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/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2020 Warzone 2100 Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/** @file
* Definitions for the basic widget types.
*/
#ifndef __INCLUDED_LIB_WIDGET_WIDGBASE_H__
#define __INCLUDED_LIB_WIDGET_WIDGBASE_H__
#include "lib/framework/frame.h"
#include "lib/ivis_opengl/piedef.h"
#include "lib/ivis_opengl/textdraw.h"
#include <vector>
#include <functional>
#include <string>
#include <set>
#include <nonstd/optional.hpp>
#include "lib/framework/geometry.h"
#include "lib/framework/wzstring.h"
/* Forward definitions */
class WIDGET;
struct W_CONTEXT;
class W_FORM;
struct W_INIT;
struct W_SCREEN;
class W_EDITBOX;
class W_BARGRAPH;
class W_BUTTON;
class W_LABEL;
class W_SLIDER;
class StateButton;
class ListWidget;
class ScrollBarWidget;
struct WIDGET_KEYSTATE;
/* The display function prototype */
typedef void (*WIDGET_DISPLAY)(WIDGET *psWidget, UDWORD xOffset, UDWORD yOffset);
/* The optional user callback function */
typedef void (*WIDGET_CALLBACK)(WIDGET *psWidget, const W_CONTEXT *psContext);
typedef void (*WIDGET_AUDIOCALLBACK)(int AudioID);
/* The optional "calc layout" callback function, to support runtime layout recalculation */
typedef std::function<void (WIDGET *psWidget)> WIDGET_CALCLAYOUT_FUNC;
// To avoid typing, use the following define to construct a lambda for WIDGET_CALCLAYOUT_FUNC
// psWidget is the widget
// The { } are still required (for clarity).
#define LAMBDA_CALCLAYOUT_SIMPLE(x) [](WIDGET *psWidget) x
/* The optional "onDelete" callback function */
typedef std::function<void (WIDGET *psWidget)> WIDGET_ONDELETE_FUNC;
/* The optional hit-testing function, used for custom hit-testing within the outer bounding rectangle */
typedef std::function<bool (const WIDGET *psWidget, int x, int y)> WIDGET_HITTEST_FUNC;
/* The different base types of widget */
enum WIDGET_TYPE
{
WIDG_FORM,
WIDG_LABEL,
WIDG_BUTTON,
WIDG_EDITBOX,
WIDG_BARGRAPH,
WIDG_SLIDER,
WIDG_UNSPECIFIED_TYPE,
};
/* The keys that can be used to press a button */
enum WIDGET_KEY
{
WKEY_NONE,
WKEY_PRIMARY,
WKEY_SECONDARY,
};
enum
{
WIDG_HIDDEN = 0x8000, ///< The widget is initially hidden
};
// Possible states for a button or clickform.
enum ButtonState
{
WBUT_DISABLE = 0x01, ///< Disable (grey out) a button.
WBUT_LOCK = 0x02, ///< Fix a button down.
WBUT_CLICKLOCK = 0x04, ///< Fix a button down but it is still clickable.
WBUT_FLASH = 0x08, ///< Make a button flash.
WBUT_DOWN = 0x10, ///< Button is down.
WBUT_HIGHLIGHT = 0x20, ///< Button is highlighted.
