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/*
This file is part of Warzone 2100.
Copyright (C) 2024 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file wzfile.cpp
*
* `WZFile` thin wrapper over physfs file handle. Used for network code related to
* downloading files.
*/
#include "wzfile.h"
static inline bool physfs_file_safe_close_impl(PHYSFS_file* f)
{
if (!f)
{
return false;
}
if (!PHYSFS_isInit())
{
return false;
}
PHYSFS_close(f);
f = nullptr;
return true;
}
void physfs_file_safe_close(PHYSFS_file* f)
{
physfs_file_safe_close_impl(f);
}
WZFile::~WZFile()
{ }
bool WZFile::closeFile()
{
if (!handle_)
{
return false;
}
PHYSFS_file* file = handle_.release();
return physfs_file_safe_close_impl(file);
}
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