1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766
|
/*
* Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
* Copyright (C) 2001 Peter Kelly (pmk@post.com)
* Copyright (C) 2003-2021 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#pragma once
#include "ArrayBuffer.h"
#include "CellState.h"
#include "CollectionScope.h"
#include "CollectorPhase.h"
#include "DFGDoesGCCheck.h"
#include "DeleteAllCodeEffort.h"
#include "GCConductor.h"
#include "GCIncomingRefCountedSet.h"
#include "GCMemoryOperations.h"
#include "GCRequest.h"
#include "HandleSet.h"
#include "HeapFinalizerCallback.h"
#include "HeapObserver.h"
#include "MarkedBlock.h"
#include "MarkedSpace.h"
#include "MutatorState.h"
#include "Options.h"
#include "StructureIDTable.h"
#include "Synchronousness.h"
#include "WeakHandleOwner.h"
#include <wtf/AutomaticThread.h>
#include <wtf/ConcurrentPtrHashSet.h>
#include <wtf/Deque.h>
#include <wtf/HashCountedSet.h>
#include <wtf/HashSet.h>
#include <wtf/Lock.h>
#include <wtf/Markable.h>
#include <wtf/ParallelHelperPool.h>
#include <wtf/Threading.h>
namespace JSC {
class CodeBlock;
class CodeBlockSet;
class CollectingScope;
class ConservativeRoots;
class GCDeferralContext;
class EdenGCActivityCallback;
class FullGCActivityCallback;
class GCActivityCallback;
class GCAwareJITStubRoutine;
class Heap;
class HeapProfiler;
class HeapVerifier;
class IncrementalSweeper;
class JITStubRoutine;
class JITStubRoutineSet;
class JSCell;
class JSImmutableButterfly;
class JSValue;
class LLIntOffsetsExtractor;
class MachineThreads;
class MarkStackArray;
class MarkStackMergingConstraint;
class MarkedJSValueRefArray;
class BlockDirectory;
class MarkedArgumentBuffer;
class MarkingConstraint;
class MarkingConstraintSet;
class MutatorScheduler;
class RunningScope;
class SlotVisitor;
class SpaceTimeMutatorScheduler;
class StopIfNecessaryTimer;
class SweepingScope;
class VM;
class VerifierSlotVisitor;
class WeakGCHashTable;
struct CurrentThreadState;
#ifdef JSC_GLIB_API_ENABLED
class JSCGLibWrapperObject;
#endif
namespace DFG {
class SpeculativeJIT;
}
#if ENABLE(DFG_JIT) && ASSERT_ENABLED
#define ENABLE_DFG_DOES_GC_VALIDATION 1
#else
#define ENABLE_DFG_DOES_GC_VALIDATION 0
#endif
constexpr bool validateDFGDoesGC = ENABLE_DFG_DOES_GC_VALIDATION;
typedef HashCountedSet<JSCell*> ProtectCountSet;
typedef HashCountedSet<const char*> TypeCountSet;
enum HeapType { SmallHeap, LargeHeap };
class HeapUtil;
class Heap {
WTF_MAKE_NONCOPYABLE(Heap);
public:
friend class JIT;
friend class DFG::SpeculativeJIT;
static Heap* heap(const JSValue); // 0 for immediate values
static Heap* heap(const HeapCell*);
// This constant determines how many blocks we iterate between checks of our
// deadline when calling Heap::isPagedOut. Decreasing it will cause us to detect
// overstepping our deadline more quickly, while increasing it will cause
// our scan to run faster.
static constexpr unsigned s_timeCheckResolution = 16;
bool isMarked(const void*);
static bool testAndSetMarked(HeapVersion, const void*);
static size_t cellSize(const void*);
void writeBarrier(const JSCell* from);
void writeBarrier(const JSCell* from, JSValue to);
void writeBarrier(const JSCell* from, JSCell* to);
void writeBarrierWithoutFence(const JSCell* from);
void mutatorFence();
// Take this if you know that from->cellState() < barrierThreshold.
