File: ScrollingTreeFixedNode.cpp

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/*
 * Copyright (C) 2012 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "ScrollingTreeFixedNode.h"

#if ENABLE(ASYNC_SCROLLING)

#include "ScrollingStateFixedNode.h"
#include "ScrollingThread.h"
#include "ScrollingTree.h"
#include "ScrollingTreeFrameScrollingNode.h"
#include "ScrollingTreeOverflowScrollProxyNode.h"
#include "ScrollingTreeOverflowScrollingNode.h"
#include "ScrollingTreePositionedNode.h"
#include "ScrollingTreeStickyNode.h"
#include <wtf/text/TextStream.h>

namespace WebCore {

ScrollingTreeFixedNode::ScrollingTreeFixedNode(ScrollingTree& scrollingTree, ScrollingNodeID nodeID)
    : ScrollingTreeNode(scrollingTree, ScrollingNodeType::Fixed, nodeID)
{
    scrollingTree.fixedOrStickyNodeAdded();
}

ScrollingTreeFixedNode::~ScrollingTreeFixedNode()
{
    scrollingTree().fixedOrStickyNodeRemoved();
}

bool ScrollingTreeFixedNode::commitStateBeforeChildren(const ScrollingStateNode& stateNode)
{
    if (!is<ScrollingStateFixedNode>(stateNode))
        return false;

    const auto& fixedStateNode = downcast<ScrollingStateFixedNode>(stateNode);
    if (stateNode.hasChangedProperty(ScrollingStateNode::Property::ViewportConstraints))
        m_constraints = fixedStateNode.viewportConstraints();

    return true;
}

FloatPoint ScrollingTreeFixedNode::computeLayerPosition() const
{
    FloatSize overflowScrollDelta;
    ScrollingTreeStickyNode* lastStickyNode = nullptr;
    for (RefPtr ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
        if (is<ScrollingTreeFrameScrollingNode>(*ancestor)) {
            // Fixed nodes are positioned relative to the containing frame scrolling node.
            // We bail out after finding one.
            auto layoutViewport = downcast<ScrollingTreeFrameScrollingNode>(*ancestor).layoutViewport();
            return m_constraints.layerPositionForViewportRect(layoutViewport) - overflowScrollDelta;
        }

        if (is<ScrollingTreeOverflowScrollingNode>(*ancestor)) {
            // To keep the layer still during async scrolling we adjust by how much the position has changed since layout.
            auto& overflowNode = downcast<ScrollingTreeOverflowScrollingNode>(*ancestor);
            overflowScrollDelta -= overflowNode.scrollDeltaSinceLastCommit();
            continue;
        }

        if (is<ScrollingTreeOverflowScrollProxyNode>(*ancestor)) {
            // To keep the layer still during async scrolling we adjust by how much the position has changed since layout.
            auto& overflowNode = downcast<ScrollingTreeOverflowScrollProxyNode>(*ancestor);
            overflowScrollDelta -= overflowNode.scrollDeltaSinceLastCommit();
            continue;
        }

        if (is<ScrollingTreePositionedNode>(*ancestor)) {
            auto& positioningAncestor = downcast<ScrollingTreePositionedNode>(*ancestor);
            // See if sticky node already handled this positioning node.
            // FIXME: Include positioning node information to sticky/fixed node to avoid these tests.
            if (lastStickyNode && lastStickyNode->layer() == positioningAncestor.layer())
                continue;
            if (positioningAncestor.layer() != layer())
                overflowScrollDelta -= positioningAncestor.scrollDeltaSinceLastCommit();
            continue;
        }

        if (is<ScrollingTreeStickyNode>(*ancestor)) {
            auto& stickyNode = downcast<ScrollingTreeStickyNode>(*ancestor);
            overflowScrollDelta += stickyNode.scrollDeltaSinceLastCommit();
            lastStickyNode = &stickyNode;
            continue;
        }

        if (is<ScrollingTreeFixedNode>(*ancestor)) {
            // The ancestor fixed node has already applied the needed corrections to say put.
            return m_constraints.layerPositionAtLastLayout() - overflowScrollDelta;
        }
    }
    ASSERT_NOT_REACHED();
    return FloatPoint();
}

void ScrollingTreeFixedNode::dumpProperties(TextStream& ts, OptionSet<ScrollingStateTreeAsTextBehavior> behavior) const
{
    ts << "fixed node";
    ScrollingTreeNode::dumpProperties(ts, behavior);
    ts.dumpProperty("fixed constraints", m_constraints);
}

} // namespace WebCore

#endif // ENABLE(ASYNC_SCROLLING)