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#include <memory>
#include <wayfire/nonstd/wlroots-full.hpp>
#include <wayfire/per-output-plugin.hpp>
#include <wayfire/output.hpp>
#include <wayfire/core.hpp>
#include <wayfire/view.hpp>
#include <wayfire/view-transform.hpp>
#include <wayfire/render-manager.hpp>
#include <wayfire/workspace-stream.hpp>
#include <wayfire/workspace-set.hpp>
#include <wayfire/signal-definitions.hpp>
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <wayfire/util/duration.hpp>
#include <cmath>
#include <wayfire/plugins/common/workspace-wall.hpp>
#include <wayfire/plugins/common/geometry-animation.hpp>
#include "vswipe-processing.hpp"
#include "wayfire/plugins/common/input-grab.hpp"
#include "wayfire/signal-provider.hpp"
using namespace wf::animation;
class vswipe_smoothing_t : public duration_t
{
public:
using duration_t::duration_t;
timed_transition_t dx{*this};
timed_transition_t dy{*this};
};
static inline wf::geometry_t interpolate(wf::geometry_t a, wf::geometry_t b,
double xalpha, double yalpha)
{
const auto& interp =
[=] (int32_t wf::geometry_t::*member, double alpha) -> int32_t
{
return std::round((1 - alpha) * a.*member + alpha * b.*member);
};
return {
interp(&wf::geometry_t::x, xalpha),
interp(&wf::geometry_t::y, yalpha),
interp(&wf::geometry_t::width, xalpha),
interp(&wf::geometry_t::height, yalpha)
};
}
class vswipe : public wf::per_output_plugin_instance_t
{
private:
enum swipe_direction_t
{
HORIZONTAL = 1,
VERTICAL = 2,
DIAGONAL = HORIZONTAL | VERTICAL,
UNKNOWN = 0,
};
struct
{
bool swiping = false;
bool animating = false;
swipe_direction_t direction;
wf::pointf_t initial_deltas;
wf::pointf_t delta_sum;
wf::pointf_t delta_prev;
wf::pointf_t delta_last;
int vx = 0;
int vy = 0;
int vw = 0;
int vh = 0;
} state;
std::unique_ptr<wf::workspace_wall_t> wall;
wf::option_wrapper_t<bool> enable_horizontal{"vswipe/enable_horizontal"};
wf::option_wrapper_t<bool> enable_vertical{"vswipe/enable_vertical"};
wf::option_wrapper_t<bool> enable_free_movement{"vswipe/enable_free_movement"};
wf::option_wrapper_t<bool> smooth_transition{"vswipe/enable_smooth_transition"};
wf::option_wrapper_t<wf::color_t> background_color{"vswipe/background"};
wf::option_wrapper_t<wf::animation_description_t> animation_duration{"vswipe/duration"};
vswipe_smoothing_t smooth_delta{animation_duration};
wf::option_wrapper_t<int> fingers{"vswipe/fingers"};
wf::option_wrapper_t<double> gap{"vswipe/gap"};
wf::option_wrapper_t<double> threshold{"vswipe/threshold"};
wf::option_wrapper_t<double> delta_threshold{"vswipe/delta_threshold"};
wf::option_wrapper_t<double> speed_factor{"vswipe/speed_factor"};
wf::option_wrapper_t<double> speed_cap{"vswipe/speed_cap"};
std::unique_ptr<wf::input_grab_t> input_grab;
wf::plugin_activation_data_t grab_interface = {
.name = "vswipe",
.capabilities = wf::CAPABILITY_MANAGE_COMPOSITOR,
