1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322
|
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
* (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
* Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
* Copyright (C) 2010, 2012 Google Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "RenderLayerModelObject.h"
#include "RenderLayer.h"
#include "RenderLayerBacking.h"
#include "RenderLayerCompositor.h"
#include "RenderLayerScrollableArea.h"
#include "RenderSVGModelObject.h"
#include "RenderView.h"
#include "Settings.h"
#include "StyleScrollSnapPoints.h"
#include "TransformState.h"
#include <wtf/IsoMallocInlines.h>
namespace WebCore {
WTF_MAKE_ISO_ALLOCATED_IMPL(RenderLayerModelObject);
bool RenderLayerModelObject::s_wasFloating = false;
bool RenderLayerModelObject::s_hadLayer = false;
bool RenderLayerModelObject::s_hadTransform = false;
bool RenderLayerModelObject::s_layerWasSelfPainting = false;
RenderLayerModelObject::RenderLayerModelObject(Element& element, RenderStyle&& style, BaseTypeFlags baseTypeFlags)
: RenderElement(element, WTFMove(style), baseTypeFlags | RenderLayerModelObjectFlag)
{
}
RenderLayerModelObject::RenderLayerModelObject(Document& document, RenderStyle&& style, BaseTypeFlags baseTypeFlags)
: RenderElement(document, WTFMove(style), baseTypeFlags | RenderLayerModelObjectFlag)
{
}
RenderLayerModelObject::~RenderLayerModelObject()
{
// Do not add any code here. Add it to willBeDestroyed() instead.
}
void RenderLayerModelObject::willBeDestroyed()
{
if (isPositioned()) {
if (style().hasViewportConstrainedPosition())
view().frameView().removeViewportConstrainedObject(*this);
}
if (hasLayer()) {
setHasLayer(false);
destroyLayer();
}
RenderElement::willBeDestroyed();
}
void RenderLayerModelObject::destroyLayer()
{
ASSERT(!hasLayer());
ASSERT(m_layer);
m_layer = nullptr;
}
void RenderLayerModelObject::createLayer()
{
ASSERT(!m_layer);
m_layer = makeUnique<RenderLayer>(*this);
setHasLayer(true);
m_layer->insertOnlyThisLayer(RenderLayer::LayerChangeTiming::StyleChange);
}
bool RenderLayerModelObject::hasSelfPaintingLayer() const
{
return m_layer && m_layer->isSelfPaintingLayer();
}
void RenderLayerModelObject::styleWillChange(StyleDifference diff, const RenderStyle& newStyle)
{
s_wasFloating = isFloating();
s_hadLayer = hasLayer();
s_hadTransform = hasTransform();
if (s_hadLayer)
s_layerWasSelfPainting = layer()->isSelfPaintingLayer();
auto* oldStyle = hasInitializedStyle() ? &style() : nullptr;
if (diff == StyleDifference::RepaintLayer && parent() && oldStyle && oldStyle->clip() != newStyle.clip())
layer()->clearClipRectsIncludingDescendants();
RenderElement::styleWillChange(diff, newStyle);
}
void RenderLayerModelObject::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
{
RenderElement::styleDidChange(diff, oldStyle);
updateFromStyle();
if (requiresLayer()) {
if (!layer() && layerCreationAllowedForSubtree()) {
if (s_wasFloating && isFloating())
setChildNeedsLayout();
createLayer();
if (parent() && !needsLayout() && containingBlock())
layer()->setRepaintStatus(NeedsFullRepaint);
}
} else if (layer() && layer()->parent()) {
#if ENABLE(CSS_COMPOSITING)
if (oldStyle && oldStyle->hasBlendMode())
layer()->willRemoveChildWithBlendMode();
#endif
setHasTransformRelatedProperty(false); // All transform-related properties force layers, so we know we don't have one or the object doesn't support them.
setHasReflection(false);
// Repaint the about to be destroyed self-painting layer when style change also triggers repaint.
if (layer()->isSelfPaintingLayer() && layer()->repaintStatus() == NeedsFullRepaint && layer()->repaintRects())
repaintUsingContainer(containerForRepaint(), layer()->repaintRects()->clippedOverflowRect);
layer()->removeOnlyThisLayer(RenderLayer::LayerChangeTiming::StyleChange); // calls destroyLayer() which clears m_layer
if (s_wasFloating && isFloating())
setChildNeedsLayout();
if (s_hadTransform)
setNeedsLayoutAndPrefWidthsRecalc();
}
if (layer()) {
layer()->styleChanged(diff, oldStyle);
if (s_hadLayer && layer()->isSelfPaintingLayer() != s_layerWasSelfPainting)
setChildNeedsLayout();
}
bool newStyleIsViewportConstrained = style().hasViewportConstrainedPosition();
bool oldStyleIsViewportConstrained = oldStyle && oldStyle->hasViewportConstrainedPosition();
if (newStyleIsViewportConstrained != oldStyleIsViewportConstrained) {
if (newStyleIsViewportConstrained && layer())
view().frameView().addViewportConstrainedObject(*this);
else
view().frameView().removeViewportConstrainedObject(*this);
}
const RenderStyle& newStyle = style();
if (oldStyle && oldStyle->scrollPadding() != newStyle.scrollPadding()) {
if (isDocumentElementRenderer()) {
FrameView& frameView = view().frameView();
frameView.updateScrollbarSteps();
} else if (RenderLayer* renderLayer = layer())
renderLayer->updateScrollbarSteps();
}
bool scrollMarginChanged = oldStyle && oldStyle->scrollMargin() != newStyle.scrollMargin();
bool scrollAlignChanged = oldStyle && oldStyle->scrollSnapAlign() != newStyle.scrollSnapAlign();
bool scrollSnapStopChanged = oldStyle && oldStyle->scrollSnapStop() != newStyle.scrollSnapStop();
if (scrollMarginChanged || scrollAlignChanged || scrollSnapStopChanged) {
if (auto* scrollSnapBox = enclosingScrollableContainerForSnapping())
scrollSnapBox->setNeedsLayout();
}
}
bool RenderLayerModelObject::shouldPlaceVerticalScrollbarOnLeft() const
{
// RTL Scrollbars require some system support, and this system support does not exist on certain versions of OS X. iOS uses a separate mechanism.
