndef __INCLUDED_LIB_FRAMEWORK_MAC_WRAPPER_H__
#define __INCLUDED_LIB_FRAMEWORK_MAC_WRAPPER_H__

#include "wzglobal.h"

#include "wzstring.h"
#include <nonstd/optional.hpp>
using nonstd::optional;
using nonstd::nullopt;

#ifdef WZ_OS_MAC

optional<WzString> wzMacAppBundleGetResourceDirectoryPath();

#endif // WZ_OS_MAC

#endif // __INCLUDED_LIB_FRAMEWORK_MAC_WRAPPER_H__