.cancel = [=] () { finalize_and_exit(); },
};
public:
void init() override
{
input_grab = std::make_unique<wf::input_grab_t>("vswipe", output);
wf::get_core().connect(&on_swipe_begin);
wf::get_core().connect(&on_swipe_update);
wf::get_core().connect(&on_swipe_end);
wall = std::make_unique<wf::workspace_wall_t>(output);
wall->connect(&this->on_frame);
}
wf::effect_hook_t post_frame = [=] ()
{
if (!smooth_delta.running() && !state.swiping)
{
finalize_and_exit();
return;
}
output->render->schedule_redraw();
output->render->damage_whole();
};
wf::signal::connection_t<wf::wall_frame_event_t> on_frame = [=] (wf::wall_frame_event_t *ev)
{
wf::point_t current_workspace = {state.vx, state.vy};
int dx = 0, dy = 0;
if (state.direction & HORIZONTAL)
{
dx = 1;
}
if (state.direction & VERTICAL)
{
dy = 1;
}
wf::point_t next_ws =
{current_workspace.x + dx, current_workspace.y + dy};
auto g1 = wall->get_workspace_rectangle(current_workspace);
auto g2 = wall->get_workspace_rectangle(next_ws);
wall->set_viewport(interpolate(g1, g2, -smooth_delta.dx, -smooth_delta.dy));
};
template<class wlr_event> using event = wf::input_event_signal<wlr_event>;
wf::signal::connection_t<event<wlr_pointer_swipe_begin_event>> on_swipe_begin =
[=] (event<wlr_pointer_swipe_begin_event> *ev)
{
if (!enable_horizontal && !enable_vertical)
{
return;
}
if (output->is_plugin_active(grab_interface.name))
{
return;
}
if (static_cast<int>(ev->event->fingers) != fingers)
{
return;
}
// Plugins are per output, swipes are global, so we need to handle
// the swipe only when the cursor is on *our* (plugin instance's) output
if (!(output->get_relative_geometry() & output->get_cursor_position()))
{
return;
}
state.swiping = true;
state.direction = UNKNOWN;
state.initial_deltas = {0.0, 0.0};
smooth_delta.dx.set(0, 0);
smooth_delta.dy.set(0, 0);
state.delta_last = {0, 0};
state.delta_prev = {0, 0};
state.delta_sum = {0, 0};
// We switch the actual workspace before the finishing animation,
// so the rendering of the animation cannot dynamically query current
// workspace again, so it's stored here
auto grid = output->wset()->get_workspace_grid_size();
auto ws = output->wset()->get_current_workspace();
state.vw = grid.width;
state.vh = grid.height;
state.vx = ws.x;
state.vy = ws.y;
};
void start_swipe(swipe_direction_t direction)
{
assert(direction != UNKNOWN);
state.direction = direction;
if (!output->activate_plugin(&grab_interface))
{
return;
}
input_grab->grab_input(wf::scene::layer::OVERLAY);
wf::get_core().seat->focus_output(output);
auto ws = output->wset()->get_current_workspace();
wall->set_background_color(background_color);
wall->set_gap_size(gap);
wall->set_viewport(wall->get_workspace_rectangle(ws));
wall->start_output_renderer();
output->render->add_effect(&post_frame, wf::OUTPUT_EFFECT_POST);
}
// XXX: how to determine this??
