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/*
* Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2007-2023 Apple Inc. All rights reserved.
* Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "ImageBufferAllocator.h"
#include "ImageBufferBackend.h"
#include "ProcessIdentity.h"
#include "RenderingMode.h"
#include "RenderingResourceIdentifier.h"
#include <wtf/OptionSet.h>
#include <wtf/RefCounted.h>
#include <wtf/ThreadSafeWeakPtr.h>
namespace WTF {
class TextStream;
}
namespace WebCore {
class Filter;
class GraphicsClient;
#if HAVE(IOSURFACE)
class IOSurfacePool;
#endif
class ScriptExecutionContext;
enum class ImageBufferOptions : uint8_t {
Accelerated = 1 << 0,
UseDisplayList = 1 << 1
};
class SerializedImageBuffer;
struct ImageBufferCreationContext {
// clang 13.1.6 throws errors if we use default initializers here.
GraphicsClient* graphicsClient;
#if HAVE(IOSURFACE)
IOSurfacePool* surfacePool;
#endif
bool avoidIOSurfaceSizeCheckInWebProcessForTesting = false;
#if ENABLE(CG_DISPLAY_LIST_BACKED_IMAGE_BUFFER)
enum class UseCGDisplayListImageCache : bool { No, Yes };
UseCGDisplayListImageCache useCGDisplayListImageCache;
#endif
WebCore::ProcessIdentity resourceOwner;
ImageBufferCreationContext(GraphicsClient* client = nullptr
#if HAVE(IOSURFACE)
, IOSurfacePool* pool = nullptr
#endif
, bool avoidCheck = false
#if ENABLE(CG_DISPLAY_LIST_BACKED_IMAGE_BUFFER)
, UseCGDisplayListImageCache useCGDisplayListImageCache = UseCGDisplayListImageCache::No
#endif
, WebCore::ProcessIdentity resourceOwner = { }
)
: graphicsClient(client)
#if HAVE(IOSURFACE)
, surfacePool(pool)
#endif
, avoidIOSurfaceSizeCheckInWebProcessForTesting(avoidCheck)
#if ENABLE(CG_DISPLAY_LIST_BACKED_IMAGE_BUFFER)
, useCGDisplayListImageCache(useCGDisplayListImageCache)
#endif
, resourceOwner(WTFMove(resourceOwner))
{ }
};
class ImageBuffer : public ThreadSafeRefCountedAndCanMakeThreadSafeWeakPtr<ImageBuffer> {
public:
WEBCORE_EXPORT static RefPtr<ImageBuffer> create(const FloatSize&, RenderingPurpose, float resolutionScale, const DestinationColorSpace&, PixelFormat, OptionSet<ImageBufferOptions> = { }, const ImageBufferCreationContext& = { });
template<typename BackendType, typename ImageBufferType = ImageBuffer, typename... Arguments>
static RefPtr<ImageBufferType> create(const FloatSize& size, float resolutionScale, const DestinationColorSpace& colorSpace, PixelFormat pixelFormat, RenderingPurpose purpose, const ImageBufferCreationContext& creationContext, Arguments&&... arguments)
{
auto parameters = ImageBufferBackend::Parameters { size, resolutionScale, colorSpace, pixelFormat, purpose };
auto backend = BackendType::create(parameters, creationContext);
if (!backend)
return nullptr;
auto backendInfo = populateBackendInfo<BackendType>(parameters);
return create<ImageBufferType>(parameters, backendInfo, WTFMove(backend), std::forward<Arguments>(arguments)...);
}
template<typename BackendType, typename ImageBufferType = ImageBuffer, typename... Arguments>
static RefPtr<ImageBufferType> create(const FloatSize&, const GraphicsContext&, RenderingPurpose, Arguments&&...);
template<typename ImageBufferType = ImageBuffer, typename... Arguments>
static RefPtr<ImageBufferType> create(const ImageBufferBackend::Parameters& parameters, const ImageBufferBackend::Info& backendInfo, std::unique_ptr<ImageBufferBackend>&& backend, Arguments&&... arguments)
{
return adoptRef(new ImageBufferType(parameters, backendInfo, WTFMove(backend), std::forward<Arguments>(arguments)...));
}
template<typename BackendType>
static ImageBufferBackend::Info populateBackendInfo(const ImageBufferBackend::Parameters& parameters)
{
return {
BackendType::renderingMode,
BackendType::canMapBackingStore,
BackendType::calculateBaseTransform(parameters, BackendType::isOriginAtBottomLeftCorner),
BackendType::calculateMemoryCost(parameters),
BackendType::calculateExternalMemoryCost(parameters)
};
}
WEBCORE_EXPORT virtual ~ImageBuffer();
// These functions are used when clamping the ImageBuffer which is created for filter, masker or clipper.