};
class WidgetGraphicsContext
{
private:
Vector2i offset = {0, 0};
WzRect clipRect = {0, 0, 0, 0};
bool clipped = false;
bool allowChildDisplayIfSelfClipped = false;
public:
int32_t getXOffset() const
{
return offset.x;
}
int32_t getYOffset() const
{
return offset.y;
}
bool allowChildDisplayRecursiveIfSelfClipped() const
{
return allowChildDisplayIfSelfClipped;
}
bool clipContains(WzRect const& rect) const;
bool clipIntersects(WzRect const& rect, WzRect* output_intersection) const;
WidgetGraphicsContext translatedBy(int32_t x, int32_t y) const;
WidgetGraphicsContext clippedBy(WzRect const &newRect) const;
WidgetGraphicsContext setAllowChildDisplayRecursiveIfSelfClipped(bool val) const;
};
struct WidgetHelp
{
public:
enum class InteractionTriggers: uint8_t
{
PrimaryClick,
SecondaryClick,
ClickAndHold,
Misc
};
static constexpr size_t NUM_WIDGET_INTERACTION_TRIGGERS = static_cast<size_t>(InteractionTriggers::Misc) + 1;
typedef std::set<InteractionTriggers> WidgetInteractionTriggerFlagSet;
struct InteractionDescription
{
WidgetInteractionTriggerFlagSet triggers;
WzString description;
};
struct KeybindingInfo
{
std::string keybindingName; // for lookup on display with the input manager
};
public:
WzString title;
WzString description;
std::vector<InteractionDescription> interactions;
std::vector<KeybindingInfo> relatedKeybindings;
public:
WidgetHelp() { }
WidgetHelp& setTitle(const WzString& newValue)
{
title = newValue;
return *this;
}
WidgetHelp& setDescription(const WzString& newValue)
{
description = newValue;
return *this;
}
WidgetHelp& addInteraction(WidgetInteractionTriggerFlagSet triggers, const WzString& effectDescription)
{
interactions.push_back({triggers, effectDescription});
return *this;
}
WidgetHelp& addRelatedKeybinding(const std::string& keybindingName)
{
relatedKeybindings.push_back({keybindingName});
return *this;
}
};
/* The base widget data type */
class WIDGET: public std::enable_shared_from_this<WIDGET>
{
public:
typedef std::vector<std::shared_ptr<WIDGET>> Children;
WIDGET(WIDGET_TYPE type = WIDG_UNSPECIFIED_TYPE);
WIDGET(W_INIT const *init, WIDGET_TYPE type = WIDG_UNSPECIFIED_TYPE);
virtual ~WIDGET();
void deleteLater(); ///< Like "delete this;", but safe to call from display/run callbacks.
virtual void widgetLost(WIDGET *);
virtual void focusLost() {}
virtual void clicked(W_CONTEXT *, WIDGET_KEY = WKEY_PRIMARY) {}
virtual std::string getTip()
{
return "";
}
virtual WidgetHelp const * getHelp() const
{
return nullptr;
}
virtual bool capturesMouseDrag(WIDGET_KEY) { return false; }
virtual void released(W_CONTEXT *, WIDGET_KEY = WKEY_PRIMARY) {}
virtual void highlight(W_CONTEXT *) {}
virtual void highlightLost() {}
protected:
virtual void run(W_CONTEXT *) {}
virtual void display(int, int) {}
virtual void geometryChanged() {}
virtual bool hitTest(int x, int y) const;
// handling mouse drag
virtual void mouseDragged(WIDGET_KEY, W_CONTEXT *start, W_CONTEXT *current) {}
public:
virtual unsigned getState() const;
virtual void setState(unsigned state);
virtual void setFlash(bool enable);
virtual WzString getString() const;
virtual void setString(WzString string);
virtual void setTip(std::string string); // tooltip
virtual void setHelp(optional<WidgetHelp> help); // formatted help information for this UI element
virtual void screenSizeDidChange(int oldWidth, int oldHeight, int newWidth, int newHeight); // used to handle screen resizing
void show(bool doShow = true)
{
style = (style & ~WIDG_HIDDEN) | (!doShow * WIDG_HIDDEN);
}
void hide()
{
show(false);
}
bool visible()
{
return (style & WIDG_HIDDEN) == 0;
}
void setTip(char const *stringUtf8)
{
setTip((stringUtf8 != nullptr) ? std::string(stringUtf8) : std::string());
}
std::shared_ptr<WIDGET> parent() const
{
return parentWidget.lock();
}
Children const &children() const
{
return childWidgets;
}
void removeAllChildren()
{
for (auto& child : childWidgets)
{
if (child->parent().get() == this)
{
child->parentWidget.reset();
child->setScreenPointer(nullptr);
}
}
childWidgets = {};
}
WzRect screenGeometry() const
{
return WzRect(screenPosX(), screenPosY(), width(), height());
}
WzRect const &geometry() const
{
return dim;
}