JS_EXPORT_PRIVATE void writeBarrierSlowPath(const JSCell* from);
Heap(VM&, HeapType);
~Heap();
void lastChanceToFinalize();
void releaseDelayedReleasedObjects();
VM& vm() const;
MarkedSpace& objectSpace() { return m_objectSpace; }
MachineThreads& machineThreads() { return *m_machineThreads; }
SlotVisitor& collectorSlotVisitor() { return *m_collectorSlotVisitor; }
JS_EXPORT_PRIVATE GCActivityCallback* fullActivityCallback();
JS_EXPORT_PRIVATE GCActivityCallback* edenActivityCallback();
JS_EXPORT_PRIVATE void setGarbageCollectionTimerEnabled(bool);
JS_EXPORT_PRIVATE IncrementalSweeper& sweeper();
void addObserver(HeapObserver* observer) { m_observers.append(observer); }
void removeObserver(HeapObserver* observer) { m_observers.removeFirst(observer); }
MutatorState mutatorState() const { return m_mutatorState; }
std::optional<CollectionScope> collectionScope() const { return m_collectionScope; }
bool hasHeapAccess() const;
bool worldIsStopped() const;
bool worldIsRunning() const { return !worldIsStopped(); }
// We're always busy on the collection threads. On the main thread, this returns true if we're
// helping heap.
JS_EXPORT_PRIVATE bool isCurrentThreadBusy();
typedef void (*CFinalizer)(JSCell*);
JS_EXPORT_PRIVATE void addFinalizer(JSCell*, CFinalizer);
using LambdaFinalizer = WTF::Function<void(JSCell*)>;
JS_EXPORT_PRIVATE void addFinalizer(JSCell*, LambdaFinalizer);
void notifyIsSafeToCollect();
bool isSafeToCollect() const { return m_isSafeToCollect; }
bool isShuttingDown() const { return m_isShuttingDown; }
JS_EXPORT_PRIVATE void sweepSynchronously();
bool shouldCollectHeuristic();
// Queue up a collection. Returns immediately. This will not queue a collection if a collection
// of equal or greater strength exists. Full collections are stronger than std::nullopt collections
// and std::nullopt collections are stronger than Eden collections. std::nullopt means that the GC can
// choose Eden or Full. This implies that if you request a GC while that GC is ongoing, nothing
// will happen.
JS_EXPORT_PRIVATE void collectAsync(GCRequest = GCRequest());
// Queue up a collection and wait for it to complete. This won't return until you get your own
// complete collection. For example, if there was an ongoing asynchronous collection at the time
// you called this, then this would wait for that one to complete and then trigger your
// collection and then return. In weird cases, there could be multiple GC requests in the backlog
// and this will wait for that backlog before running its GC and returning.
JS_EXPORT_PRIVATE void collectSync(GCRequest = GCRequest());
JS_EXPORT_PRIVATE void collect(Synchronousness, GCRequest = GCRequest());
// Like collect(), but in the case of Async this will stopIfNecessary() and in the case of
// Sync this will sweep synchronously.
JS_EXPORT_PRIVATE void collectNow(Synchronousness, GCRequest = GCRequest());
JS_EXPORT_PRIVATE void collectNowFullIfNotDoneRecently(Synchronousness);
void collectIfNecessaryOrDefer(GCDeferralContext* = nullptr);
void completeAllJITPlans();
// Use this API to report non-GC memory referenced by GC objects. Be sure to
// call both of these functions: Calling only one may trigger catastropic
// memory growth.
void reportExtraMemoryAllocated(size_t);
JS_EXPORT_PRIVATE void reportExtraMemoryVisited(size_t);
#if ENABLE(RESOURCE_USAGE)
// Use this API to report the subset of extra memory that lives outside this process.
JS_EXPORT_PRIVATE void reportExternalMemoryVisited(size_t);
size_t externalMemorySize() { return m_externalMemorySize; }
#endif
// Use this API to report non-GC memory if you can't use the better API above.
void deprecatedReportExtraMemory(size_t);
JS_EXPORT_PRIVATE void reportAbandonedObjectGraph();
JS_EXPORT_PRIVATE void protect(JSValue);
JS_EXPORT_PRIVATE bool unprotect(JSValue); // True when the protect count drops to 0.
JS_EXPORT_PRIVATE size_t extraMemorySize(); // Non-GC memory referenced by GC objects.
