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/*
* Copyright (C) 1997 Martin Jones (mjones@kde.org)
* (C) 1997 Torben Weis (weis@kde.org)
* (C) 1998 Waldo Bastian (bastian@kde.org)
* (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef RenderTableCell_h
#define RenderTableCell_h
#include "RenderTableSection.h"
namespace WebCore {
class RenderTableCell : public RenderBlock {
public:
RenderTableCell(Node*);
// FIXME: need to implement cellIndex
int cellIndex() const { return 0; }
void setCellIndex(int) { }
int colSpan() const { return m_columnSpan; }
void setColSpan(int c) { m_columnSpan = c; }
int rowSpan() const { return m_rowSpan; }
void setRowSpan(int r) { m_rowSpan = r; }
int col() const { return m_column; }
void setCol(int col) { m_column = col; }
int row() const { return m_row; }
void setRow(int row) { m_row = row; }
RenderTableSection* section() const { return toRenderTableSection(parent()->parent()); }
RenderTable* table() const { return toRenderTable(parent()->parent()->parent()); }
Length styleOrColWidth() const;
virtual void calcPrefWidths();
void updateWidth(int);
int borderLeft() const;
int borderRight() const;
int borderTop() const;
int borderBottom() const;
int borderHalfLeft(bool outer) const;
int borderHalfRight(bool outer) const;
int borderHalfTop(bool outer) const;
int borderHalfBottom(bool outer) const;
CollapsedBorderValue collapsedLeftBorder(bool rtl) const;
CollapsedBorderValue collapsedRightBorder(bool rtl) const;
CollapsedBorderValue collapsedTopBorder() const;
CollapsedBorderValue collapsedBottomBorder() const;
typedef Vector<CollapsedBorderValue, 100> CollapsedBorderStyles;
void collectBorderStyles(CollapsedBorderStyles&) const;
static void sortBorderStyles(CollapsedBorderStyles&);
virtual void updateFromElement();
virtual void layout();
virtual void paint(PaintInfo&, int tx, int ty);
void paintBackgroundsBehindCell(PaintInfo&, int tx, int ty, RenderObject* backgroundObject);
virtual int baselinePosition(bool firstLine = false, bool isRootLineBox = false) const;
void setIntrinsicPaddingTop(int p) { m_intrinsicPaddingTop = p; }
void setIntrinsicPaddingBottom(int p) { m_intrinsicPaddingBottom = p; }
void setIntrinsicPadding(int top, int bottom) { setIntrinsicPaddingTop(top); setIntrinsicPaddingBottom(bottom); }
void clearIntrinsicPadding() { setIntrinsicPadding(0, 0); }
int intrinsicPaddingTop() const { return m_intrinsicPaddingTop; }
int intrinsicPaddingBottom() const { return m_intrinsicPaddingBottom; }
virtual int paddingTop(bool includeIntrinsicPadding = true) const;
virtual int paddingBottom(bool includeIntrinsicPadding = true) const;
virtual void setOverrideSize(int);
bool hasVisibleOverflow() const { return m_overflow; }
protected:
virtual void styleWillChange(StyleDifference, const RenderStyle* newStyle);
virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
private:
virtual const char* renderName() const { return isAnonymous() ? "RenderTableCell (anonymous)" : "RenderTableCell"; }
virtual bool isTableCell() const { return true; }
virtual void destroy();
virtual bool requiresLayer() const { return isPositioned() || isTransparent() || hasOverflowClip() || hasTransform() || hasMask() || hasReflection(); }
virtual void calcWidth();
virtual void paintBoxDecorations(PaintInfo&, int tx, int ty);
virtual void paintMask(PaintInfo&, int tx, int ty);
virtual IntSize offsetFromContainer(RenderObject*, const IntPoint&) const;
virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer);
virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false);
void paintCollapsedBorder(GraphicsContext*, int x, int y, int w, int h);
int m_row;
int m_column;
int m_rowSpan;
int m_columnSpan;
int m_intrinsicPaddingTop;
int m_intrinsicPaddingBottom;
int m_percentageHeight;
};
inline RenderTableCell* toRenderTableCell(RenderObject* object)
{
ASSERT(!object || object->isTableCell());
return static_cast<RenderTableCell*>(object);
}
inline const RenderTableCell* toRenderTableCell(const RenderObject* object)
{
ASSERT(!object || object->isTableCell());
return static_cast<const RenderTableCell*>(object);
}
// This will catch anyone doing an unnecessary cast.
void toRenderTableCell(const RenderTableCell*);
} // namespace WebCore
#endif // RenderTableCell_h
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