static bool sizeNeedsClamping(const FloatSize&);
static bool sizeNeedsClamping(const FloatSize&, FloatSize& scale);
static FloatSize clampedSize(const FloatSize&);
static FloatSize clampedSize(const FloatSize&, FloatSize& scale);
static FloatRect clampedRect(const FloatRect&);
WEBCORE_EXPORT RefPtr<ImageBuffer> clone() const;
WEBCORE_EXPORT virtual RefPtr<ImageBuffer> cloneForDifferentThread();
WEBCORE_EXPORT virtual GraphicsContext& context() const;
virtual bool prefersPreparationForDisplay() { return false; }
WEBCORE_EXPORT virtual void flushDrawingContext();
WEBCORE_EXPORT virtual bool flushDrawingContextAsync();
WEBCORE_EXPORT std::unique_ptr<ImageBufferBackend> takeBackend();
WEBCORE_EXPORT IntSize backendSize() const;
ImageBufferBackend* backend() const { return m_backend.get(); }
virtual ImageBufferBackend* ensureBackendCreated() const { return m_backend.get(); }
RenderingResourceIdentifier renderingResourceIdentifier() const { return m_renderingResourceIdentifier; }
FloatSize logicalSize() const { return m_parameters.logicalSize; }
IntSize truncatedLogicalSize() const { return IntSize(m_parameters.logicalSize); } // You probably should be calling logicalSize() instead.
float resolutionScale() const { return m_parameters.resolutionScale; }
DestinationColorSpace colorSpace() const { return m_parameters.colorSpace; }
RenderingPurpose renderingPurpose() const { return m_parameters.purpose; }
PixelFormat pixelFormat() const { return m_parameters.pixelFormat; }
const ImageBufferBackend::Parameters& parameters() const { return m_parameters; }
RenderingMode renderingMode() const { return m_backendInfo.renderingMode; }
bool canMapBackingStore() const { return m_backendInfo.canMapBackingStore; }
AffineTransform baseTransform() const { return m_backendInfo.baseTransform; }
size_t memoryCost() const { return m_backendInfo.memoryCost; }
size_t externalMemoryCost() const { return m_backendInfo.externalMemoryCost; }
const ImageBufferBackend::Info& backendInfo() { return m_backendInfo; }
WEBCORE_EXPORT static std::unique_ptr<SerializedImageBuffer> sinkIntoSerializedImageBuffer(RefPtr<ImageBuffer>&&);
WEBCORE_EXPORT virtual RefPtr<NativeImage> copyNativeImage(BackingStoreCopy = CopyBackingStore) const;
WEBCORE_EXPORT virtual RefPtr<NativeImage> copyNativeImageForDrawing(GraphicsContext& destination) const;
WEBCORE_EXPORT virtual RefPtr<NativeImage> sinkIntoNativeImage();
WEBCORE_EXPORT RefPtr<Image> copyImage(BackingStoreCopy = CopyBackingStore, PreserveResolution = PreserveResolution::No) const;
WEBCORE_EXPORT virtual RefPtr<Image> filteredImage(Filter&);
RefPtr<Image> filteredImage(Filter&, std::function<void(GraphicsContext&)> drawCallback);
#if USE(CAIRO)
WEBCORE_EXPORT RefPtr<cairo_surface_t> createCairoSurface();
#endif
static RefPtr<NativeImage> sinkIntoNativeImage(RefPtr<ImageBuffer>);
WEBCORE_EXPORT static RefPtr<Image> sinkIntoImage(RefPtr<ImageBuffer>, PreserveResolution = PreserveResolution::No);
static RefPtr<ImageBuffer> sinkIntoBufferForDifferentThread(RefPtr<ImageBuffer>);
WEBCORE_EXPORT virtual void draw(GraphicsContext& destContext, const FloatRect& destRect, const FloatRect& srcRect, const ImagePaintingOptions&);
WEBCORE_EXPORT virtual void drawPattern(GraphicsContext& destContext, const FloatRect& destRect, const FloatRect& srcRect, const AffineTransform& patternTransform, const FloatPoint& phase, const FloatSize& spacing, const ImagePaintingOptions&);
WEBCORE_EXPORT virtual void drawConsuming(GraphicsContext& destContext, const FloatRect& destRect, const FloatRect& srcRect, const ImagePaintingOptions&);