int x() const
{
return dim.x();
}
int y() const
{
return dim.y();
}
virtual int parentRelativeXOffset(int coord) const
{
return x() + coord;
}
virtual int parentRelativeYOffset(int coord) const
{
return y() + coord;
}
int screenPosX() const
{
int screenX = x();
for (auto psParent = parent(); psParent != nullptr; psParent = psParent->parent())
{
screenX = psParent->parentRelativeXOffset(screenX);
}
return screenX;
}
int screenPosY() const
{
int screenY = y();
for (auto psParent = parent(); psParent != nullptr; psParent = psParent->parent())
{
screenY = psParent->parentRelativeYOffset(screenY);
}
return screenY;
}
bool hasAncestor(const WIDGET* psWidget) const
{
for (auto psParent = parent(); psParent != nullptr; psParent = psParent->parent())
{
if (psParent.get() == psWidget)
{
return true;
}
}
return false;
}
int width() const
{
return dim.width();
}
int height() const
{
return dim.height();
}
void move(int x, int y)
{
setGeometry(WzRect(x, y, width(), height()));
}
void setGeometry(int x, int y, int w, int h)
{
setGeometry(WzRect(x, y, w, h));
}
void setGeometry(WzRect const &r);
virtual void setGeometryFromScreenRect(WzRect const &r);
enum class ChildZPos {
Front,
Back
};
void attach(const std::shared_ptr<WIDGET> &widget, ChildZPos zPos = ChildZPos::Front);
/**
* @deprecated use `void WIDGET::attach(const std::shared_ptr<WIDGET> &widget)` instead
**/
void attach(WIDGET *widget) { attach(widget->shared_from_this()); }
void detach(const std::shared_ptr<WIDGET> &widget);
/**
* @deprecated use `void WIDGET::detach(const std::shared_ptr<WIDGET> &widget)` instead
**/
void detach(WIDGET *widget) { detach(widget->shared_from_this()); }
void setCalcLayout(const WIDGET_CALCLAYOUT_FUNC& calcLayoutFunc);
void callCalcLayout();
void setOnDelete(const WIDGET_ONDELETE_FUNC& onDeleteFunc);
void setCustomHitTest(const WIDGET_HITTEST_FUNC& newCustomHitTestFunc);
bool isMouseOverWidget() const;
void setTransparentToClicks(bool hasClickTransparency);
void setTransparentToMouse(bool hasMouseTransparency);
bool transparentToClicks() const;
bool transparentToMouse() const { return isTransparentToMouse; }
virtual int32_t idealWidth();
virtual int32_t idealHeight();
void manuallyCallRun(W_CONTEXT *);
virtual nonstd::optional<std::vector<uint32_t>> getScrollSnapOffsets()
{
return nonstd::nullopt;
}
UDWORD id; ///< The user set ID number for the widget. This is returned when e.g. a button is pressed.
WIDGET_TYPE type; ///< The widget type
UDWORD style; ///< The style of the widget
WIDGET_DISPLAY displayFunction; ///< Override function to display the widget.
WIDGET_CALLBACK callback; ///< User callback (if any)
void *pUserData; ///< Pointer to a user data block (if any)
UDWORD UserData; ///< User data (if any)
std::weak_ptr<W_SCREEN> screenPointer; ///< Pointer to screen the widget is on (if attached).
protected:
nonstd::optional<int32_t> defaultIdealWidth;
nonstd::optional<int32_t> defaultIdealHeight;
private:
WIDGET_CALCLAYOUT_FUNC calcLayout; ///< Optional calc layout callback
WIDGET_ONDELETE_FUNC onDelete; ///< Optional callback called when the Widget is about to be deleted
WIDGET_HITTEST_FUNC customHitTest; ///< Optional hit-testing custom function
protected:
friend struct W_SCREEN;
void setScreenPointer(const std::shared_ptr<W_SCREEN> &screen); ///< Set screen pointer for us and all children.
public:
// Recursively find the target widget for this context + mouse event
// Updates psContext with the context for the return (mouse over) widget
// NOTE: Does not actually trigger events (that's handled by higher-level code, like widgRunScreen)
// but passes in the `key` & `wasPressed` info anyway because some special widgets like to know
// if an event will impact a descendant widget.
virtual std::shared_ptr<WIDGET> findMouseTargetRecursive(W_CONTEXT *psContext, WIDGET_KEY key, bool wasPressed);
std::shared_ptr<WIDGET> processClick(W_CONTEXT *psContext, WIDGET_KEY key, bool wasPressed);
virtual void runRecursive(W_CONTEXT *psContext);
void processCallbacksRecursive(W_CONTEXT *psContext);
virtual void displayRecursive(WidgetGraphicsContext const &context); ///< Display this widget, and all visible children.
