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/*
* Copyright (C) 2015, 2020 Igalia S.L.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if USE(THEME_ADWAITA)
#include "Color.h"
#include "StyleColor.h"
#include "Theme.h"
namespace WebCore {
class Path;
class ThemeAdwaita : public Theme {
public:
ThemeAdwaita();
enum class PaintRounded : bool { No, Yes };
static void paintFocus(GraphicsContext&, const FloatRect&, int offset, const Color&, PaintRounded = PaintRounded::No);
static void paintFocus(GraphicsContext&, const Path&, const Color&);
static void paintFocus(GraphicsContext&, const Vector<FloatRect>&, const Color&, PaintRounded = PaintRounded::No);
enum class ArrowDirection { Up, Down };
static void paintArrow(GraphicsContext&, const FloatRect&, ArrowDirection, bool);
virtual void platformColorsDidChange() { };
bool userPrefersReducedMotion() const final;
bool userPrefersContrast() const final;
void setAccentColor(const Color&);
Color accentColor();
private:
LengthSize controlSize(StyleAppearance, const FontCascade&, const LengthSize&, float) const final;
LengthSize minimumControlSize(StyleAppearance, const FontCascade&, const LengthSize&, float) const final;
LengthBox controlBorder(StyleAppearance, const FontCascade&, const LengthBox&, float) const final;
void paint(StyleAppearance, ControlStates&, GraphicsContext&, const FloatRect&, float, ScrollView*, float, float, bool, bool, const Color&) final;
void paintCheckbox(ControlStates&, GraphicsContext&, const FloatRect&, bool, const Color&);
void paintRadio(ControlStates&, GraphicsContext&, const FloatRect&, bool, const Color&);
void paintButton(ControlStates&, GraphicsContext&, const FloatRect&, bool);
void paintSpinButton(ControlStates&, GraphicsContext&, const FloatRect&, bool);
static Color focusColor(const Color&);
#if PLATFORM(GTK)
void refreshGtkSettings();
#endif // PLATFORM(GTK)
Color m_accentColor { SRGBA<uint8_t> { 52, 132, 228 } };
bool m_prefersReducedMotion { false };
#if !USE(GTK4)
bool m_prefersContrast { false };
#endif
};
} // namespace WebCore
#endif // USE(THEME_ADWAITA)
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