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#pragma once
#include <sigc++/sigc++.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include <cstring>
#include <memory>
#include <mutex>
#include <stdexcept>
#include <string>
#include "ipc.hpp"
#include "util/sleeper_thread.hpp"
namespace waybar::modules::sway {
class Ipc {
public:
Ipc();
~Ipc();
struct ipc_response {
uint32_t size;
uint32_t type;
std::string payload;
};
sigc::signal<void, const struct ipc_response&> signal_event;
sigc::signal<void, const struct ipc_response&> signal_cmd;
void sendCmd(uint32_t type, const std::string& payload = "");
void subscribe(const std::string& payload);
void handleEvent();
void setWorker(std::function<void()>&& func);
protected:
static inline const std::string ipc_magic_ = "i3-ipc";
static inline const size_t ipc_header_size_ = ipc_magic_.size() + 8;
const std::string getSocketPath() const;
int open(const std::string&) const;
struct ipc_response send(int fd, uint32_t type, const std::string& payload = "");
struct ipc_response recv(int fd);
int fd_;
int fd_event_;
std::mutex mutex_;
util::SleeperThread thread_;
};
} // namespace waybar::modules::sway
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