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/*
* Copyright (C) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if HAVE(WEBGPU_IMPLEMENTATION)
#include "WebGPUPtr.h"
#include "WebGPUQueue.h"
#include <WebGPU/WebGPU.h>
#include <wtf/Deque.h>
namespace WebCore::WebGPU {
class ConvertToBackingContext;
class QueueImpl final : public Queue {
WTF_MAKE_FAST_ALLOCATED;
public:
static Ref<QueueImpl> create(WebGPUPtr<WGPUQueue>&& queue, ConvertToBackingContext& convertToBackingContext)
{
return adoptRef(*new QueueImpl(WTFMove(queue), convertToBackingContext));
}
virtual ~QueueImpl();
private:
friend class DowncastConvertToBackingContext;
QueueImpl(WebGPUPtr<WGPUQueue>&&, ConvertToBackingContext&);
QueueImpl(const QueueImpl&) = delete;
QueueImpl(QueueImpl&&) = delete;
QueueImpl& operator=(const QueueImpl&) = delete;
QueueImpl& operator=(QueueImpl&&) = delete;
WGPUQueue backing() const { return m_backing.get(); }
void submit(Vector<std::reference_wrapper<CommandBuffer>>&&) final;
void onSubmittedWorkDone(CompletionHandler<void()>&&) final;
void writeBuffer(
const Buffer&,
Size64 bufferOffset,
const void* source,
size_t byteLength,
Size64 dataOffset,
std::optional<Size64>) final;
void writeTexture(
const ImageCopyTexture& destination,
const void* source,
size_t byteLength,
const ImageDataLayout&,
const Extent3D& size) final;
void copyExternalImageToTexture(
const ImageCopyExternalImage& source,
const ImageCopyTextureTagged& destination,
const Extent3D& copySize) final;
void setLabelInternal(const String&) final;
WebGPUPtr<WGPUQueue> m_backing;
Ref<ConvertToBackingContext> m_convertToBackingContext;
};
} // namespace WebCore::WebGPU
#endif // HAVE(WEBGPU_IMPLEMENTATION)
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