File: webaudio-createMediaElementSource.html

package info (click to toggle)
webkit2gtk 2.42.2-1~deb11u1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 362,432 kB
  • sloc: cpp: 2,881,947; javascript: 282,447; ansic: 134,088; python: 43,789; ruby: 18,308; perl: 15,872; asm: 14,389; xml: 4,395; yacc: 2,350; sh: 2,074; java: 1,734; lex: 1,323; makefile: 296; pascal: 60
file content (23 lines) | stat: -rw-r--r-- 699 bytes parent folder | download | duplicates (14)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
<!DOCTYPE html>
<html>
<script>
    function handleLoaded() {
        context = new (window.AudioContext || window.webkitAudioContext)();
        var myAudio = document.querySelector('audio');
        myAudio = new Audio();
        myAudio.src = "large-video-with-audio.mp4";
        var source = context.createMediaElementSource(myAudio);
        var gainNode = context.createGain();
        source.connect(gainNode);
        gainNode.connect(context.destination);

        testButton.onclick = () => {
            context.resume();
            myAudio.play();
        }
    }
</script>
<body onload=handleLoaded()>
    <input type="button" id="testButton" value="Click me"></input>
</body>
<html>