JS_EXPORT_PRIVATE size_t size();
JS_EXPORT_PRIVATE size_t capacity();
JS_EXPORT_PRIVATE size_t objectCount();
JS_EXPORT_PRIVATE size_t globalObjectCount();
JS_EXPORT_PRIVATE size_t protectedObjectCount();
JS_EXPORT_PRIVATE size_t protectedGlobalObjectCount();
JS_EXPORT_PRIVATE std::unique_ptr<TypeCountSet> protectedObjectTypeCounts();
JS_EXPORT_PRIVATE std::unique_ptr<TypeCountSet> objectTypeCounts();
HashSet<MarkedArgumentBuffer*>& markListSet();
void addMarkedJSValueRefArray(MarkedJSValueRefArray*);
template<typename Functor> void forEachProtectedCell(const Functor&);
template<typename Functor> void forEachCodeBlock(const Functor&);
template<typename Functor> void forEachCodeBlockIgnoringJITPlans(const AbstractLocker& codeBlockSetLocker, const Functor&);
HandleSet* handleSet() { return &m_handleSet; }
void willStartIterating();
void didFinishIterating();
Seconds lastFullGCLength() const { return m_lastFullGCLength; }
Seconds lastEdenGCLength() const { return m_lastEdenGCLength; }
void increaseLastFullGCLength(Seconds amount) { m_lastFullGCLength += amount; }
size_t sizeBeforeLastEdenCollection() const { return m_sizeBeforeLastEdenCollect; }
size_t sizeAfterLastEdenCollection() const { return m_sizeAfterLastEdenCollect; }
size_t sizeBeforeLastFullCollection() const { return m_sizeBeforeLastFullCollect; }
size_t sizeAfterLastFullCollection() const { return m_sizeAfterLastFullCollect; }
void deleteAllCodeBlocks(DeleteAllCodeEffort);
void deleteAllUnlinkedCodeBlocks(DeleteAllCodeEffort);
void didAllocate(size_t);
bool isPagedOut();
const JITStubRoutineSet& jitStubRoutines() { return *m_jitStubRoutines; }
void addReference(JSCell*, ArrayBuffer*);
bool isDeferred() const { return !!m_deferralDepth; }
StructureIDTable& structureIDTable() { return m_structureIDTable; }
CodeBlockSet& codeBlockSet() { return *m_codeBlocks; }
#if USE(FOUNDATION)
template<typename T> void releaseSoon(RetainPtr<T>&&);
#endif
#ifdef JSC_GLIB_API_ENABLED
void releaseSoon(std::unique_ptr<JSCGLibWrapperObject>&&);
#endif
JS_EXPORT_PRIVATE void registerWeakGCHashTable(WeakGCHashTable*);
JS_EXPORT_PRIVATE void unregisterWeakGCHashTable(WeakGCHashTable*);
void addLogicallyEmptyWeakBlock(WeakBlock*);
#if ENABLE(RESOURCE_USAGE)
size_t blockBytesAllocated() const { return m_blockBytesAllocated; }
#endif
void didAllocateBlock(size_t capacity);
void didFreeBlock(size_t capacity);
bool mutatorShouldBeFenced() const { return m_mutatorShouldBeFenced; }
const bool* addressOfMutatorShouldBeFenced() const { return &m_mutatorShouldBeFenced; }
unsigned barrierThreshold() const { return m_barrierThreshold; }
const unsigned* addressOfBarrierThreshold() const { return &m_barrierThreshold; }
#if ENABLE(DFG_DOES_GC_VALIDATION)
DoesGCCheck* addressOfDoesGC() { return &m_doesGC; }
void setDoesGCExpectation(bool expectDoesGC, unsigned nodeIndex, unsigned nodeOp) { m_doesGC.set(expectDoesGC, nodeIndex, nodeOp); }
void setDoesGCExpectation(bool expectDoesGC, DoesGCCheck::Special special) { m_doesGC.set(expectDoesGC, special); }
void verifyCanGC() { m_doesGC.verifyCanGC(vm()); }
#else
DoesGCCheck* addressOfDoesGC() { UNREACHABLE_FOR_PLATFORM(); return nullptr; }
void setDoesGCExpectation(bool, unsigned, unsigned) { }
void setDoesGCExpectation(bool, DoesGCCheck::Special) { }
void verifyCanGC() { }
#endif
// If true, the GC believes that the mutator is currently messing with the heap. We call this
// "having heap access". The GC may block if the mutator is in this state. If false, the GC may
// currently be doing things to the heap that make the heap unsafe to access for the mutator.
bool hasAccess() const;
// If the mutator does not currently have heap access, this function will acquire it. If the GC
// is currently using the lack of heap access to do dangerous things to the heap then this
// function will block, waiting for the GC to finish. It's not valid to call this if the mutator
// already has heap access. The mutator is required to precisely track whether or not it has
// heap access.
