File: DOMMatrixReadOnly.idl

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/*
 * Copyright (C) 2017 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

[
    ExportMacro=WEBCORE_EXPORT,
    Exposed=(Window,Worker),
    TaggedWrapper,
] interface DOMMatrixReadOnly {
    [CallWith=CurrentScriptExecutionContext] constructor(optional (DOMString or sequence<unrestricted double>) init);

    [NewObject] static DOMMatrixReadOnly fromMatrix(optional DOMMatrixInit other);
    [NewObject] static DOMMatrixReadOnly fromFloat32Array(Float32Array array32);
    [NewObject] static DOMMatrixReadOnly fromFloat64Array(Float64Array array64);

    // These attributes are simple aliases for certain elements of the 4x4 matrix
    readonly attribute unrestricted double a; // Alias for m11.
    readonly attribute unrestricted double b; // Alias for m12.
    readonly attribute unrestricted double c; // Alias for m21.
    readonly attribute unrestricted double d; // Alias for m22.
    readonly attribute unrestricted double e; // Alias for m41.
    readonly attribute unrestricted double f; // Alias for m42.

    readonly attribute unrestricted double m11;
    readonly attribute unrestricted double m12;
    readonly attribute unrestricted double m13;
    readonly attribute unrestricted double m14;
    readonly attribute unrestricted double m21;
    readonly attribute unrestricted double m22;
    readonly attribute unrestricted double m23;
    readonly attribute unrestricted double m24;
    readonly attribute unrestricted double m31;
    readonly attribute unrestricted double m32;
    readonly attribute unrestricted double m33;
    readonly attribute unrestricted double m34;
    readonly attribute unrestricted double m41;
    readonly attribute unrestricted double m42;
    readonly attribute unrestricted double m43;
    readonly attribute unrestricted double m44;

    readonly attribute boolean is2D;
    readonly attribute boolean isIdentity;

    // Immutable transform methods
    [NewObject] DOMMatrix translate(optional unrestricted double tx = 0,
                                    optional unrestricted double ty = 0,
                                    optional unrestricted double tz = 0);
    [NewObject] DOMMatrix scale(optional unrestricted double scaleX = 1,
                                optional unrestricted double scaleY,
                                optional unrestricted double scaleZ = 1,
                                optional unrestricted double originX = 0,
                                optional unrestricted double originY = 0,
                                optional unrestricted double originZ = 0);
    [NewObject] DOMMatrix scale3d(optional unrestricted double scale = 1,
                                  optional unrestricted double originX = 0,
                                  optional unrestricted double originY = 0,
                                  optional unrestricted double originZ = 0);
    [NewObject] DOMMatrix rotate(optional unrestricted double rotX = 0,
                                 optional unrestricted double rotY,
                                 optional unrestricted double rotZ); // Angles are in degrees.
    [NewObject] DOMMatrix rotateFromVector(optional unrestricted double x = 0,
                                           optional unrestricted double y = 0);
    [NewObject] DOMMatrix rotateAxisAngle(optional unrestricted double x = 0,
                                          optional unrestricted double y = 0,
                                          optional unrestricted double z = 0,
                                          optional unrestricted double angle = 0); // Angle is in degrees.
    [NewObject] DOMMatrix skewX(optional unrestricted double sx = 0); // Angle is in degrees.
    [NewObject] DOMMatrix skewY(optional unrestricted double sy = 0); // Angle is in degrees.
    [NewObject] DOMMatrix multiply(optional DOMMatrixInit other);
    [NewObject] DOMMatrix flipX();
    [NewObject] DOMMatrix flipY();
    [NewObject] DOMMatrix inverse();

    [NewObject] DOMPoint transformPoint(optional DOMPointInit point);
    Float32Array toFloat32Array();
    Float64Array toFloat64Array();

    [Exposed=Window] stringifier;
    [Default] object toJSON();
};