static constexpr double initial_direction_threshold = 0.05;
static constexpr double secondary_direction_threshold = 0.3;
static constexpr double diagonal_threshold = 1.73; // tan(30deg)
bool is_diagonal(wf::pointf_t deltas)
{
/* Diagonal movement is possible if the slope is not too steep
* and we have moved enough */
double slope = deltas.x / deltas.y;
bool diagonal = wf::clamp(slope,
1.0 / diagonal_threshold, diagonal_threshold) == slope;
diagonal &= (deltas.x * deltas.x + deltas.y * deltas.y) >=
initial_direction_threshold * initial_direction_threshold;
return diagonal;
}
swipe_direction_t calculate_direction(wf::pointf_t deltas)
{
auto grid = output->wset()->get_workspace_grid_size();
bool horizontal = deltas.x > initial_direction_threshold;
bool vertical = deltas.y > initial_direction_threshold;
horizontal &= deltas.x > deltas.y;
vertical &= deltas.y > deltas.x;
if (is_diagonal(deltas) && enable_free_movement)
{
return DIAGONAL;
} else if (horizontal && (grid.width > 1) && enable_horizontal)
{
return HORIZONTAL;
} else if (vertical && (grid.height > 1) && enable_vertical)
{
return VERTICAL;
}
return UNKNOWN;
}
wf::signal::connection_t<event<wlr_pointer_swipe_update_event>> on_swipe_update =
[&] (event<wlr_pointer_swipe_update_event> *ev)
{
if (!state.swiping)
{
return;
}
state.delta_sum.x += ev->event->dx / speed_factor;
state.delta_sum.y += ev->event->dy / speed_factor;
if (state.direction == UNKNOWN)
{
state.initial_deltas.x += std::abs(ev->event->dx / speed_factor);
state.initial_deltas.y += std::abs(ev->event->dy / speed_factor);
state.direction = calculate_direction(state.initial_deltas);
if (state.direction == UNKNOWN)
{
return;
}
start_swipe(state.direction);
} else if ((state.direction != DIAGONAL) && enable_free_movement)
{
/* Consider promoting to diagonal movement */
double other = (state.direction == HORIZONTAL ? state.delta_sum.y : state.delta_sum.x);
if (std::abs(other) > secondary_direction_threshold)
{
state.direction = DIAGONAL;
}
}
const double cap = speed_cap;
state.delta_prev = state.delta_last;
double current_delta_processed;
const auto& process_delta =
[&] (double delta, wf::timed_transition_t& total_delta, int ws, int ws_max)
{
current_delta_processed = vswipe_process_delta(delta / speed_factor, total_delta,
ws, ws_max, cap, enable_free_movement);
double new_delta_end = total_delta.end + current_delta_processed;
double new_delta_start = smooth_transition ? total_delta : new_delta_end;
total_delta.set(new_delta_start, new_delta_end);
};
if (state.direction & HORIZONTAL)
{
process_delta(ev->event->dx, smooth_delta.dx, state.vx, state.vw);
}
if (state.direction & VERTICAL)
{
process_delta(ev->event->dy, smooth_delta.dy, state.vy, state.vh);
}
state.delta_last = {ev->event->dx, ev->event->dy};
smooth_delta.start();
};
wf::signal::connection_t<event<wlr_pointer_swipe_end_event>> on_swipe_end = [=] (auto)
{
if (!state.swiping || !output->is_plugin_active(grab_interface.name))
{
state.swiping = false;
return;
}
state.swiping = false;
const double move_threshold = wf::clamp((double)threshold, 0.0, 1.0);
const double fast_threshold =
wf::clamp((double)delta_threshold, 0.0, 1000.0);
wf::point_t target_delta = {0, 0};
wf::point_t target_workspace = {state.vx, state.vy};
if (state.direction & HORIZONTAL)
{
target_delta.x = vswipe_finish_target(smooth_delta.dx.end,
state.vx, state.vw, state.delta_prev.x + state.delta_last.x,
move_threshold, fast_threshold, enable_free_movement);
target_workspace.x -= target_delta.x;
}
if (state.direction & VERTICAL)
{
target_delta.y = vswipe_finish_target(smooth_delta.dy.end,
state.vy, state.vh, state.delta_prev.y + state.delta_last.y,
move_threshold, fast_threshold, enable_free_movement);
target_workspace.y -= target_delta.y;
}
smooth_delta.dx.restart_with_end(target_delta.x);
smooth_delta.dy.restart_with_end(target_delta.y);
smooth_delta.start();
output->wset()->set_workspace(target_workspace);
state.animating = true;
};
void finalize_and_exit()
{
state.swiping = false;
input_grab->ungrab_input();
output->deactivate_plugin(&grab_interface);
wall->stop_output_renderer(true);
output->render->rem_effect(&post_frame);
state.animating = false;
}
void fini() override
{
if (state.swiping)
{
finalize_and_exit();
}
}
};
DECLARE_WAYFIRE_PLUGIN(wf::per_output_plugin_t<vswipe>);
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