//
// It's totally fine to acquireAccess() upon VM instantiation and keep it that way. This is how
// WebCore uses us. For most other clients, JSLock does acquireAccess()/releaseAccess() for you.
void acquireAccess();
// Releases heap access. If the GC is blocking waiting to do bad things to the heap, it will be
// allowed to run now.
//
// Ordinarily, you should use the ReleaseHeapAccessScope to release and then reacquire heap
// access. You should do this anytime you're about do perform a blocking operation, like waiting
// on the ParkingLot.
void releaseAccess();
// This is like a super optimized way of saying:
//
// releaseAccess()
// acquireAccess()
//
// The fast path is an inlined relaxed load and branch. The slow path will block the mutator if
// the GC wants to do bad things to the heap.
//
// All allocations logically call this. As an optimization to improve GC progress, you can call
// this anywhere that you can afford a load-branch and where an object allocation would have been
// safe.
//
// The GC will also push a stopIfNecessary() event onto the runloop of the thread that
// instantiated the VM whenever it wants the mutator to stop. This means that if you never block
// but instead use the runloop to wait for events, then you could safely run in a mode where the
// mutator has permanent heap access (like the DOM does). If you have good event handling
// discipline (i.e. you don't block the runloop) then you can be sure that stopIfNecessary() will
// already be called for you at the right times.
void stopIfNecessary();
// This gives the conn to the collector.
void relinquishConn();
bool mayNeedToStop();
void performIncrement(size_t bytes);
// This is a much stronger kind of stopping of the collector, and it may require waiting for a
// while. This is meant to be a legacy API for clients of collectAllGarbage that expect that there
// is no GC before or after that function call. After calling this, you are free to start GCs
// yourself but you can be sure that none are running.
//
// This both prevents new collections from being started asynchronously and waits for any
// outstanding collections to complete.
void preventCollection();
void allowCollection();
uint64_t mutatorExecutionVersion() const { return m_mutatorExecutionVersion; }
uint64_t phaseVersion() const { return m_phaseVersion; }
JS_EXPORT_PRIVATE void addMarkingConstraint(std::unique_ptr<MarkingConstraint>);
HeapVerifier* verifier() const { return m_verifier.get(); }
void addHeapFinalizerCallback(const HeapFinalizerCallback&);
void removeHeapFinalizerCallback(const HeapFinalizerCallback&);
void runTaskInParallel(RefPtr<SharedTask<void(SlotVisitor&)>>);
template<typename Func>
void runFunctionInParallel(const Func& func)
{
runTaskInParallel(createSharedTask<void(SlotVisitor&)>(func));
}
template<typename Func>
void forEachSlotVisitor(const Func&);
Seconds totalGCTime() const { return m_totalGCTime; }
HashMap<JSImmutableButterfly*, JSString*> immutableButterflyToStringCache;
bool isMarkingForGCVerifier() const { return m_isMarkingForGCVerifier; }
private:
friend class AllocatingScope;
friend class CodeBlock;
friend class CollectingScope;
friend class DeferGC;
friend class DeferGCForAWhile;
friend class GCAwareJITStubRoutine;
friend class GCLogging;
friend class GCThread;
friend class HandleSet;
friend class HeapUtil;
friend class HeapVerifier;
friend class JITStubRoutine;
friend class LLIntOffsetsExtractor;
friend class MarkStackMergingConstraint;
friend class MarkedSpace;
friend class BlockDirectory;
friend class MarkedBlock;
friend class RunningScope;
friend class SlotVisitor;
friend class SpaceTimeMutatorScheduler;
friend class StochasticSpaceTimeMutatorScheduler;
friend class SweepingScope;
friend class IncrementalSweeper;
friend class VM;
friend class VerifierSlotVisitor;
friend class WeakSet;
class HeapThread;
friend class HeapThread;
static constexpr size_t minExtraMemory = 256;
class CFinalizerOwner final : public WeakHandleOwner {
void finalize(Handle<Unknown>, void* context) final;
};
class LambdaFinalizerOwner final : public WeakHandleOwner {
void finalize(Handle<Unknown>, void* context) final;
};
JS_EXPORT_PRIVATE bool isValidAllocation(size_t);
JS_EXPORT_PRIVATE void reportExtraMemoryAllocatedSlowCase(size_t);
JS_EXPORT_PRIVATE void deprecatedReportExtraMemorySlowCase(size_t);
bool shouldCollectInCollectorThread(const AbstractLocker&);
void collectInCollectorThread();
void checkConn(GCConductor);
enum class RunCurrentPhaseResult {
Finished,
Continue,
NeedCurrentThreadState
};
RunCurrentPhaseResult runCurrentPhase(GCConductor, CurrentThreadState*);
// Returns true if we should keep doing things.
