File: smooth.h

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/*
 * Copyright (c) 2019 Andri Yngvason
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
 * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
 * AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
 * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
 * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
 * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
 * PERFORMANCE OF THIS SOFTWARE.
 */

#pragma once

#include <stdint.h>

/*
 * This is an exponential smoothing filter with a time constant.
 *
 * The time constant must be set prior to applying the filter. It is, rougly
 * speaking, the response time of the filter.
 * 
 * See: https://en.wikipedia.org/wiki/Exponential_smoothing
 */
struct smooth {
	double time_constant;

	uint64_t last_time;
	double last_result;
};

double smooth(struct smooth* self, double input);