File: audio-fingerprinting.html

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<!DOCTYPE>
<html>
<meta name="viewport" content="width=device-width, initial-scale=1">
<head>
<style>
body, html {
    font-family: monospace;
    font-size: 16px;
}

button {
    font-size: 16px;
}

.container {
    padding: 1em;
    margin: 4px;
    border: 1px solid black;
}

.button-container {
    margin-bottom: 1em;
}

.audio-fp-result {
    font-size: 20px;
    display: block;
    margin-bottom: 6px;
}
</style>
</head>
<script>
function combineSamples(samples) {
    let result = 0;
    for (const value of samples)
        result += value;
    return result;
}

function waitForAudioProcess(scriptProcessor) {
    return new Promise(resolve => {
        scriptProcessor.addEventListener("audioprocess", event => {
            resolve(event);
        }, { once: true });
    });
}

async function testOscillatorCompressor() {
    const context = new OfflineAudioContext(1, 5000, 44100);
    const oscillator = context.createOscillator();
    oscillator.type = "triangle";
    oscillator.frequency.value = 1000;

    const compressor = context.createDynamicsCompressor();
    compressor.threshold.value = -50;
    compressor.knee.value = 40;
    compressor.ratio.value = 12;
    compressor.reduction.value = 20;
    compressor.attack.value = 0;
    compressor.release.value = 0.2;

    oscillator.connect(compressor);
    compressor.connect(context.destination);

    oscillator.start();
    const renderedBuffer = await context.startRendering();
    oscillator.disconnect();
    compressor.disconnect();

    return combineSamples(renderedBuffer.getChannelData(0));
}

function testOscillatorCompressorWorklet() {
    return new Promise(async resolve => {
        const context = new AudioContext;

        await context.audioWorklet.addModule("fingerprint-audio-worklet.js");
        const workletNode = new AudioWorkletNode(context, "fingerprint-processor");

        let gotFingerprint = false;
        workletNode.port.onmessage = event => {
            const fingerprint = event?.data?.fingerprint || 0;
            if (!fingerprint || gotFingerprint)
                return;

            gotFingerprint = true;
            oscillator.disconnect();
            compressor.disconnect();
            workletNode.disconnect();
            resolve(fingerprint);
        };

        const oscillator = context.createOscillator();
        oscillator.type = "triangle";
        oscillator.frequency.value = 1000;

        const compressor = context.createDynamicsCompressor();
        compressor.threshold.value = -100;
        compressor.knee.value = 50;
        compressor.ratio.value = 8;
        compressor.reduction.value = 10;
        compressor.attack.value = 0.1;
        compressor.release.value = 0.12;

        oscillator.connect(compressor).connect(workletNode).connect(context.destination);
        oscillator.start();
        context.resume();
    });
}

async function testOscillatorCompressorAnalyzer() {
    const context = new AudioContext;
    const oscillator = context.createOscillator();
    const analyzer = context.createAnalyser();
    const gain = context.createGain();
    const scriptProcessor = context.createScriptProcessor(4096, 1, 1);
    const compressor = context.createDynamicsCompressor();

    compressor.threshold.value = -50;
    compressor.knee.value = 40;
    compressor.ratio.value = 12;
    compressor.reduction.value = 20;
    compressor.attack.value = 0;
    compressor.release.value = 0.2;

    gain.gain.value = 0;
    oscillator.type = "triangle";
    oscillator.frequency.value = 1000;
    oscillator.connect(compressor);
    compressor.connect(analyzer);
    analyzer.connect(scriptProcessor);
    scriptProcessor.connect(gain);
    gain.connect(context.destination);

    oscillator.start(0);

    await waitForAudioProcess(scriptProcessor);
    const bins = new Float32Array(analyzer.frequencyBinCount);
    analyzer.getFloatFrequencyData(bins);
    oscillator.disconnect();
    compressor.disconnect();
    analyzer.disconnect();
    scriptProcessor.disconnect();
    gain.disconnect();

    return combineSamples(bins);
}
</script>
</body>
</html>