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/* Copyright (C) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#if ENABLE(GPU_PROCESS)
messages -> RemoteRenderPassEncoder NotRefCounted Stream {
void Destruct()
void SetPipeline(WebKit::WebGPUIdentifier identifier)
void SetIndexBuffer(WebKit::WebGPUIdentifier identifier, WebCore::WebGPU::IndexFormat indexFormat, std::optional<WebCore::WebGPU::Size64> offset, std::optional<WebCore::WebGPU::Size64> size)
void SetVertexBuffer(WebCore::WebGPU::Index32 slot, WebKit::WebGPUIdentifier identifier, std::optional<WebCore::WebGPU::Size64> offset, std::optional<WebCore::WebGPU::Size64> size)
void Draw(WebCore::WebGPU::Size32 vertexCount, std::optional<WebCore::WebGPU::Size32> instanceCount, std::optional<WebCore::WebGPU::Size32> firstVertex, std::optional<WebCore::WebGPU::Size32> firstInstance)
void DrawIndexed(WebCore::WebGPU::Size32 indexCount, std::optional<WebCore::WebGPU::Size32> instanceCount, std::optional<WebCore::WebGPU::Size32> firstIndex, std::optional<WebCore::WebGPU::SignedOffset32> baseVertex, std::optional<WebCore::WebGPU::Size32> firstInstance)
void DrawIndirect(WebKit::WebGPUIdentifier indirectBuffer, WebCore::WebGPU::Size64 indirectOffset)
void DrawIndexedIndirect(WebKit::WebGPUIdentifier indirectBuffer, WebCore::WebGPU::Size64 indirectOffset)
void SetBindGroup(WebCore::WebGPU::Index32 index, WebKit::WebGPUIdentifier identifier, std::optional<Vector<WebCore::WebGPU::BufferDynamicOffset>> dynamicOffsets)
void PushDebugGroup(String groupLabel)
void PopDebugGroup()
void InsertDebugMarker(String markerLabel)
void SetViewport(float x, float y, float width, float height, float minDepth, float maxDepth)
void SetScissorRect(WebCore::WebGPU::IntegerCoordinate x, WebCore::WebGPU::IntegerCoordinate y, WebCore::WebGPU::IntegerCoordinate width, WebCore::WebGPU::IntegerCoordinate height)
void SetBlendConstant(WebKit::WebGPU::Color color)
void SetStencilReference(WebCore::WebGPU::StencilValue stencilValue)
void BeginOcclusionQuery(WebCore::WebGPU::Size32 queryIndex)
void EndOcclusionQuery()
void ExecuteBundles(Vector<WebKit::WebGPUIdentifier> bundles)
void End()
void SetLabel(String label)
}
#endif
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