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/*
* Copyright (C) 2012 Google Inc. All rights reserved.
* Copyright (C) 2014 University of Washington.
* Copyright (C) 2015-2016 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "InspectorWebAgentBase.h"
#include "LayoutRect.h"
#include <JavaScriptCore/Debugger.h>
#include <JavaScriptCore/DebuggerPrimitives.h>
#include <JavaScriptCore/InspectorBackendDispatchers.h>
#include <JavaScriptCore/InspectorFrontendDispatchers.h>
#include <wtf/JSONValues.h>
#include <wtf/RunLoop.h>
#include <wtf/Vector.h>
namespace WebCore {
class Event;
class FloatQuad;
class LocalFrame;
class RenderObject;
class RunLoopObserver;
enum class TimelineRecordType {
EventDispatch,
ScheduleStyleRecalculation,
RecalculateStyles,
InvalidateLayout,
Layout,
Paint,
Composite,
RenderingFrame,
TimerInstall,
TimerRemove,
TimerFire,
EvaluateScript,
TimeStamp,
Time,
TimeEnd,
FunctionCall,
ProbeSample,
ConsoleProfile,
RequestAnimationFrame,
CancelAnimationFrame,
FireAnimationFrame,
ObserverCallback,
Screenshot,
};
class InspectorTimelineAgent final : public InspectorAgentBase , public Inspector::TimelineBackendDispatcherHandler , public JSC::Debugger::Observer {
WTF_MAKE_NONCOPYABLE(InspectorTimelineAgent);
WTF_MAKE_FAST_ALLOCATED;
public:
InspectorTimelineAgent(PageAgentContext&);
~InspectorTimelineAgent();
// InspectorAgentBase
void didCreateFrontendAndBackend(Inspector::FrontendRouter*, Inspector::BackendDispatcher*);
void willDestroyFrontendAndBackend(Inspector::DisconnectReason);
// TimelineBackendDispatcherHandler
Inspector::Protocol::ErrorStringOr<void> enable();
Inspector::Protocol::ErrorStringOr<void> disable();
Inspector::Protocol::ErrorStringOr<void> start(std::optional<int>&& maxCallStackDepth);
Inspector::Protocol::ErrorStringOr<void> stop();
Inspector::Protocol::ErrorStringOr<void> setAutoCaptureEnabled(bool);
Inspector::Protocol::ErrorStringOr<void> setInstruments(Ref<JSON::Array>&&);
// JSC::Debugger::Observer
void breakpointActionProbe(JSC::JSGlobalObject*, JSC::BreakpointActionID, unsigned batchId, unsigned sampleId, JSC::JSValue result);
// InspectorInstrumentation
void didInstallTimer(int timerId, Seconds timeout, bool singleShot, LocalFrame*);
void didRemoveTimer(int timerId, LocalFrame*);
void willFireTimer(int timerId, LocalFrame*);
void didFireTimer();
void willCallFunction(const String& scriptName, int scriptLine, int scriptColumn, LocalFrame*);
void didCallFunction(LocalFrame*);
void willDispatchEvent(const Event&, LocalFrame*);
void didDispatchEvent(bool defaultPrevented);
void willEvaluateScript(const String&, int lineNumber, int columnNumber, LocalFrame&);
void didEvaluateScript(LocalFrame&);
void didInvalidateLayout(LocalFrame&);
void willLayout(LocalFrame&);
void didLayout(RenderObject&);
void willComposite(LocalFrame&);
void didComposite();
void willPaint(LocalFrame&);
void didPaint(RenderObject&, const LayoutRect&);
void willRecalculateStyle(LocalFrame*);
void didRecalculateStyle();
void didScheduleStyleRecalculation(LocalFrame*);
void didTimeStamp(LocalFrame&, const String&);
void didPerformanceMark(const String&, std::optional<MonotonicTime>, LocalFrame*);
void didRequestAnimationFrame(int callbackId, LocalFrame*);
void didCancelAnimationFrame(int callbackId, LocalFrame*);
void willFireAnimationFrame(int callbackId, LocalFrame*);
void didFireAnimationFrame();
void willFireObserverCallback(const String& callbackType, LocalFrame*);
