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/*
* Copyright (C) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "GPUObjectDescriptorBase.h"
#include "GPUPredefinedColorSpace.h"
#include "HTMLVideoElement.h"
#include "WebCodecsVideoFrame.h"
#include "WebGPUExternalTextureDescriptor.h"
#include <wtf/RefPtr.h>
typedef struct __CVBuffer* CVPixelBufferRef;
namespace WebCore {
class HTMLVideoElement;
#if ENABLE(WEB_CODECS)
using GPUVideoSource = std::variant<RefPtr<HTMLVideoElement>, RefPtr<WebCodecsVideoFrame>>;
#else
using GPUVideoSource = RefPtr<HTMLVideoElement>;
#endif
struct GPUExternalTextureDescriptor : public GPUObjectDescriptorBase {
#if ENABLE(VIDEO)
static WebGPU::VideoSourceIdentifier mediaIdentifierForSource(const GPUVideoSource& videoSource, CVPixelBufferRef& outPixelBuffer)
{
#if ENABLE(WEB_CODECS)
return WTF::switchOn(videoSource, [] (const RefPtr<HTMLVideoElement> videoElement) -> WebGPU::VideoSourceIdentifier {
auto playerIdentifier = videoElement->playerIdentifier();
return WebGPU::HTMLVideoElementIdentifier { playerIdentifier ? playerIdentifier->toUInt64() : 0 };
}
, [&outPixelBuffer] (const RefPtr<WebCodecsVideoFrame> videoFrame) -> WebGPU::VideoSourceIdentifier {
#if PLATFORM(COCOA)
if (auto internalFrame = videoFrame->internalFrame()) {
if (internalFrame->isRemoteProxy())
return WebGPU::WebCodecsVideoFrameIdentifier { internalFrame->resourceIdentifier() };
outPixelBuffer = internalFrame->pixelBuffer();
}
#else
UNUSED_PARAM(videoFrame);
UNUSED_PARAM(outPixelBuffer);
#endif
return WebGPU::WebCodecsVideoFrameIdentifier { };
});
#else
UNUSED_PARAM(outPixelBuffer);
auto playerIdentifier = videoSource->playerIdentifier();
return WebGPU::HTMLVideoElementIdentifier { playerIdentifier ? playerIdentifier->toUInt64() : 0 };
#endif
}
#endif
WebGPU::ExternalTextureDescriptor convertToBacking() const
{
CVPixelBufferRef pixelBuffer = nullptr;
#if ENABLE(VIDEO)
auto mediaIdentifier = mediaIdentifierForSource(source, pixelBuffer);
#else
auto mediaIdentifier = WebGPU::HTMLVideoElementIdentifier { 0 };
#endif
return {
{ label },
mediaIdentifier,
WebCore::convertToBacking(colorSpace),
pixelBuffer
};
}
#if ENABLE(VIDEO)
GPUVideoSource source;
#endif
GPUPredefinedColorSpace colorSpace { GPUPredefinedColorSpace::SRGB };
};
}
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