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/*
* Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
* Copyright (C) 2004, 2005, 2006, 2013 Apple Inc. All rights reserved.
* Copyright (C) 2008-2009 Torch Mobile, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Image.h"
#include "Color.h"
#include "ImageObserver.h"
#include "ImageOrientation.h"
#include "ImageSource.h"
#include "IntSize.h"
#include "URL.h"
#if USE(CG) || USE(APPKIT)
#include <wtf/RetainPtr.h>
#endif
#if USE(APPKIT)
OBJC_CLASS NSImage;
#endif
#if PLATFORM(WIN)
typedef struct HBITMAP__ *HBITMAP;
#endif
namespace WebCore {
class Timer;
class BitmapImage final : public Image {
public:
static Ref<BitmapImage> create(NativeImagePtr&& nativeImage, ImageObserver* observer = nullptr)
{
return adoptRef(*new BitmapImage(WTFMove(nativeImage), observer));
}
static Ref<BitmapImage> create(ImageObserver* observer = nullptr)
{
return adoptRef(*new BitmapImage(observer));
}
#if PLATFORM(WIN)
WEBCORE_EXPORT static RefPtr<BitmapImage> create(HBITMAP);
#endif
virtual ~BitmapImage();
bool hasSingleSecurityOrigin() const override { return true; }
bool dataChanged(bool allDataReceived) override;
unsigned decodedSize() const { return m_source.decodedSize(); }
bool isSizeAvailable() const { return m_source.isSizeAvailable(); }
size_t frameCount() const { return m_source.frameCount(); }
RepetitionCount repetitionCount() const { return m_source.repetitionCount(); }
String filenameExtension() const override { return m_source.filenameExtension(); }
std::optional<IntPoint> hotSpot() const override { return m_source.hotSpot(); }
// FloatSize due to override.
FloatSize size() const override { return m_source.size(); }
IntSize sizeRespectingOrientation() const { return m_source.sizeRespectingOrientation(); }
Color singlePixelSolidColor() const override { return m_source.singlePixelSolidColor(); }
bool frameIsBeingDecodedAtIndex(size_t index, const std::optional<IntSize>& sizeForDrawing) const { return m_source.frameIsBeingDecodedAtIndex(index, sizeForDrawing); }
bool frameHasDecodedNativeImage(size_t index) const { return m_source.frameHasDecodedNativeImage(index); }
bool frameIsCompleteAtIndex(size_t index) const { return m_source.frameIsCompleteAtIndex(index); }
bool frameHasAlphaAtIndex(size_t index) const { return m_source.frameHasAlphaAtIndex(index); }
bool frameHasValidNativeImageAtIndex(size_t index, const std::optional<SubsamplingLevel>& subsamplingLevel, const std::optional<IntSize>& sizeForDrawing) const { return m_source.frameHasValidNativeImageAtIndex(index, subsamplingLevel, sizeForDrawing); }
SubsamplingLevel frameSubsamplingLevelAtIndex(size_t index) const { return m_source.frameSubsamplingLevelAtIndex(index); }
float frameDurationAtIndex(size_t index) const { return m_source.frameDurationAtIndex(index); }
ImageOrientation frameOrientationAtIndex(size_t index) const { return m_source.frameOrientationAtIndex(index); }
size_t currentFrame() const { return m_currentFrame; }
bool currentFrameKnownToBeOpaque() const override { return !frameHasAlphaAtIndex(currentFrame()); }
ImageOrientation orientationForCurrentFrame() const override { return frameOrientationAtIndex(currentFrame()); }
bool isAsyncDecodingForcedForTesting() const { return m_frameDecodingDurationForTesting > 0; }
void setFrameDecodingDurationForTesting(float duration) { m_frameDecodingDurationForTesting = duration; }
bool isLargeImageAsyncDecodingRequired();
bool isAnimatedImageAsyncDecodingRequired();
// Accessors for native image formats.
