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/*
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "Identifier.h"
#include "CallFrame.h"
#include "NumericStrings.h"
#include <new> // for placement new
#include <string.h> // for strlen
#include <wtf/Assertions.h>
#include <wtf/FastMalloc.h>
#include <wtf/HashSet.h>
using WTF::ThreadSpecific;
namespace JSC {
typedef HashMap<const char*, RefPtr<UString::Rep>, PtrHash<const char*> > LiteralIdentifierTable;
class IdentifierTable : public FastAllocBase {
public:
~IdentifierTable()
{
HashSet<UString::Rep*>::iterator end = m_table.end();
for (HashSet<UString::Rep*>::iterator iter = m_table.begin(); iter != end; ++iter)
(*iter)->setIsIdentifier(false);
}
std::pair<HashSet<UString::Rep*>::iterator, bool> add(UString::Rep* value)
{
std::pair<HashSet<UString::Rep*>::iterator, bool> result = m_table.add(value);
(*result.first)->setIsIdentifier(true);
return result;
}
template<typename U, typename V>
std::pair<HashSet<UString::Rep*>::iterator, bool> add(U value)
{
std::pair<HashSet<UString::Rep*>::iterator, bool> result = m_table.add<U, V>(value);
(*result.first)->setIsIdentifier(true);
return result;
}
void remove(UString::Rep* r) { m_table.remove(r); }
LiteralIdentifierTable& literalTable() { return m_literalTable; }
private:
HashSet<UString::Rep*> m_table;
LiteralIdentifierTable m_literalTable;
};
IdentifierTable* createIdentifierTable()
{
return new IdentifierTable;
}
void deleteIdentifierTable(IdentifierTable* table)
{
delete table;
}
bool Identifier::equal(const UString::Rep* r, const char* s)
{
int length = r->length();
const UChar* d = r->characters();
for (int i = 0; i != length; ++i)
if (d[i] != (unsigned char)s[i])
return false;
return s[length] == 0;
}
bool Identifier::equal(const UString::Rep* r, const UChar* s, unsigned length)
{
if (r->length() != length)
return false;
const UChar* d = r->characters();
for (unsigned i = 0; i != length; ++i)
if (d[i] != s[i])
return false;
return true;
}
struct CStringTranslator {
static unsigned hash(const char* c)
{
return UString::Rep::computeHash(c);
}
static bool equal(UString::Rep* r, const char* s)
{
return Identifier::equal(r, s);
}
static void translate(UString::Rep*& location, const char* c, unsigned hash)
{
size_t length = strlen(c);
UChar* d;
UString::Rep* r = UString::Rep::createUninitialized(length, d).releaseRef();
for (size_t i = 0; i != length; i++)
d[i] = static_cast<unsigned char>(c[i]); // use unsigned char to zero-extend instead of sign-extend
r->setHash(hash);
location = r;
}
};
PassRefPtr<UString::Rep> Identifier::add(JSGlobalData* globalData, const char* c)
{
if (!c)
return UString::null().rep();
if (!c[0])
return UString::Rep::empty();
if (!c[1])
return add(globalData, globalData->smallStrings.singleCharacterStringRep(static_cast<unsigned char>(c[0])));
IdentifierTable& identifierTable = *globalData->identifierTable;
LiteralIdentifierTable& literalIdentifierTable = identifierTable.literalTable();
const LiteralIdentifierTable::iterator& iter = literalIdentifierTable.find(c);
if (iter != literalIdentifierTable.end())
return iter->second;
pair<HashSet<UString::Rep*>::iterator, bool> addResult = identifierTable.add<const char*, CStringTranslator>(c);
// If the string is newly-translated, then we need to adopt it.
// The boolean in the pair tells us if that is so.
