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/*
* Copyright (c) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "ASTBuilder.h"
#include "ASTDirective.h"
#include "ASTFunction.h"
#include "ASTIdentityExpression.h"
#include "ASTStructure.h"
#include "ASTVariable.h"
#include "TypeStore.h"
#include "WGSL.h"
#include <wtf/text/StringHash.h>
#include <wtf/text/WTFString.h>
namespace WGSL {
class ShaderModule {
WTF_MAKE_FAST_ALLOCATED;
public:
explicit ShaderModule(const String& source)
: ShaderModule(source, { })
{ }
ShaderModule(const String& source, const Configuration& configuration)
: m_source(source)
, m_configuration(configuration)
{ }
const String& source() const { return m_source; }
const Configuration& configuration() const { return m_configuration; }
AST::Directive::List& directives() { return m_directives; }
AST::Function::List& functions() { return m_functions; }
AST::Structure::List& structures() { return m_structures; }
AST::Variable::List& variables() { return m_variables; }
TypeStore& types() { return m_types; }
AST::Builder& astBuilder() { return m_astBuilder; }
bool usesExternalTextures() const { return m_usesExternalTextures; }
void setUsesExternalTextures() { m_usesExternalTextures = true; }
void clearUsesExternalTextures() { m_usesExternalTextures = false; }
bool usesPackArray() const { return m_usesPackArray; }
void setUsesPackArray() { m_usesPackArray = true; }
void clearUsesPackArray() { m_usesPackArray = false; }
bool usesUnpackArray() const { return m_usesUnpackArray; }
void setUsesUnpackArray() { m_usesUnpackArray = true; }
void clearUsesUnpackArray() { m_usesUnpackArray = false; }
template<typename T>
std::enable_if_t<std::is_base_of_v<AST::Node, T>, void> replace(T* current, T&& replacement)
{
RELEASE_ASSERT(current->kind() == replacement.kind());
std::swap(*current, replacement);
m_replacements.append([current, replacement = WTFMove(replacement)]() mutable {
std::exchange(*current, WTFMove(replacement));
});
}
template<typename T>
std::enable_if_t<std::is_fundamental_v<T> || std::is_enum_v<T>, void> replace(T* current, T&& replacement)
{
std::swap(*current, replacement);
m_replacements.append([current, replacement = WTFMove(replacement)]() mutable {
std::exchange(*current, WTFMove(replacement));
});
}
template<typename CurrentType, typename ReplacementType>
std::enable_if_t<sizeof(CurrentType) < sizeof(ReplacementType), void> replace(CurrentType& current, ReplacementType& replacement)
{
m_replacements.append([¤t, currentCopy = current]() mutable {
bitwise_cast<AST::IdentityExpression*>(¤t)->~IdentityExpression();
new (¤t) CurrentType(WTFMove(currentCopy));
});
current.~CurrentType();
new (¤t) AST::IdentityExpression(replacement.span(), replacement);
}
template<typename CurrentType, typename ReplacementType>
std::enable_if_t<sizeof(CurrentType) >= sizeof(ReplacementType), void> replace(CurrentType& current, ReplacementType& replacement)
{
m_replacements.append([¤t, currentCopy = current]() mutable {
bitwise_cast<ReplacementType*>(¤t)->~ReplacementType();
new (bitwise_cast<void*>(¤t)) CurrentType(WTFMove(currentCopy));
});
current.~CurrentType();
new (bitwise_cast<void*>(¤t)) ReplacementType(replacement);
}
template<typename T, size_t size>
T takeLast(const Vector<T, size>& constVector)
{
auto& vector = const_cast<Vector<T, size>&>(constVector);
auto last = vector.takeLast();
m_replacements.append([&vector, last]() mutable {
vector.append(WTFMove(last));
});
return last;
}
template<typename T, typename U, size_t size>
void append(const Vector<U, size>& constVector, T&& value)
{
auto& vector = const_cast<Vector<U, size>&>(constVector);
vector.append(std::forward<T>(value));
m_replacements.append([&vector]() {
vector.takeLast();
});
}
template<typename T, size_t size>
void insert(const Vector<T, size>& constVector, size_t position, T&& value)
{
auto& vector = const_cast<Vector<T, size>&>(constVector);
vector.insert(position, std::forward<T>(value));
m_replacements.append([&vector, position]() {
vector.remove(position);
});
}
void revertReplacements()
{
for (int i = m_replacements.size() - 1; i >= 0; --i)
m_replacements[i]();
m_replacements.clear();
}
class Compilation {
public:
Compilation(ShaderModule& shaderModule)
: m_shaderModule(shaderModule)
, m_builderState(shaderModule.astBuilder().saveCurrentState())
{
}
~Compilation()
{
m_shaderModule.revertReplacements();
m_shaderModule.astBuilder().restore(WTFMove(m_builderState));
}
private:
ShaderModule& m_shaderModule;
AST::Builder::State m_builderState;
};
private:
String m_source;
bool m_usesExternalTextures { false };
bool m_usesPackArray { false };
bool m_usesUnpackArray { false };
Configuration m_configuration;
AST::Directive::List m_directives;
AST::Function::List m_functions;
AST::Structure::List m_structures;
AST::Variable::List m_variables;
TypeStore m_types;
AST::Builder m_astBuilder;
Vector<std::function<void()>> m_replacements;
};
} // namespace WGSL
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