#if PLATFORM(IOS_FAMILY)
return false;
#else
switch (settings().userInterfaceDirectionPolicy()) {
case UserInterfaceDirectionPolicy::Content:
return style().shouldPlaceVerticalScrollbarOnLeft();
case UserInterfaceDirectionPolicy::System:
return settings().systemLayoutDirection() == TextDirection::RTL;
}
ASSERT_NOT_REACHED();
return style().shouldPlaceVerticalScrollbarOnLeft();
#endif
}
std::optional<LayerRepaintRects> RenderLayerModelObject::layerRepaintRects() const
{
return hasLayer() ? layer()->repaintRects() : std::nullopt;
}
bool RenderLayerModelObject::startAnimation(double timeOffset, const Animation& animation, const KeyframeList& keyframes)
{
if (!layer() || !layer()->backing())
return false;
return layer()->backing()->startAnimation(timeOffset, animation, keyframes);
}
void RenderLayerModelObject::animationPaused(double timeOffset, const String& name)
{
if (!layer() || !layer()->backing())
return;
layer()->backing()->animationPaused(timeOffset, name);
}
void RenderLayerModelObject::animationFinished(const String& name)
{
if (!layer() || !layer()->backing())
return;
layer()->backing()->animationFinished(name);
}
void RenderLayerModelObject::transformRelatedPropertyDidChange()
{
if (!layer() || !layer()->backing())
return;
layer()->backing()->transformRelatedPropertyDidChange();
}
void RenderLayerModelObject::suspendAnimations(MonotonicTime time)
{
if (!layer() || !layer()->backing())
return;
layer()->backing()->suspendAnimations(time);
}
#if ENABLE(LAYER_BASED_SVG_ENGINE)
std::optional<LayoutRect> RenderLayerModelObject::computeVisibleRectInSVGContainer(const LayoutRect& rect, const RenderLayerModelObject* container, RenderObject::VisibleRectContext context) const
{
// FIXME: [LBSE] Upstream RenderSVGBlock changes
// ASSERT(is<RenderSVGModelObject>(this) || is<RenderSVGBlock>(this));
ASSERT(is<RenderSVGModelObject>(this));
ASSERT(!style().hasInFlowPosition());
ASSERT(!view().frameView().layoutContext().isPaintOffsetCacheEnabled());
if (container == this)
return rect;
bool containerIsSkipped;
auto* localContainer = this->container(container, containerIsSkipped);
if (!localContainer)
return rect;
ASSERT_UNUSED(containerIsSkipped, !containerIsSkipped);
LayoutRect adjustedRect = rect;
// FIXME: [LBSE] Upstream RenderSVGForeignObject changes
// Move to origin of local coordinate system, if this is the first call to computeVisibleRectInContainer() originating
// from a SVG renderer (RenderSVGModelObject / RenderSVGBlock) or if we cross the boundary from HTML -> SVG via RenderSVGForeignObject.
// bool moveToOrigin = is<RenderSVGForeignObject>(renderer);
bool moveToOrigin = false;
/* FIXME: [LBSE] Upstream RenderObject changes
if (context.options.contains(RenderObject::VisibleRectContextOption::TranslateToSVGRendererOrigin)) {
context.options.remove(RenderObject::VisibleRectContextOption::TranslateToSVGRendererOrigin);
moveToOrigin = true;
}
*/
if (moveToOrigin)
adjustedRect.moveBy(flooredLayoutPoint(objectBoundingBox().minXMinYCorner()));
if (auto* transform = layer()->transform())
adjustedRect = transform->mapRect(adjustedRect);
return localContainer->computeVisibleRectInContainer(adjustedRect, container, context);
}
void RenderLayerModelObject::mapLocalToSVGContainer(const RenderLayerModelObject* ancestorContainer, TransformState& transformState, OptionSet<MapCoordinatesMode> mode, bool* wasFixed) const
{
// FIXME: [LBSE] Upstream RenderSVGBlock changes
// ASSERT(is<RenderSVGModelObject>(this) || is<RenderSVGBlock>(this));
ASSERT(is<RenderSVGModelObject>(this));
ASSERT(style().position() == PositionType::Static);
if (ancestorContainer == this)
return;
ASSERT(!view().frameView().layoutContext().isPaintOffsetCacheEnabled());
bool ancestorSkipped;
auto* container = this->container(ancestorContainer, ancestorSkipped);
if (!container)
return;
ASSERT_UNUSED(ancestorSkipped, !ancestorSkipped);
// If this box has a transform, it acts as a fixed position container for fixed descendants,
// and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position.
if (hasTransform())
mode.remove(IsFixed);
if (wasFixed)
*wasFixed = mode.contains(IsFixed);
auto containerOffset = offsetFromContainer(*container, LayoutPoint(transformState.mappedPoint()));
bool preserve3D = mode & UseTransforms && (container->style().preserves3D() || style().preserves3D());
if (mode & UseTransforms && shouldUseTransformFromContainer(container)) {
TransformationMatrix t;
getTransformFromContainer(container, containerOffset, t);
transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
} else
transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
mode.remove(ApplyContainerFlip);
container->mapLocalToContainer(ancestorContainer, transformState, mode, wasFixed);
}
#endif
} // namespace WebCore
|