File: hook.js

package info (click to toggle)
warzone2100 4.6.3-4
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 660,332 kB
  • sloc: cpp: 676,209; ansic: 391,201; javascript: 78,238; python: 16,632; php: 4,294; sh: 4,094; makefile: 2,629; lisp: 1,492; cs: 489; xml: 404; perl: 224; ruby: 156; java: 89
file content (60 lines) | stat: -rw-r--r-- 1,874 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60

////////////////////////////////////////////////////////////////////////////////
// Event hooks magic. This makes all the library catch all the necessary events
// without distracting the script authors from handling them on their own.
// It assumes that script authors do not implement another similar mechanism,
// or something BAD would happen.
////////////////////////////////////////////////////////////////////////////////

//;; ## camAreaEvent(label, callback(droid))
//;;
//;; Implement `eventArea${label}()` in a debugging-friendly way.
//;; The function marks the area until the event is triggered,
//;; and traces entering the area in the TRACE log.
//;;
//;; @param {string} label
//;; @param {Function} callback
//;; @returns {void}
//;;
function camAreaEvent(label, callback)
{
	const __EVENT_NAME = "eventArea" + label;
	camMarkTiles(label);
	__camPreHookEvent(__EVENT_NAME, function(droid)
	{
		if (camDef(droid))
		{
			camTrace("Player", droid.player, "enters", label);
		}
		camUnmarkTiles(label);
		callback(droid);
	});
}

//////////// privates

function __camPreHookEvent(eventname, hookcode)
{
	// store the original event handler
	if (camDef(__camGlobalContext()[eventname]))
	{
		__camOriginalEvents[eventname] = __camGlobalContext()[eventname];
	}
	__camGlobalContext()[eventname] = function()
	{
		// Don't trigger hooks after level end.
		// No, this should't say "if (__camLevelEnded) return;".
		// Because we are not hooking all possible events,
		// and we are not documenting which exactly events are hooked.
		// We should not intervene with level events in unobvious ways.
		if (!__camLevelEnded)
		{
			hookcode.apply(__camGlobalContext(), arguments);
		}
		// otherwise, call the original event if any
		if (camDef(__camOriginalEvents[eventname]))
		{
			__camOriginalEvents[eventname].apply(__camGlobalContext(), arguments);
		}
	};
}