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/*
* Copyright (C) 2016-2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "AirLowerMacros.h"
#if ENABLE(B3_JIT)
#include "AirCCallingConvention.h"
#include "AirCode.h"
#include "AirEmitShuffle.h"
#include "AirInsertionSet.h"
#include "AirInstInlines.h"
#include "AirPhaseScope.h"
#include "B3CCallValue.h"
#include "B3ValueInlines.h"
namespace JSC { namespace B3 { namespace Air {
void lowerMacros(Code& code)
{
PhaseScope phaseScope(code, "Air::lowerMacros");
InsertionSet insertionSet(code);
for (BasicBlock* block : code) {
for (unsigned instIndex = 0; instIndex < block->size(); ++instIndex) {
Inst& inst = block->at(instIndex);
auto handleCall = [&] () {
CCallValue* value = inst.origin->as<CCallValue>();
Kind oldKind = inst.kind;
Vector<Arg> destinations = computeCCallingConvention(code, value);
unsigned offset = value->type() == Void ? 0 : 1;
Vector<ShufflePair, 16> shufflePairs;
bool hasRegisterSource = false;
for (unsigned i = 1; i < destinations.size(); ++i) {
Value* child = value->child(i);
ShufflePair pair(inst.args[offset + i], destinations[i], widthForType(child->type()));
shufflePairs.append(pair);
hasRegisterSource |= pair.src().isReg();
}
if (UNLIKELY(hasRegisterSource))
insertionSet.insertInst(instIndex, createShuffle(inst.origin, Vector<ShufflePair>(shufflePairs)));
else {
// If none of the inputs are registers, then we can efficiently lower this
// shuffle before register allocation. First we lower all of the moves to
// memory, in the hopes that this is the last use of the operands. This
// avoids creating interference between argument registers and arguments
// that don't go into argument registers.
for (ShufflePair& pair : shufflePairs) {
if (pair.dst().isMemory())
insertionSet.insertInsts(instIndex, pair.insts(code, inst.origin));
}
// Fill the argument registers by starting with the first one. This avoids
// creating interference between things passed to low-numbered argument
// registers and high-numbered argument registers. The assumption here is
// that lower-numbered argument registers are more likely to be
// incidentally clobbered.
for (ShufflePair& pair : shufflePairs) {
if (!pair.dst().isMemory())
insertionSet.insertInsts(instIndex, pair.insts(code, inst.origin));
}
}
// Indicate that we're using our original callee argument.
destinations[0] = inst.args[0];
// Save where the original instruction put its result.
Arg resultDst = value->type() == Void ? Arg() : inst.args[1];
inst = buildCCall(code, inst.origin, destinations);
if (oldKind.effects)
inst.kind.effects = true;
Tmp result = cCallResult(value->type());
switch (value->type()) {
case Void:
break;
case Float:
insertionSet.insert(instIndex + 1, MoveFloat, value, result, resultDst);
break;
case Double:
insertionSet.insert(instIndex + 1, MoveDouble, value, result, resultDst);
break;
case Int32:
insertionSet.insert(instIndex + 1, Move32, value, result, resultDst);
break;
case Int64:
insertionSet.insert(instIndex + 1, Move, value, result, resultDst);
break;
}
};
switch (inst.kind.opcode) {
case ColdCCall:
if (code.optLevel() < 2)
handleCall();
break;
case CCall:
handleCall();
break;
default:
break;
}
}
insertionSet.execute(block);
}
}
} } } // namespace JSC::B3::Air
#endif // ENABLE(B3_JIT)
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