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/*
* Copyright (C) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if HAVE(WEBGPU_IMPLEMENTATION)
#include "WebGPU.h"
#include "WebGPUPtr.h"
#include <WebGPU/WebGPU.h>
#include <wtf/CompletionHandler.h>
#include <wtf/Deque.h>
#include <wtf/Function.h>
namespace WebCore::WebGPU {
class ConvertToBackingContext;
class GPUImpl final : public GPU, public RefCounted<GPUImpl> {
WTF_MAKE_FAST_ALLOCATED;
public:
static Ref<GPUImpl> create(WebGPUPtr<WGPUInstance>&& instance, ConvertToBackingContext& convertToBackingContext)
{
return adoptRef(*new GPUImpl(WTFMove(instance), convertToBackingContext));
}
virtual ~GPUImpl();
void ref() const final { RefCounted<GPUImpl>::ref(); }
void deref() const final { RefCounted<GPUImpl>::deref(); }
private:
friend class DowncastConvertToBackingContext;
GPUImpl(WebGPUPtr<WGPUInstance>&&, ConvertToBackingContext&);
GPUImpl(const GPUImpl&) = delete;
GPUImpl(GPUImpl&&) = delete;
GPUImpl& operator=(const GPUImpl&) = delete;
GPUImpl& operator=(GPUImpl&&) = delete;
WGPUInstance backing() const { return m_backing.get(); }
void requestAdapter(const RequestAdapterOptions&, CompletionHandler<void(RefPtr<Adapter>&&)>&&) final;
Ref<PresentationContext> createPresentationContext(const PresentationContextDescriptor&) final;
Ref<CompositorIntegration> createCompositorIntegration() final;
WebGPUPtr<WGPUInstance> m_backing;
Ref<ConvertToBackingContext> m_convertToBackingContext;
};
} // namespace WebCore::WebGPU
#endif // HAVE(WEBGPU_IMPLEMENTATION)
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