#if USE(APPKIT)
NSImage *nsImage() override;
RetainPtr<NSImage> snapshotNSImage() override;
#endif
#if PLATFORM(COCOA)
CFDataRef tiffRepresentation() override;
#endif
#if PLATFORM(WIN)
bool getHBITMAP(HBITMAP) override;
bool getHBITMAPOfSize(HBITMAP, const IntSize*) override;
#endif
#if PLATFORM(GTK)
GdkPixbuf* getGdkPixbuf() override;
#endif
WEBCORE_EXPORT NativeImagePtr nativeImage(const GraphicsContext* = nullptr) override;
NativeImagePtr nativeImageForCurrentFrame(const GraphicsContext* = nullptr) override;
#if USE(CG)
NativeImagePtr nativeImageOfSize(const IntSize&, const GraphicsContext* = nullptr) override;
Vector<NativeImagePtr> framesNativeImages() override;
#endif
protected:
WEBCORE_EXPORT BitmapImage(NativeImagePtr&&, ImageObserver* = nullptr);
WEBCORE_EXPORT BitmapImage(ImageObserver* = nullptr);
NativeImagePtr frameImageAtIndex(size_t, const std::optional<SubsamplingLevel>& = { }, const std::optional<IntSize>& sizeForDrawing = { }, const GraphicsContext* = nullptr);
String sourceURL() const { return imageObserver() ? imageObserver()->sourceUrl().string() : emptyString(); }
bool allowSubsampling() const { return imageObserver() && imageObserver()->allowSubsampling(); }
bool allowLargeImageAsyncDecoding() const { return imageObserver() && imageObserver()->allowLargeImageAsyncDecoding(); }
bool allowAnimatedImageAsyncDecoding() const { return imageObserver() && imageObserver()->allowAnimatedImageAsyncDecoding(); }
bool showDebugBackground() const { return imageObserver() && imageObserver()->showDebugBackground(); }
// Called to invalidate cached data. When |destroyAll| is true, we wipe out
// the entire frame buffer cache and tell the image source to destroy
// everything; this is used when e.g. we want to free some room in the image
// cache. If |destroyAll| is false, we only delete frames up to the current
// one; this is used while animating large images to keep memory footprint
// low without redecoding the whole image on every frame.
void destroyDecodedData(bool destroyAll = true) override;
// If the image is large enough, calls destroyDecodedData() and passes
// |destroyAll| along.
void destroyDecodedDataIfNecessary(bool destroyAll = true);
void draw(GraphicsContext&, const FloatRect& dstRect, const FloatRect& srcRect, CompositeOperator, BlendMode, ImageOrientationDescription) override;
void drawPattern(GraphicsContext&, const FloatRect& destRect, const FloatRect& srcRect, const AffineTransform& patternTransform, const FloatPoint& phase, const FloatSize& spacing, CompositeOperator, BlendMode = BlendModeNormal) override;
#if PLATFORM(WIN)
void drawFrameMatchingSourceSize(GraphicsContext&, const FloatRect& dstRect, const IntSize& srcSize, CompositeOperator) override;
#endif
// Animation.
enum class StartAnimationResult { CannotStart, IncompleteData, TimerActive, DecodingActive, Started };
bool isAnimated() const override { return m_source.frameCount() > 1; }
bool shouldAnimate();
bool canAnimate();
void startAnimation() override { internalStartAnimation(); }
StartAnimationResult internalStartAnimation();
void advanceAnimation();
void internalAdvanceAnimation();
// It may look unusual that there is no start animation call as public API. This is because
// we start and stop animating lazily. Animation begins whenever someone draws the image. It will
// automatically pause once all observers no longer want to render the image anywhere.
void stopAnimation() override;
void resetAnimation() override;
void newFrameNativeImageAvailableAtIndex(size_t) override;
// Handle platform-specific data
void invalidatePlatformData();
#if !ASSERT_DISABLED
bool notSolidColor() override;
#endif
#if PLATFORM(COCOA)
RetainPtr<CFDataRef> tiffRepresentation(const Vector<NativeImagePtr>&);
#endif
private:
void clearTimer();
void startTimer(double delay);
bool isBitmapImage() const override { return true; }
void dump(TextStream&) const override;
// Animated images over a certain size are considered large enough that we'll only hang on to one frame at a time.
#if !PLATFORM(IOS)
static const unsigned LargeAnimationCutoff = 5242880;
#else
static const unsigned LargeAnimationCutoff = 2097152;
#endif
mutable ImageSource m_source;
size_t m_currentFrame { 0 }; // The index of the current frame of animation.
SubsamplingLevel m_currentSubsamplingLevel { SubsamplingLevel::Default };
std::optional<IntSize> m_sizeForDrawing;
std::unique_ptr<Timer> m_frameTimer;
RepetitionCount m_repetitionsComplete { RepetitionCountNone }; // How many repetitions we've finished.
double m_desiredFrameStartTime { 0 }; // The system time at which we hope to see the next call to startAnimation().
bool m_animationFinished { false };
float m_frameDecodingDurationForTesting { 0 };
double m_desiredFrameDecodeTimeForTesting { 0 };
#if !LOG_DISABLED
size_t m_lateFrameCount { 0 };
size_t m_earlyFrameCount { 0 };
size_t m_cachedFrameCount { 0 };
#endif
#if USE(APPKIT)
mutable RetainPtr<NSImage> m_nsImage; // A cached NSImage of all the frames. Only built lazily if someone actually queries for one.
#endif
#if USE(CG)
mutable RetainPtr<CFDataRef> m_tiffRep; // Cached TIFF rep for all the frames. Only built lazily if someone queries for one.
#endif
RefPtr<Image> m_cachedImage;
};
} // namespace WebCore
SPECIALIZE_TYPE_TRAITS_IMAGE(BitmapImage)
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