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# Copyright (C) 2019-2023 Apple Inc. All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#if ENABLE(GPU_PROCESS)
messages -> GPUConnectionToWebProcess WantsDispatchMessage {
void CreateRenderingBackend(struct WebKit::RemoteRenderingBackendCreationParameters creationParameters, IPC::StreamServerConnection::Handle connectionHandle) AllowedWhenWaitingForSyncReply
void ReleaseRenderingBackend(WebKit::RenderingBackendIdentifier renderingBackendIdentifier) AllowedWhenWaitingForSyncReply
void ReleaseSerializedImageBuffer(WebCore::RenderingResourceIdentifier imageBuffer)
#if ENABLE(WEBGL)
void CreateGraphicsContextGL(struct WebCore::GraphicsContextGLAttributes attributes, WebKit::GraphicsContextGLIdentifier graphicsContextGLIdentifier, WebKit::RenderingBackendIdentifier renderingBackendIdentifier, IPC::StreamServerConnection::Handle serverConnection) AllowedWhenWaitingForSyncReply
void ReleaseGraphicsContextGL(WebKit::GraphicsContextGLIdentifier graphicsContextGLIdentifier) AllowedWhenWaitingForSyncReply
#endif
void CreateRemoteGPU(WebKit::WebGPUIdentifier identifier, WebKit::RenderingBackendIdentifier renderingBackendIdentifier, IPC::StreamServerConnection::Handle serverConnection) AllowedWhenWaitingForSyncReply
void ReleaseRemoteGPU(WebKit::WebGPUIdentifier identifier) AllowedWhenWaitingForSyncReply
void ClearNowPlayingInfo()
void SetNowPlayingInfo(struct WebCore::NowPlayingInfo nowPlayingInfo)
#if USE(AUDIO_SESSION)
EnsureAudioSession() -> (struct WebKit::RemoteAudioSessionConfiguration configuration) Synchronous
#endif
#if PLATFORM(IOS_FAMILY)
EnsureMediaSessionHelper()
#endif
#if ENABLE(VP9)
EnableVP9Decoders(bool shouldEnableVP8Decoder, bool shouldEnableVP9Decoder, bool shouldEnableVP9SWDecoder)
#endif
#if HAVE(VISIBILITY_PROPAGATION_VIEW)
CreateVisibilityPropagationContextForPage(WebKit::WebPageProxyIdentifier pageProxyID, WebCore::PageIdentifier pageID, bool canShowWhileLocked);
DestroyVisibilityPropagationContextForPage(WebKit::WebPageProxyIdentifier pageProxyID, WebCore::PageIdentifier pageID);
#endif
SetMediaOverridesForTesting(struct WebKit::MediaOverridesForTesting configuration)
CreateAudioHardwareListener(WebKit::RemoteAudioHardwareListenerIdentifier identifier)
ReleaseAudioHardwareListener(WebKit::RemoteAudioHardwareListenerIdentifier identifier)
CreateRemoteCommandListener(WebKit::RemoteRemoteCommandListenerIdentifier identifier)
ReleaseRemoteCommandListener(WebKit::RemoteRemoteCommandListenerIdentifier identifier)
ConfigureLoggingChannel(String channelName, enum:uint8_t WTFLogChannelState state, enum:uint8_t WTFLogLevel level)
#if USE(GRAPHICS_LAYER_WC)
CreateWCLayerTreeHost(WebKit::WCLayerTreeHostIdentifier identifier, uint64_t nativeWindow, bool usesOffscreenRendering) AllowedWhenWaitingForSyncReply
ReleaseWCLayerTreeHost(WebKit::WCLayerTreeHostIdentifier identifier) AllowedWhenWaitingForSyncReply
#endif
#if ENABLE(MEDIA_SOURCE)
EnableMockMediaSource();
#endif
}
#endif // ENABLE(GPU_PROCESS)
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