bool runNotRunningPhase(GCConductor);
bool runBeginPhase(GCConductor);
bool runFixpointPhase(GCConductor);
bool runConcurrentPhase(GCConductor);
bool runReloopPhase(GCConductor);
bool runEndPhase(GCConductor);
bool changePhase(GCConductor, CollectorPhase);
bool finishChangingPhase(GCConductor);
void collectInMutatorThread();
void stopThePeriphery(GCConductor);
void resumeThePeriphery();
// Returns true if the mutator is stopped, false if the mutator has the conn now.
bool stopTheMutator();
void resumeTheMutator();
JS_EXPORT_PRIVATE void stopIfNecessarySlow();
bool stopIfNecessarySlow(unsigned extraStateBits);
template<typename Func>
void waitForCollector(const Func&);
JS_EXPORT_PRIVATE void acquireAccessSlow();
JS_EXPORT_PRIVATE void releaseAccessSlow();
bool handleNeedFinalize(unsigned);
void handleNeedFinalize();
bool relinquishConn(unsigned);
void finishRelinquishingConn();
void setNeedFinalize();
void waitWhileNeedFinalize();
void setMutatorWaiting();
void clearMutatorWaiting();
void notifyThreadStopping(const AbstractLocker&);
typedef uint64_t Ticket;
Ticket requestCollection(GCRequest);
void waitForCollection(Ticket);
void suspendCompilerThreads();
void willStartCollection();
void prepareForMarking();
void gatherStackRoots(ConservativeRoots&);
void gatherJSStackRoots(ConservativeRoots&);
void gatherScratchBufferRoots(ConservativeRoots&);
void beginMarking();
void visitCompilerWorklistWeakReferences();
void removeDeadCompilerWorklistEntries();
void updateObjectCounts();
void endMarking();
void reapWeakHandles();
void pruneStaleEntriesFromWeakGCHashTables();
void sweepArrayBuffers();
void snapshotUnswept();
void deleteSourceProviderCaches();
void notifyIncrementalSweeper();
void harvestWeakReferences();
template<typename CellType, typename CellSet>
void finalizeMarkedUnconditionalFinalizers(CellSet&);
void finalizeUnconditionalFinalizers();
void deleteUnmarkedCompiledCode();
JS_EXPORT_PRIVATE void addToRememberedSet(const JSCell*);
void updateAllocationLimits();
void didFinishCollection();
void resumeCompilerThreads();
void gatherExtraHeapData(HeapProfiler&);
void removeDeadHeapSnapshotNodes(HeapProfiler&);
void finalize();
void sweepInFinalize();
void sweepAllLogicallyEmptyWeakBlocks();
bool sweepNextLogicallyEmptyWeakBlock();
bool shouldDoFullCollection();
void incrementDeferralDepth();
void decrementDeferralDepth();
void decrementDeferralDepthAndGCIfNeeded();
JS_EXPORT_PRIVATE void decrementDeferralDepthAndGCIfNeededSlow();
size_t visitCount();
size_t bytesVisited();
void forEachCodeBlockImpl(const ScopedLambda<void(CodeBlock*)>&);
void forEachCodeBlockIgnoringJITPlansImpl(const AbstractLocker& codeBlockSetLocker, const ScopedLambda<void(CodeBlock*)>&);
