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/*
This file is part of Warzone 2100.
Copyright (C) 2020 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef __INCLUDED_LIB_WIDGET_PARAGRAPH_H__
#define __INCLUDED_LIB_WIDGET_PARAGRAPH_H__
#include <string>
#include "lib/ivis_opengl/textdraw.h"
#include "lib/gamelib/gtime.h"
#include "widget.h"
#include "widgbase.h"
class Paragraph;
struct FlowLayout;
struct FlowLayoutFragment;
/**
* Provide information about an element appended to the paragraph.
**/
struct ParagraphElement
{
virtual ~ParagraphElement() = default;
virtual void appendTo(FlowLayout &layout) = 0;
virtual std::shared_ptr<WIDGET> createFragmentWidget(Paragraph ¶graph, FlowLayoutFragment const &fragment) = 0;
virtual void destroyFragments(Paragraph ¶graph) = 0;
virtual bool isLayoutDirty() const = 0;
virtual int32_t getAboveBase() const = 0;
};
struct ParagraphTextStyle
{
iV_fonts font = font_regular;
PIELIGHT shadeColour = pal_RGBA(0, 0, 0, 0);
PIELIGHT fontColour = WZCOL_BLACK;
};
class WzCachedText
{
public:
WzCachedText(uint32_t cacheDurationMs = 100):
font(font_regular),
cacheDurationMs(cacheDurationMs)
{}
WzCachedText(WzString text, iV_fonts font, uint32_t cacheDurationMs = 100):
text(text),
font(font),
cacheDurationMs(cacheDurationMs)
{}
void tick()
{
if (cachedText && cacheExpireAt < realTime)
{
cachedText = nullptr;
}
}
void setText(const WzString &_text, iV_fonts _fontID)
{
if (text == _text && font == _fontID)
{
return;
}
text = _text;
font = _fontID;
cachedTextWidth.reset();
if (cachedText)
{
cachedText->setText(text, font);
}
}
void resetCachedDimensions()
{
cachedTextWidth.reset();
}
inline const WzString& getText() const { return text; }
inline iV_fonts getFontID() const { return font; }
inline int32_t getTextWidth()
{
if (!cachedText)
{
if (!cachedTextWidth.has_value())
{
cachedTextWidth = iV_GetTextWidth(text, font);
}
return cachedTextWidth.value();
}
return cachedText->width();
}
inline int32_t getTextLineSize() const
{
if (!cachedText)
{
return iV_GetTextLineSize(font);
}
return cachedText->lineSize();
}
WzText *operator ->()
{
if (!cachedText)
{
cachedText = std::make_unique<WzText>(text, font);
}
cacheExpireAt = realTime + (cacheDurationMs * GAME_TICKS_PER_SEC) / 1000;
return cachedText.get();
}
private:
WzString text;
iV_fonts font;
optional<unsigned int> cachedTextWidth = nullopt;
uint32_t cacheDurationMs;
std::unique_ptr<WzText> cachedText = nullptr;
uint32_t cacheExpireAt = 0;
};
struct FlowLayoutFragment
{
size_t elementId;
size_t begin;
size_t length;
unsigned int width;
unsigned int offset;
};
class Paragraph : public WIDGET
{
public:
Paragraph(): WIDGET() {}
void addText(const WzString &text);
void addWidget(const std::shared_ptr<WIDGET> &widget, int32_t aboveBase);
void setFont(iV_fonts font)
{
textStyle.font = font;
}
void setFontColour(PIELIGHT colour)
{
textStyle.fontColour = colour;
}
void setShadeColour(PIELIGHT colour)
{
textStyle.shadeColour = colour;
}
void setLineSpacing(uint32_t newLineSpacing)
{
lineSpacing = newLineSpacing;
layoutDirty = true;
}
ParagraphTextStyle const &getTextStyle() const
{
return textStyle;
}
void geometryChanged() override;
void displayRecursive(WidgetGraphicsContext const &context) override;
void display(int xOffset, int yOffset) override;
/* The optional "onClick" callback function */
typedef std::function<void (Paragraph& paragraph, WIDGET_KEY key)> W_PARAGRAPH_ONCLICK_FUNC;
void addOnClickHandler(const W_PARAGRAPH_ONCLICK_FUNC& onClickFunc);
void clicked(W_CONTEXT *, WIDGET_KEY key) override;
void released(W_CONTEXT *, WIDGET_KEY key) override;
void highlightLost() override;
nonstd::optional<std::vector<uint32_t>> getScrollSnapOffsets() override;
void forceSetAllFontColor(PIELIGHT colour);
private:
std::vector<std::unique_ptr<ParagraphElement>> elements;
bool layoutDirty = true;
uint32_t layoutWidth = 0;
ParagraphTextStyle textStyle;
uint32_t lineSpacing = 0;
bool hasElementWithLayoutDirty() const;
void updateLayout();
std::vector<std::vector<FlowLayoutFragment>> calculateLinesLayout();
std::vector<uint32_t> scrollSnapOffsets;
bool isMouseDown = false;
std::vector<W_PARAGRAPH_ONCLICK_FUNC> onClickHandlers;
};
#endif // __INCLUDED_LIB_WIDGET_PARAGRAPH_H__
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