void displayRecursive()
{
WidgetGraphicsContext context;
displayRecursive(context);
}
static void processMouseDragEvent(const W_CONTEXT &sContext, WIDGET_KEY wkey, WIDGET_KEYSTATE* pState, bool alsoTriggerReleased);
private:
std::weak_ptr<WIDGET> parentWidget;
std::vector<std::shared_ptr<WIDGET>> childWidgets;
WzRect dim;
bool isTransparentToClicks = false;
bool isTransparentToMouse = false;
WIDGET(WIDGET const &) = delete;
WIDGET &operator =(WIDGET const &) = delete;
public:
bool dirty; ///< Whether widget is changed and needs to be redrawn
public:
friend bool isMouseOverScreenOverlayChild(int mx, int my);
};
struct WidgetTrigger
{
std::shared_ptr<WIDGET> widget;
};
typedef std::vector<WidgetTrigger> WidgetTriggers;
/* The screen structure which stores all info for a widget screen */
struct W_SCREEN: public std::enable_shared_from_this<W_SCREEN>
{
protected:
W_SCREEN(): TipFontID(font_regular) {}
virtual ~W_SCREEN();
void initialize(const std::shared_ptr<W_FORM>& customRootForm);
public:
static std::shared_ptr<W_SCREEN> make(std::shared_ptr<W_FORM> customRootForm = nullptr)
{
class make_shared_enabler: public W_SCREEN {};
auto screen = std::make_shared<make_shared_enabler>();
screen->initialize(customRootForm);
return screen;
}
void setFocus(const std::shared_ptr<WIDGET> &widget); ///< Sets psFocus, notifying the old widget, if any.
void setReturn(const std::shared_ptr<WIDGET> &psWidget); ///< Adds psWidget to retWidgets.
void screenSizeDidChange(unsigned int oldWidth, unsigned int oldHeight, unsigned int newWidth, unsigned int newHeight); // used to handle screen resizing
std::shared_ptr<W_FORM> psForm; ///< The root form of the screen
std::weak_ptr<WIDGET> psFocus; ///< The widget that has keyboard focus
std::weak_ptr<WIDGET> lastHighlight; ///< The last widget to be highlighted. This is used to track when the mouse moves off something.
iV_fonts TipFontID; ///< ID of the IVIS font to use for tool tips.
WidgetTriggers retWidgets; ///< The widgets to be returned by widgRunScreen.
std::shared_ptr<WIDGET> getWidgetWithFocus() const
{
return psFocus.lock();
}
bool hasFocus(WIDGET const &widget) const
{
return psFocus.lock().get() == &widget;
}
bool isLastHighlight(WIDGET const &widget) const
{
return lastHighlight.lock().get() == &widget;
}
private:
W_SCREEN(W_SCREEN const &) = delete;
W_SCREEN &operator =(W_SCREEN const &) = delete;
};
/* Context information to pass into the widget functions */
struct W_CONTEXT
{
public:
SDWORD xOffset, yOffset; // Screen offset of the parent form
SDWORD mx, my; // mouse position on the form
private:
W_CONTEXT()
: xOffset(0)
, yOffset(0)
, mx(0)
, my(0)
{ }
public:
static W_CONTEXT ZeroContext()
{
return W_CONTEXT();
}
W_CONTEXT(SDWORD xOffset, SDWORD yOffset, SDWORD mx, SDWORD my)
: xOffset(xOffset)
, yOffset(yOffset)
, mx(mx)
, my(my)
{ }
W_CONTEXT(const W_CONTEXT& other) = default;
W_CONTEXT(const W_CONTEXT* other)
: xOffset(0)
, yOffset(0)
, mx(0)
, my(0)
{
ASSERT_OR_RETURN(, other, "Initializing with null W_CONTEXT");
*this = *other;
}
W_CONTEXT& operator=(const W_CONTEXT& other) = default;
inline bool operator== (const W_CONTEXT &b) const
{
return (xOffset == b.xOffset && yOffset == b.yOffset
&& mx == b.mx && my == b.my);
}
public:
inline W_CONTEXT convertToScreenContext()
{
W_CONTEXT screenContext(*this);
screenContext.mx += screenContext.xOffset;
screenContext.my += screenContext.yOffset;
screenContext.xOffset = 0;
screenContext.yOffset = 0;
return screenContext;
}
};
#endif // __INCLUDED_LIB_WIDGET_WIDGBASE_H__
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