void setMutatorShouldBeFenced(bool value);
void addCoreConstraints();
enum class MemoryThresholdCallType {
Cached,
Direct
};
bool overCriticalMemoryThreshold(MemoryThresholdCallType memoryThresholdCallType = MemoryThresholdCallType::Cached);
template<typename Visitor>
void iterateExecutingAndCompilingCodeBlocks(Visitor&, const Function<void(CodeBlock*)>&);
template<typename Func, typename Visitor>
void iterateExecutingAndCompilingCodeBlocksWithoutHoldingLocks(Visitor&, const Func&);
void assertMarkStacksEmpty();
void setBonusVisitorTask(RefPtr<SharedTask<void(SlotVisitor&)>>);
void dumpHeapStatisticsAtVMDestruction();
static bool useGenerationalGC();
static bool shouldSweepSynchronously();
void verifyGC();
const HeapType m_heapType;
MutatorState m_mutatorState { MutatorState::Running };
const size_t m_ramSize;
const size_t m_minBytesPerCycle;
size_t m_sizeAfterLastCollect { 0 };
size_t m_sizeAfterLastFullCollect { 0 };
size_t m_sizeBeforeLastFullCollect { 0 };
size_t m_sizeAfterLastEdenCollect { 0 };
size_t m_sizeBeforeLastEdenCollect { 0 };
size_t m_bytesAllocatedThisCycle { 0 };
size_t m_bytesAbandonedSinceLastFullCollect { 0 };
size_t m_maxEdenSize;
size_t m_maxEdenSizeWhenCritical;
size_t m_maxHeapSize;
size_t m_totalBytesVisited { 0 };
size_t m_totalBytesVisitedThisCycle { 0 };
double m_incrementBalance { 0 };
bool m_shouldDoFullCollection { false };
Markable<CollectionScope, EnumMarkableTraits<CollectionScope>> m_collectionScope;
Markable<CollectionScope, EnumMarkableTraits<CollectionScope>> m_lastCollectionScope;
Lock m_raceMarkStackLock;
#if ENABLE(DFG_DOES_GC_VALIDATION)
DoesGCCheck m_doesGC;
#endif
StructureIDTable m_structureIDTable;
MarkedSpace m_objectSpace;
GCIncomingRefCountedSet<ArrayBuffer> m_arrayBuffers;
size_t m_extraMemorySize { 0 };
size_t m_deprecatedExtraMemorySize { 0 };
HashSet<const JSCell*> m_copyingRememberedSet;
ProtectCountSet m_protectedValues;
std::unique_ptr<HashSet<MarkedArgumentBuffer*>> m_markListSet;
SentinelLinkedList<MarkedJSValueRefArray, BasicRawSentinelNode<MarkedJSValueRefArray>> m_markedJSValueRefArrays;
std::unique_ptr<MachineThreads> m_machineThreads;
std::unique_ptr<SlotVisitor> m_collectorSlotVisitor;
std::unique_ptr<SlotVisitor> m_mutatorSlotVisitor;
std::unique_ptr<MarkStackArray> m_mutatorMarkStack;
std::unique_ptr<MarkStackArray> m_raceMarkStack;
std::unique_ptr<MarkingConstraintSet> m_constraintSet;
std::unique_ptr<VerifierSlotVisitor> m_verifierSlotVisitor;
// We pool the slot visitors used by parallel marking threads. It's useful to be able to
// enumerate over them, and it's useful to have them cache some small amount of memory from
// one GC to the next. GC marking threads claim these at the start of marking, and return
// them at the end.
