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/*
* Copyright (C) 2016 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "ElementIdentifier.h"
#include "FloatRect.h"
#include "LayoutRect.h"
#include "LayoutUnit.h"
#include "ScrollTypes.h"
#include "StyleScrollSnapPoints.h"
#include <utility>
#include <wtf/Vector.h>
namespace WebCore {
class ScrollableArea;
class RenderBox;
class RenderStyle;
class Element;
template <typename T>
struct SnapOffset {
T offset;
ScrollSnapStop stop;
bool hasSnapAreaLargerThanViewport;
ElementIdentifier snapTargetID;
bool isFocused;
Vector<size_t> snapAreaIndices;
};
template <typename UnitType, typename RectType>
struct ScrollSnapOffsetsInfo {
WTF_MAKE_STRUCT_FAST_ALLOCATED;
ScrollSnapStrictness strictness { ScrollSnapStrictness::None };
Vector<SnapOffset<UnitType>> horizontalSnapOffsets;
Vector<SnapOffset<UnitType>> verticalSnapOffsets;
Vector<RectType> snapAreas;
Vector<ElementIdentifier> snapAreasIDs;
bool isEqual(const ScrollSnapOffsetsInfo<UnitType, RectType>& other) const
{
return strictness == other.strictness && horizontalSnapOffsets == other.horizontalSnapOffsets && verticalSnapOffsets == other.verticalSnapOffsets && snapAreas == other.snapAreas;
}
bool isEmpty() const
{
return horizontalSnapOffsets.isEmpty() && verticalSnapOffsets.isEmpty();
}
Vector<SnapOffset<UnitType>> offsetsForAxis(ScrollEventAxis axis) const
{
return axis == ScrollEventAxis::Vertical ? verticalSnapOffsets : horizontalSnapOffsets;
}
template<typename OutputType> OutputType convertUnits(float deviceScaleFactor = 0.0) const;
template<typename SizeType, typename PointType>
WEBCORE_EXPORT std::pair<UnitType, std::optional<unsigned>> closestSnapOffset(ScrollEventAxis, const SizeType& viewportSize, PointType scrollDestinationOffset, float velocity, std::optional<UnitType> originalPositionForDirectionalSnapping = std::nullopt) const;
};
template<typename UnitType> inline bool operator==(const SnapOffset<UnitType>& a, const SnapOffset<UnitType>& b)
{
return a.offset == b.offset && a.stop == b.stop && a.snapAreaIndices == b.snapAreaIndices;
}
using LayoutScrollSnapOffsetsInfo = ScrollSnapOffsetsInfo<LayoutUnit, LayoutRect>;
using FloatScrollSnapOffsetsInfo = ScrollSnapOffsetsInfo<float, FloatRect>;
using FloatSnapOffset = SnapOffset<float>;
template <> template <>
LayoutScrollSnapOffsetsInfo FloatScrollSnapOffsetsInfo::convertUnits(float /* unusedScaleFactor */) const;
template <> template <>
WEBCORE_EXPORT std::pair<float, std::optional<unsigned>> FloatScrollSnapOffsetsInfo::closestSnapOffset(ScrollEventAxis, const FloatSize& viewportSize, FloatPoint scrollDestinationOffset, float velocity, std::optional<float> originalPositionForDirectionalSnapping) const;
template <> template <>
FloatScrollSnapOffsetsInfo LayoutScrollSnapOffsetsInfo::convertUnits(float deviceScaleFactor) const;
template <> template <>
WEBCORE_EXPORT std::pair<LayoutUnit, std::optional<unsigned>> LayoutScrollSnapOffsetsInfo::closestSnapOffset(ScrollEventAxis, const LayoutSize& viewportSize, LayoutPoint scrollDestinationOffset, float velocity, std::optional<LayoutUnit> originalPositionForDirectionalSnapping) const;
// Update the snap offsets for this scrollable area, given the RenderBox of the scroll container, the RenderStyle
// which defines the scroll-snap properties, and the viewport rectangle with the origin at the top left of
// the scrolling container's border box.
void updateSnapOffsetsForScrollableArea(ScrollableArea&, const RenderBox& scrollingElementBox, const RenderStyle& scrollingElementStyle, LayoutRect viewportRectInBorderBoxCoordinates, WritingMode, TextDirection, Element*);
template <typename T> WTF::TextStream& operator<<(WTF::TextStream& ts, SnapOffset<T> offset)
{
ts << offset.offset << " snapTargetID: " << offset.snapTargetID << " isFocused: " << offset.isFocused;
if (offset.stop == ScrollSnapStop::Always)
ts << " (always)";
return ts;
}
}; // namespace WebCore
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