RefPtr<UString::Rep> addedString = addResult.second ? adoptRef(*addResult.first) : *addResult.first;
literalIdentifierTable.add(c, addedString.get());
return addedString.release();
}
PassRefPtr<UString::Rep> Identifier::add(ExecState* exec, const char* c)
{
return add(&exec->globalData(), c);
}
struct UCharBuffer {
const UChar* s;
unsigned int length;
};
struct UCharBufferTranslator {
static unsigned hash(const UCharBuffer& buf)
{
return UString::Rep::computeHash(buf.s, buf.length);
}
static bool equal(UString::Rep* str, const UCharBuffer& buf)
{
return Identifier::equal(str, buf.s, buf.length);
}
static void translate(UString::Rep*& location, const UCharBuffer& buf, unsigned hash)
{
UChar* d;
UString::Rep* r = UString::Rep::createUninitialized(buf.length, d).releaseRef();
for (unsigned i = 0; i != buf.length; i++)
d[i] = buf.s[i];
r->setHash(hash);
location = r;
}
};
PassRefPtr<UString::Rep> Identifier::add(JSGlobalData* globalData, const UChar* s, int length)
{
if (length == 1) {
UChar c = s[0];
if (c <= 0xFF)
return add(globalData, globalData->smallStrings.singleCharacterStringRep(c));
}
if (!length)
return UString::Rep::empty();
UCharBuffer buf = {s, length};
pair<HashSet<UString::Rep*>::iterator, bool> addResult = globalData->identifierTable->add<UCharBuffer, UCharBufferTranslator>(buf);
// If the string is newly-translated, then we need to adopt it.
// The boolean in the pair tells us if that is so.
return addResult.second ? adoptRef(*addResult.first) : *addResult.first;
}
PassRefPtr<UString::Rep> Identifier::add(ExecState* exec, const UChar* s, int length)
{
return add(&exec->globalData(), s, length);
}
PassRefPtr<UString::Rep> Identifier::addSlowCase(JSGlobalData* globalData, UString::Rep* r)
{
ASSERT(!r->isIdentifier());
// The empty & null strings are static singletons, and static strings are handled
// in ::add() in the header, so we should never get here with a zero length string.
ASSERT(r->length());
if (r->length() == 1) {
UChar c = r->characters()[0];
if (c <= 0xFF)
r = globalData->smallStrings.singleCharacterStringRep(c);
if (r->isIdentifier())
return r;
}
return *globalData->identifierTable->add(r).first;
}
PassRefPtr<UString::Rep> Identifier::addSlowCase(ExecState* exec, UString::Rep* r)
{
return addSlowCase(&exec->globalData(), r);
}
void Identifier::remove(UString::Rep* r)
{
currentIdentifierTable()->remove(r);
}
Identifier Identifier::from(ExecState* exec, unsigned value)
{
return Identifier(exec, exec->globalData().numericStrings.add(value));
}
Identifier Identifier::from(ExecState* exec, int value)
{
return Identifier(exec, exec->globalData().numericStrings.add(value));
}
Identifier Identifier::from(ExecState* exec, double value)
{
return Identifier(exec, exec->globalData().numericStrings.add(value));
}
#ifndef NDEBUG
void Identifier::checkCurrentIdentifierTable(JSGlobalData* globalData)
{
// Check the identifier table accessible through the threadspecific matches the
// globalData's identifier table.
ASSERT_UNUSED(globalData, globalData->identifierTable == currentIdentifierTable());
}
void Identifier::checkCurrentIdentifierTable(ExecState* exec)
{
checkCurrentIdentifierTable(&exec->globalData());
}
#else
// These only exists so that our exports are the same for debug and release builds.
// This would be an ASSERT_NOT_REACHED(), but we're in NDEBUG only code here!
void Identifier::checkCurrentIdentifierTable(JSGlobalData*) { CRASH(); }
void Identifier::checkCurrentIdentifierTable(ExecState*) { CRASH(); }
#endif
ThreadSpecific<ThreadIdentifierTableData>* g_identifierTableSpecific = 0;
#if ENABLE(JSC_MULTIPLE_THREADS)
pthread_once_t createIdentifierTableSpecificOnce = PTHREAD_ONCE_INIT;
static void createIdentifierTableSpecificCallback()
{
ASSERT(!g_identifierTableSpecific);
g_identifierTableSpecific = new ThreadSpecific<ThreadIdentifierTableData>();
}
void createIdentifierTableSpecific()
{
pthread_once(&createIdentifierTableSpecificOnce, createIdentifierTableSpecificCallback);
ASSERT(g_identifierTableSpecific);
}
#else
void createIdentifierTableSpecific()
{
ASSERT(!g_identifierTableSpecific);
g_identifierTableSpecific = new ThreadSpecific<ThreadIdentifierTableData>();
}
#endif
} // namespace JSC
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