Vector<std::unique_ptr<SlotVisitor>> m_parallelSlotVisitors;
Vector<SlotVisitor*> m_availableParallelSlotVisitors WTF_GUARDED_BY_LOCK(m_parallelSlotVisitorLock);
HandleSet m_handleSet;
std::unique_ptr<CodeBlockSet> m_codeBlocks;
std::unique_ptr<JITStubRoutineSet> m_jitStubRoutines;
CFinalizerOwner m_cFinalizerOwner;
LambdaFinalizerOwner m_lambdaFinalizerOwner;
Lock m_parallelSlotVisitorLock;
bool m_isSafeToCollect { false };
bool m_isShuttingDown { false };
bool m_mutatorShouldBeFenced { Options::forceFencedBarrier() };
bool m_isMarkingForGCVerifier { false };
unsigned m_barrierThreshold { Options::forceFencedBarrier() ? tautologicalThreshold : blackThreshold };
VM& m_vm;
Seconds m_lastFullGCLength { 10_ms };
Seconds m_lastEdenGCLength { 10_ms };
Vector<WeakBlock*> m_logicallyEmptyWeakBlocks;
size_t m_indexOfNextLogicallyEmptyWeakBlockToSweep { WTF::notFound };
RefPtr<FullGCActivityCallback> m_fullActivityCallback;
RefPtr<GCActivityCallback> m_edenActivityCallback;
Ref<IncrementalSweeper> m_sweeper;
Ref<StopIfNecessaryTimer> m_stopIfNecessaryTimer;
Vector<HeapObserver*> m_observers;
Vector<HeapFinalizerCallback> m_heapFinalizerCallbacks;
std::unique_ptr<HeapVerifier> m_verifier;
#if USE(FOUNDATION)
Vector<RetainPtr<CFTypeRef>> m_delayedReleaseObjects;
unsigned m_delayedReleaseRecursionCount { 0 };
#endif
#ifdef JSC_GLIB_API_ENABLED
Vector<std::unique_ptr<JSCGLibWrapperObject>> m_delayedReleaseObjects;
unsigned m_delayedReleaseRecursionCount { 0 };
#endif
unsigned m_deferralDepth { 0 };
HashSet<WeakGCHashTable*> m_weakGCHashTables;
std::unique_ptr<MarkStackArray> m_sharedCollectorMarkStack;
std::unique_ptr<MarkStackArray> m_sharedMutatorMarkStack;
unsigned m_numberOfActiveParallelMarkers { 0 };
unsigned m_numberOfWaitingParallelMarkers { 0 };
ConcurrentPtrHashSet m_opaqueRoots;
static constexpr size_t s_blockFragmentLength = 32;
ParallelHelperClient m_helperClient;
RefPtr<SharedTask<void(SlotVisitor&)>> m_bonusVisitorTask;
#if ENABLE(RESOURCE_USAGE)
size_t m_blockBytesAllocated { 0 };
size_t m_externalMemorySize { 0 };
#endif
std::unique_ptr<MutatorScheduler> m_scheduler;
static constexpr unsigned mutatorHasConnBit = 1u << 0u; // Must also be protected by threadLock.
static constexpr unsigned stoppedBit = 1u << 1u; // Only set when !hasAccessBit
static constexpr unsigned hasAccessBit = 1u << 2u;
static constexpr unsigned needFinalizeBit = 1u << 3u;
static constexpr unsigned mutatorWaitingBit = 1u << 4u; // Allows the mutator to use this as a condition variable.
Atomic<unsigned> m_worldState;
bool m_worldIsStopped { false };
Lock m_visitRaceLock;
Lock m_markingMutex;
Condition m_markingConditionVariable;
MonotonicTime m_beforeGC;
MonotonicTime m_afterGC;
MonotonicTime m_stopTime;
Deque<GCRequest> m_requests;
GCRequest m_currentRequest;
Ticket m_lastServedTicket { 0 };
Ticket m_lastGrantedTicket { 0 };
CollectorPhase m_lastPhase { CollectorPhase::NotRunning };
CollectorPhase m_currentPhase { CollectorPhase::NotRunning };
CollectorPhase m_nextPhase { CollectorPhase::NotRunning };
bool m_collectorThreadIsRunning { false };
bool m_threadShouldStop { false };
bool m_threadIsStopping { false };
bool m_mutatorDidRun { true };
bool m_didDeferGCWork { false };
bool m_shouldStopCollectingContinuously { false };
uint64_t m_mutatorExecutionVersion { 0 };
uint64_t m_phaseVersion { 0 };
Box<Lock> m_threadLock;
Ref<AutomaticThreadCondition> m_threadCondition; // The mutator must not wait on this. It would cause a deadlock.
RefPtr<AutomaticThread> m_thread;
RefPtr<Thread> m_collectContinuouslyThread { nullptr };
MonotonicTime m_lastGCStartTime;
MonotonicTime m_lastGCEndTime;
MonotonicTime m_currentGCStartTime;
Seconds m_totalGCTime;
uintptr_t m_barriersExecuted { 0 };
CurrentThreadState* m_currentThreadState { nullptr };
Thread* m_currentThread { nullptr }; // It's OK if this becomes a dangling pointer.
#if USE(BMALLOC_MEMORY_FOOTPRINT_API)
unsigned m_percentAvailableMemoryCachedCallCount { 0 };
bool m_overCriticalMemoryThreshold { false };
#endif
bool m_parallelMarkersShouldExit { false };
Lock m_collectContinuouslyLock;
Condition m_collectContinuouslyCondition;
};
} // namespace JSC
|