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/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2020 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*! \file strres.h
* * \brief String resource interface functions
*/
#ifndef _strres_h
#define _strres_h
#include "wzglobal.h"
// Forward declaration to allow pointers to this type
struct STR_RES;
/* Create a string resource object */
struct STR_RES *strresCreate();
/* Release a string resource object */
WZ_DECL_NONNULL(1) void strresDestroy(struct STR_RES *psRes);
/**
* Retrieve a resource string from its identifier string.
*
* @param psRes the string resource to search
* @param ID the string ID to search the matching string for
* @return the string associated with the given @c ID string, or NULL if none
* could be found.
*/
WZ_DECL_NONNULL(1, 2) const char *strresGetString(const struct STR_RES *psRes, const char *ID);
/* Load a string resource file */
WZ_DECL_NONNULL(1, 2) bool strresLoad(struct STR_RES *psRes, const char *fileName);
/* Get the ID string for a string */
WZ_DECL_NONNULL(1, 2) const char *strresGetIDfromString(struct STR_RES *psRes, const char *pString);
#endif
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