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/*============================================================================
WCSLIB 7.12 - an implementation of the FITS WCS standard.
Copyright (C) 1995-2022, Mark Calabretta
This file is part of WCSLIB.
WCSLIB is free software: you can redistribute it and/or modify it under the
terms of the GNU Lesser General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
WCSLIB is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
more details.
You should have received a copy of the GNU Lesser General Public License
along with WCSLIB. If not, see http://www.gnu.org/licenses.
Author: Mark Calabretta, Australia Telescope National Facility, CSIRO.
http://www.atnf.csiro.au/people/Mark.Calabretta
$Id: ttab2.c,v 7.12 2022/09/09 04:57:58 mcalabre Exp $
*=============================================================================
*
* ttab2 tests the -TAB routines using PGPLOT for graphical display. It
* demonstrates the nature of linear interpolation in 2 dimensions by
* contouring the interior of a single 2 x 2 interpolation element as the
* values in each corner change.
*
*---------------------------------------------------------------------------*/
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <cpgplot.h>
#include <tab.h>
// 2 x 2 lookup table parameters.
const int M = 2;
const int K1 = 2;
const int K2 = 2;
const int map[] = {0, 1};
const double crval[] = {0.0, 0.0};
// Number of subdivisions on each side of the interpolation element.
const int NP = 128;
int main()
{
printf("Testing WCSLIB coordinate lookup table routines (ttab2.c)\n"
"---------------------------------------------------------\n");
// List status return messages.
int status;
printf("\nList of tab status return values:\n");
for (status = 1; status <= 5; status++) {
printf("%4d: %s.\n", status, tab_errmsg[status]);
}
printf("\n");
// PGPLOT initialization.
char text[80];
strcpy(text, "/null");
cpgbeg(0, text, 1, 1);
cpgvstd();
cpgsch(0.7f);
// The viewport is slightly oversized.
cpgwnad(-0.65f, 1.65f, -0.65f, 1.65f);
float clev[31];
for (int l = 0; l <= 30; l++) {
clev[l] = 0.2f*(l-10);
}
float ltm[6];
const float scl = 2.0f / (NP-1);
ltm[0] = -scl*(1.0f + (NP-1)/4.0f);
ltm[1] = scl;
ltm[2] = 0.0f;
ltm[3] = -scl*(1.0f + (NP-1)/4.0f);
ltm[4] = 0.0f;
ltm[5] = scl;
// Set up the lookup table.
int K[] = {K1, K2};
struct tabprm tab;
tab.flag = -1;
if ((status = tabini(1, M, K, &tab))) {
printf("tabini ERROR %d: %s.\n", status, tab_errmsg[status]);
return 1;
}
tab.M = M;
for (int m = 0; m < tab.M; m++) {
tab.K[m] = K[m];
tab.map[m] = map[m];
tab.crval[m] = crval[m];
for (int k = 0; k < tab.K[m]; k++) {
tab.index[m][k] = (double)k;
}
}
// Subdivide the interpolation element.
double x[NP][NP][2];
for (int i = 0; i < NP; i++) {
for (int j = 0; j < NP; j++) {
x[i][j][0] = j*(K1-1.0)*scl - 0.5 - crval[0];
x[i][j][1] = i*(K2-1.0)*scl - 0.5 - crval[1];
}
}
// The first coordinate element is static.
tab.coord[0] = 0.0;
tab.coord[2] = 0.0;
tab.coord[4] = 0.0;
tab.coord[6] = 0.0;
// (k1,k2) = (0,0).
tab.coord[1] = 0.0;
// The second coordinate element varies in three of the corners.
for (int l3 = 0; l3 <= 100; l3 += 20) {
// (k1,k2) = (1,1).
tab.coord[7] = 0.01 * l3;
for (int l2 = 0; l2 <= 100; l2 += 20) {
// (k1,k2) = (0,1).
tab.coord[5] = 0.01 * l2;
cpgpage();
for (int l1 = 0; l1 <= 100; l1 += 2) {
// (k1,k2) = (1,0).
tab.coord[3] = 0.01 * l1;
// Compute coordinates within the interpolation element.
tab.flag = 0;
int stat[NP*NP];
double world[NP][NP][2];
if ((status = tabx2s(&tab, NP*NP, 2, (double *)x, (double *)world,
stat))) {
printf("tabx2s ERROR %d: %s.\n", status, tab_errmsg[status]);
}
// Start a new plot.