void didFireObserverCallback();
void time(LocalFrame&, const String&);
void timeEnd(LocalFrame&, const String&);
void mainFrameStartedLoading();
void mainFrameNavigated();
void didCompleteRenderingFrame();
// Console
void startFromConsole(JSC::JSGlobalObject*, const String& title);
void stopFromConsole(JSC::JSGlobalObject*, const String& title);
private:
void startProgrammaticCapture();
void stopProgrammaticCapture();
enum class InstrumentState { Start, Stop };
void toggleInstruments(InstrumentState);
void toggleScriptProfilerInstrument(InstrumentState);
void toggleHeapInstrument(InstrumentState);
void toggleCPUInstrument(InstrumentState);
void toggleMemoryInstrument(InstrumentState);
void toggleTimelineInstrument(InstrumentState);
void toggleAnimationInstrument(InstrumentState);
void disableBreakpoints();
void enableBreakpoints();
void captureScreenshot();
friend class TimelineRecordStack;
struct TimelineRecordEntry {
TimelineRecordEntry(Ref<JSON::Object>&& record, Ref<JSON::Object>&& data, RefPtr<JSON::Array>&& children, TimelineRecordType type)
: record(WTFMove(record))
, data(WTFMove(data))
, children(WTFMove(children))
, type(type)
{
}
Ref<JSON::Object> record;
Ref<JSON::Object> data;
RefPtr<JSON::Array> children;
TimelineRecordType type;
};
void internalStart(std::optional<int>&& maxCallStackDepth);
void internalStop();
double timestamp();
std::optional<double> timestampFromMonotonicTime(MonotonicTime);
void sendEvent(Ref<JSON::Object>&&);
void appendRecord(Ref<JSON::Object>&& data, TimelineRecordType, bool captureCallStack, LocalFrame*, std::optional<double> startTime = std::nullopt);
void pushCurrentRecord(Ref<JSON::Object>&&, TimelineRecordType, bool captureCallStack, LocalFrame*, std::optional<double> startTime = std::nullopt);
void pushCurrentRecord(const TimelineRecordEntry& record) { m_recordStack.append(record); }
TimelineRecordEntry createRecordEntry(Ref<JSON::Object>&& data, TimelineRecordType, bool captureCallStack, LocalFrame*, std::optional<double> startTime = std::nullopt);
void setFrameIdentifier(JSON::Object* record, LocalFrame*);
void didCompleteRecordEntry(const TimelineRecordEntry&);
void didCompleteCurrentRecord(TimelineRecordType);
void addRecordToTimeline(Ref<JSON::Object>&&, TimelineRecordType);
std::unique_ptr<Inspector::TimelineFrontendDispatcher> m_frontendDispatcher;
RefPtr<Inspector::TimelineBackendDispatcher> m_backendDispatcher;
Page& m_inspectedPage;
Vector<TimelineRecordEntry> m_recordStack;
Vector<TimelineRecordEntry> m_pendingConsoleProfileRecords;
int m_maxCallStackDepth { 5 };
bool m_tracking { false };
bool m_trackingFromFrontend { false };
bool m_programmaticCaptureRestoreBreakpointActiveValue { false };
bool m_autoCaptureEnabled { false };
enum class AutoCapturePhase { None, BeforeLoad, FirstNavigation, AfterFirstNavigation };
AutoCapturePhase m_autoCapturePhase { AutoCapturePhase::None };
Vector<Inspector::Protocol::Timeline::Instrument> m_instruments;
#if PLATFORM(COCOA)
std::unique_ptr<WebCore::RunLoopObserver> m_frameStartObserver;
std::unique_ptr<WebCore::RunLoopObserver> m_frameStopObserver;
int m_runLoopNestingLevel { 0 };
#elif USE(GLIB_EVENT_LOOP)
std::unique_ptr<RunLoop::Observer> m_runLoopObserver;
#endif
bool m_startedComposite { false };
bool m_isCapturingScreenshot { false };
};
} // namespace WebCore
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