static void drawConsuming(RefPtr<ImageBuffer>, GraphicsContext&, const FloatRect& destRect, const FloatRect& srcRect, const ImagePaintingOptions& = { });
WEBCORE_EXPORT virtual void convertToLuminanceMask();
WEBCORE_EXPORT virtual void transformToColorSpace(const DestinationColorSpace& newColorSpace);
WEBCORE_EXPORT String toDataURL(const String& mimeType, std::optional<double> quality = std::nullopt, PreserveResolution = PreserveResolution::No) const;
WEBCORE_EXPORT Vector<uint8_t> toData(const String& mimeType, std::optional<double> quality = std::nullopt, PreserveResolution = PreserveResolution::No) const;
WEBCORE_EXPORT static String toDataURL(Ref<ImageBuffer> source, const String& mimeType, std::optional<double> quality = std::nullopt, PreserveResolution = PreserveResolution::No);
WEBCORE_EXPORT static Vector<uint8_t> toData(Ref<ImageBuffer> source, const String& mimeType, std::optional<double> quality = std::nullopt, PreserveResolution = PreserveResolution::No);
WEBCORE_EXPORT virtual RefPtr<PixelBuffer> getPixelBuffer(const PixelBufferFormat& outputFormat, const IntRect& srcRect, const ImageBufferAllocator& = ImageBufferAllocator()) const;
WEBCORE_EXPORT virtual void putPixelBuffer(const PixelBuffer&, const IntRect& srcRect, const IntPoint& destPoint = { }, AlphaPremultiplication destFormat = AlphaPremultiplication::Premultiplied);
PlatformLayer* platformLayer() const;
bool copyToPlatformTexture(GraphicsContextGL&, GCGLenum target, PlatformGLObject destinationTexture, GCGLenum internalformat, bool premultiplyAlpha, bool flipY) const;
WEBCORE_EXPORT bool isInUse() const;
WEBCORE_EXPORT void releaseGraphicsContext();
WEBCORE_EXPORT bool setVolatile();
WEBCORE_EXPORT SetNonVolatileResult setNonVolatile();
WEBCORE_EXPORT VolatilityState volatilityState() const;
WEBCORE_EXPORT void setVolatilityState(VolatilityState);
WEBCORE_EXPORT virtual std::unique_ptr<ThreadSafeImageBufferFlusher> createFlusher();
// This value increments when the ImageBuffer gets a new backend, which can happen if, for example, the GPU Process exits.
WEBCORE_EXPORT unsigned backendGeneration() const;
WEBCORE_EXPORT virtual String debugDescription() const;
protected:
WEBCORE_EXPORT ImageBuffer(const ImageBufferBackend::Parameters&, const ImageBufferBackend::Info&, std::unique_ptr<ImageBufferBackend>&& = nullptr, RenderingResourceIdentifier = RenderingResourceIdentifier::generate());
WEBCORE_EXPORT virtual RefPtr<ImageBuffer> sinkIntoBufferForDifferentThread();
WEBCORE_EXPORT virtual std::unique_ptr<SerializedImageBuffer> sinkIntoSerializedImageBuffer();
WEBCORE_EXPORT void setBackend(std::unique_ptr<ImageBufferBackend>&&);
ImageBufferBackend::Parameters m_parameters;
ImageBufferBackend::Info m_backendInfo;
std::unique_ptr<ImageBufferBackend> m_backend;
RenderingResourceIdentifier m_renderingResourceIdentifier;
unsigned m_backendGeneration { 0 };
};
class SerializedImageBuffer {
WTF_MAKE_NONCOPYABLE(SerializedImageBuffer);
WTF_MAKE_FAST_ALLOCATED;
public:
SerializedImageBuffer() = default;
virtual ~SerializedImageBuffer() = default;
virtual size_t memoryCost() = 0;
WEBCORE_EXPORT static RefPtr<ImageBuffer> sinkIntoImageBuffer(std::unique_ptr<SerializedImageBuffer>);
virtual bool isRemoteSerializedImageBufferProxy() const { return false; }
protected:
virtual RefPtr<ImageBuffer> sinkIntoImageBuffer() = 0;
};
inline OptionSet<ImageBufferOptions> bufferOptionsForRendingMode(RenderingMode renderingMode)
{
if (renderingMode == RenderingMode::Accelerated)
return { ImageBufferOptions::Accelerated };
return { };
}
WEBCORE_EXPORT TextStream& operator<<(TextStream&, const ImageBuffer&);
} // namespace WebCore
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