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/*
* Copyright (C) 2022 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ControlPart.h"
#include "ControlFactory.h"
#include "FloatRoundedRect.h"
#include "GraphicsContext.h"
namespace WebCore {
ControlPart::ControlPart(StyleAppearance type)
: m_type(type)
{
}
ControlFactory& ControlPart::controlFactory() const
{
return m_controlFactory ? *m_controlFactory : ControlFactory::sharedControlFactory();
}
PlatformControl* ControlPart::platformControl() const
{
if (!m_platformControl)
m_platformControl = const_cast<ControlPart&>(*this).createPlatformControl();
return m_platformControl.get();
}
FloatSize ControlPart::sizeForBounds(const FloatRect& bounds, const ControlStyle& style)
{
auto platformControl = this->platformControl();
if (!platformControl)
return bounds.size();
platformControl->updateCellStates(bounds, style);
return platformControl->sizeForBounds(bounds);
}
FloatRect ControlPart::rectForBounds(const FloatRect& bounds, const ControlStyle& style)
{
auto platformControl = this->platformControl();
if (!platformControl)
return bounds;
platformControl->updateCellStates(bounds, style);
return platformControl->rectForBounds(bounds, style);
}
void ControlPart::draw(GraphicsContext& context, const FloatRoundedRect& borderRect, float deviceScaleFactor, const ControlStyle& style) const
{
auto platformControl = this->platformControl();
if (!platformControl)
return;
// It's important to get the clip from the context, because it may be significantly
// smaller than the layer bounds (e.g. tiled layers)
platformControl->setFocusRingClipRect(context.clipBounds());
platformControl->updateCellStates(borderRect.rect(), style);
platformControl->draw(context, borderRect, deviceScaleFactor, style);
platformControl->setFocusRingClipRect({ });
}
} // namespace WebCore
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