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/*
* Copyright (C) 2022 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "LayoutIntegrationBoxTree.h"
#include "LayoutPoint.h"
#include "LayoutRect.h"
#include <wtf/ListHashSet.h>
namespace WebCore {
class RenderBlock;
class RenderBox;
class RenderInline;
struct PaintInfo;
namespace InlineDisplay {
struct Box;
};
namespace Layout {
class ElementBox;
};
namespace LayoutIntegration {
struct InlineContent;
class InlineContentPainter {
public:
InlineContentPainter(PaintInfo&, const LayoutPoint& paintOffset, const RenderInline* layerRenderer, const InlineContent&, const BoxTree&);
void paint();
private:
void paintDisplayBox(const InlineDisplay::Box&);
void paintEllipsis(size_t lineIndex);
LayoutPoint flippedContentOffsetIfNeeded(const RenderBox&) const;
const RenderBlock& root() const { return m_boxTree.rootRenderer(); }
PaintInfo& m_paintInfo;
const LayoutPoint m_paintOffset;
LayoutRect m_damageRect;
const RenderInline* m_layerRenderer { nullptr };
const InlineContent& m_inlineContent;
const BoxTree& m_boxTree;
ListHashSet<RenderInline*> m_outlineObjects;
};
class LayerPaintScope {
public:
LayerPaintScope(const BoxTree&, const RenderInline* layerRenderer);
bool includes(const InlineDisplay::Box&);
private:
const BoxTree& m_boxTree;
const Layout::ElementBox* const m_layerInlineBox;
const Layout::ElementBox* m_currentExcludedInlineBox { nullptr };
};
}
}
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