cpgbbuf();
cpgeras();
cpgsci(1);
cpgslw(3);
cpgbox("BCNST", 0.0f, 0, "BCNSTV", 0.0f, 0);
cpgmtxt("T", 0.7f, 0.5f, 0.5f, "-TAB coordinates: "
"linear interpolation / extrapolation in 2-D");
// Draw the boundary of the interpolation element in red.
cpgsci(2);
cpgmove(-0.5f, 0.0f);
cpgdraw( 1.5f, 0.0f);
cpgmove( 1.0f, -0.5f);
cpgdraw( 1.0f, 1.5f);
cpgmove( 1.5f, 1.0f);
cpgdraw(-0.5f, 1.0f);
cpgmove( 0.0f, 1.5f);
cpgdraw( 0.0f, -0.5f);
// Label the value of the coordinate element in each corner.
sprintf(text, "%.1f", tab.coord[1]);
cpgtext(-0.09f, -0.05f, text);
sprintf(text, "%.2f", tab.coord[3]);
cpgtext( 1.02f, -0.05f, text);
sprintf(text, "%.1f", tab.coord[5]);
cpgtext(-0.13f, 1.02f, text);
sprintf(text, "%.1f", tab.coord[7]);
cpgtext( 1.02f, 1.02f, text);
cpgsci(1);
float v0, v1;
// Contour labelling: bottom.
v0 = world[0][0][1];
v1 = world[0][NP-1][1];
if (v0 != v1) {
int lstep = (abs((int)((v1-v0)/0.2f)) < 10) ? 20 : 40;
for (int l = -200; l <= 300; l += lstep) {
float w = -0.5f + 2.0f * (l*0.01f - v0) / (v1 - v0);
if (w < -0.5 || w > 1.5) continue;
sprintf(text, "%4.1f", l*0.01f);
cpgptxt(w+0.04f, -0.56f, 0.0f, 1.0f, text);
}
}
// Contour labelling: left.
v0 = world[0][0][1];
v1 = world[NP-1][0][1];
if (v0 != v1) {
int lstep = (abs((int)((v1-v0)/0.2f)) < 10) ? 20 : 40;
for (int l = -200; l <= 300; l += lstep) {
float w = -0.5f + 2.0f * (l*0.01f - v0) / (v1 - v0);
if (w < -0.5 || w > 1.5) continue;
sprintf(text, "%4.1f", l*0.01f);
cpgptxt(-0.52f, w-0.02f, 0.0f, 1.0f, text);
}
}
// Contour labelling: right.
v0 = world[0][NP-1][1];
v1 = world[NP-1][NP-1][1];
if (v0 != v1) {
int lstep = (abs((int)((v1-v0)/0.2f)) < 10) ? 20 : 40;
for (int l = -200; l <= 300; l += lstep) {
float w = -0.5f + 2.0f * (l*0.01f - v0) / (v1 - v0);
if (w < -0.5 || w > 1.5) continue;
sprintf(text, "%.1f", l*0.01f);
cpgptxt(1.52f, w-0.02f, 0.0f, 0.0f, text);
}
}
// Contour labelling: top.
v0 = world[NP-1][0][1];
v1 = world[NP-1][NP-1][1];
if (v0 != v1) {
int lstep = (abs((int)((v1-v0)/0.2f)) < 10) ? 20 : 40;
for (int l = -200; l <= 300; l += lstep) {
float w = -0.5f + 2.0f * (l*0.01f - v0) / (v1 - v0);
if (w < -0.5 || w > 1.5) continue;
sprintf(text, "%4.1f", l*0.01f);
cpgptxt(w+0.04f, 1.52f, 0.0f, 1.0f, text);
}
}
// Draw contours for the second coordinate element.
float array[NP][NP];
for (int i = 0; i < NP; i++) {
for (int j = 0; j < NP; j++) {
array[i][j] = world[i][j][1];
}
}
cpgsci(4);
cpgslw(2);
cpgcont(array[0], NP, NP, 1, NP, 1, NP, clev, 10, ltm);
cpgsci(7);
cpgcont(array[0], NP, NP, 1, NP, 1, NP, clev+10, 1, ltm);
cpgsci(5);
cpgcont(array[0], NP, NP, 1, NP, 1, NP, clev+11, 20, ltm);
cpgebuf();
}
}
}
cpgend();
tabfree(&tab);
return 0;
}
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