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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "DisplayLayerController.h"
#include "LayoutUnits.h"
#include <wtf/IsoMalloc.h>
namespace WebCore {
class LocalFrame;
class LocalFrameView;
class Page;
namespace Layout {
class LayoutState;
class LayoutTree;
}
namespace Display {
// The root object which renders a display tree for a single document.
class View {
WTF_MAKE_ISO_ALLOCATED(View);
public:
explicit View(LocalFrameView&);
~View();
const Tree* tree() const { return m_displayTree.get(); }
void prepareForDisplay();
void flushLayers();
void setIsInWindow(bool);
Page* page() const;
LocalFrameView& frameView() const { return m_frameView; }
LocalFrame& frame() const;
// FIXME: Temporary.
void setNeedsDisplay();
float deviceScaleFactor() const;
private:
const Layout::LayoutState* layoutState() const;
LocalFrameView& m_frameView;
LayerController m_layerController;
std::unique_ptr<Display::Tree> m_displayTree;
};
} // namespace Display
} // namespace WebCore
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