1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88
|
/*
* Copyright (C) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS)
#include "StreamMessageReceiver.h"
#include "WebGPUIdentifier.h"
#include <wtf/Ref.h>
#include <wtf/text/WTFString.h>
namespace WebCore::WebGPU {
class ComputePipeline;
}
namespace IPC {
class StreamServerConnection;
}
namespace WebKit {
namespace WebGPU {
class ObjectHeap;
}
class RemoteComputePipeline final : public IPC::StreamMessageReceiver {
WTF_MAKE_FAST_ALLOCATED;
public:
static Ref<RemoteComputePipeline> create(WebCore::WebGPU::ComputePipeline& computePipeline, WebGPU::ObjectHeap& objectHeap, Ref<IPC::StreamServerConnection>&& streamConnection, WebGPUIdentifier identifier)
{
return adoptRef(*new RemoteComputePipeline(computePipeline, objectHeap, WTFMove(streamConnection), identifier));
}
virtual ~RemoteComputePipeline();
void stopListeningForIPC();
private:
friend class WebGPU::ObjectHeap;
RemoteComputePipeline(WebCore::WebGPU::ComputePipeline&, WebGPU::ObjectHeap&, Ref<IPC::StreamServerConnection>&&, WebGPUIdentifier);
RemoteComputePipeline(const RemoteComputePipeline&) = delete;
RemoteComputePipeline(RemoteComputePipeline&&) = delete;
RemoteComputePipeline& operator=(const RemoteComputePipeline&) = delete;
RemoteComputePipeline& operator=(RemoteComputePipeline&&) = delete;
WebCore::WebGPU::ComputePipeline& backing() { return m_backing; }
void didReceiveStreamMessage(IPC::StreamServerConnection&, IPC::Decoder&) final;
void getBindGroupLayout(uint32_t index, WebGPUIdentifier);
void setLabel(String&&);
void destruct();
Ref<WebCore::WebGPU::ComputePipeline> m_backing;
WebGPU::ObjectHeap& m_objectHeap;
Ref<IPC::StreamServerConnection> m_streamConnection;
WebGPUIdentifier m_identifier;
};
} // namespace WebKit
#endif // ENABLE(GPU_PROCESS)
|