1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167
|
/*
* Copyright (C) 2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ReferencedSVGResources.h"
#include "FilterOperations.h"
#include "PathOperation.h"
#include "RenderSVGResourceClipper.h"
#include "RenderSVGResourceFilter.h"
#include "RenderStyle.h"
#include "SVGClipPathElement.h"
#include "SVGElementTypeHelpers.h"
#include "SVGFilterElement.h"
#include "SVGResourceElementClient.h"
#include <wtf/IsoMallocInlines.h>
namespace WebCore {
class CSSSVGResourceElementClient final : public SVGResourceElementClient {
WTF_MAKE_ISO_ALLOCATED(CSSSVGResourceElementClient);
public:
CSSSVGResourceElementClient(RenderElement& clientRenderer)
: m_clientRenderer(clientRenderer)
{
}
void resourceChanged(SVGElement&) final;
private:
RenderElement& m_clientRenderer;
};
WTF_MAKE_ISO_ALLOCATED_IMPL(CSSSVGResourceElementClient);
void CSSSVGResourceElementClient::resourceChanged(SVGElement&)
{
if (!m_clientRenderer.renderTreeBeingDestroyed())
m_clientRenderer.repaint();
}
WTF_MAKE_ISO_ALLOCATED_IMPL(ReferencedSVGResources);
ReferencedSVGResources::ReferencedSVGResources(RenderElement& renderer)
: m_renderer(renderer)
{
}
ReferencedSVGResources::~ReferencedSVGResources()
{
auto& treeScope = m_renderer.treeScopeForSVGReferences();
for (auto& targetID : copyToVector(m_elementClients.keys()))
removeClientForTarget(treeScope, targetID);
}
void ReferencedSVGResources::addClientForTarget(SVGElement& targetElement, const AtomString& targetID)
{
m_elementClients.ensure(targetID, [&] {
auto client = makeUnique<CSSSVGResourceElementClient>(m_renderer);
targetElement.addReferencingCSSClient(*client);
return client;
});
}
void ReferencedSVGResources::removeClientForTarget(TreeScope& treeScope, const AtomString& targetID)
{
auto client = m_elementClients.take(targetID);
auto* targetElement = treeScope.getElementById(targetID);
if (auto* svgElement = dynamicDowncast<SVGElement>(targetElement))
svgElement->removeReferencingCSSClient(*client);
}
Vector<std::pair<AtomString, QualifiedName>> ReferencedSVGResources::referencedSVGResourceIDs(const RenderStyle& style)
{
Vector<std::pair<AtomString, QualifiedName>> referencedResources;
if (is<ReferencePathOperation>(style.clipPath())) {
auto& clipPath = downcast<ReferencePathOperation>(*style.clipPath());
if (!clipPath.fragment().isEmpty())
referencedResources.append({ clipPath.fragment(), SVGNames::clipPathTag });
}
if (style.hasFilter()) {
const auto& filterOperations = style.filter();
for (auto& operation : filterOperations.operations()) {
auto& filterOperation = *operation;
if (filterOperation.type() == FilterOperation::Type::Reference) {
const auto& referenceFilterOperation = downcast<ReferenceFilterOperation>(filterOperation);
if (!referenceFilterOperation.fragment().isEmpty())
referencedResources.append({ referenceFilterOperation.fragment(), SVGNames::filterTag });
}
}
}
return referencedResources;
}
void ReferencedSVGResources::updateReferencedResources(TreeScope& treeScope, const Vector<std::pair<AtomString, QualifiedName>>& referencedResources)
{
HashSet<AtomString> oldKeys;
for (auto& key : m_elementClients.keys())
oldKeys.add(key);
for (auto& [targetID, tagName] : referencedResources) {
auto* element = elementForResourceID(treeScope, targetID, tagName);
if (!element)
continue;
addClientForTarget(*element, targetID);
oldKeys.remove(targetID);
}
for (auto& targetID : oldKeys)
removeClientForTarget(treeScope, targetID);
}
// SVG code uses getRenderSVGResourceById<>, but that works in terms of renderers. We need to find resources
// before the render tree is fully constructed, so this works on Elements.
SVGElement* ReferencedSVGResources::elementForResourceID(TreeScope& treeScope, const AtomString& resourceID, const QualifiedName& tagName)
{
auto* element = treeScope.getElementById(resourceID);
if (!element || !element->hasTagName(tagName))
return nullptr;
return downcast<SVGElement>(element);
}
SVGFilterElement* ReferencedSVGResources::referencedFilterElement(TreeScope& treeScope, const ReferenceFilterOperation& referenceFilter)
{
if (referenceFilter.fragment().isEmpty())
return nullptr;
auto* element = elementForResourceID(treeScope, referenceFilter.fragment(), SVGNames::filterTag);
return element ? downcast<SVGFilterElement>(element) : nullptr;
}
RenderSVGResourceClipper* ReferencedSVGResources::referencedClipperRenderer(TreeScope& treeScope, const ReferencePathOperation& clipPath)
{
if (clipPath.fragment().isEmpty())
return nullptr;
// For some reason, SVG stores a cache of id -> renderer, rather than just using getElementById() and renderer().
return getRenderSVGResourceById<RenderSVGResourceClipper>(treeScope, clipPath.fragment());
}
} // namespace WebCore
|