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/*
* Copyright (C) 2020-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "RemoteGraphicsContextGLProxy.h"
#if ENABLE(GPU_PROCESS) && ENABLE(WEBGL)
#include "GPUConnectionToWebProcess.h"
#include "GPUProcessConnection.h"
#include "RemoteGraphicsContextGLInitializationState.h"
#include "RemoteGraphicsContextGLMessages.h"
#include "RemoteGraphicsContextGLProxyMessages.h"
#include "RemoteRenderingBackendProxy.h"
#include "RemoteVideoFrameObjectHeapProxy.h"
#include "WebProcess.h"
#include <WebCore/BitmapImage.h>
#include <WebCore/GCGLSpan.h>
#include <WebCore/ImageBuffer.h>
#include <WebCore/PixelBufferConversion.h>
#include <wtf/StdLibExtras.h>
#if ENABLE(VIDEO)
#include "RemoteVideoFrameObjectHeapProxy.h"
#include "RemoteVideoFrameProxy.h"
#include <WebCore/MediaPlayer.h>
#endif
namespace WebKit {
using namespace WebCore;
namespace {
template<typename... Types, typename... SpanTupleTypes, size_t... Indices>
IPC::ArrayReferenceTuple<Types...> toArrayReferenceTuple(const GCGLSpanTuple<SpanTupleTypes...>& spanTuple, std::index_sequence<Indices...>)
{
return IPC::ArrayReferenceTuple<Types...> {
reinterpret_cast<const std::tuple_element_t<Indices, std::tuple<Types...>>*>(spanTuple.template data<Indices>())...,
spanTuple.bufSize };
}
template<typename... Types, typename... SpanTupleTypes>
IPC::ArrayReferenceTuple<Types...> toArrayReferenceTuple(const GCGLSpanTuple<SpanTupleTypes...>& spanTuple)
{
static_assert(sizeof...(Types) == sizeof...(SpanTupleTypes));
return toArrayReferenceTuple<Types...>(spanTuple, std::index_sequence_for<Types...> { });
}
}
RefPtr<RemoteGraphicsContextGLProxy> RemoteGraphicsContextGLProxy::create(IPC::Connection& connection, const WebCore::GraphicsContextGLAttributes& attributes, RemoteRenderingBackendProxy& renderingBackend
#if ENABLE(VIDEO)
, Ref<RemoteVideoFrameObjectHeapProxy>&& videoFrameObjectHeapProxy
#endif
)
{
constexpr unsigned defaultConnectionBufferSizeLog2 = 21;
unsigned connectionBufferSizeLog2 = defaultConnectionBufferSizeLog2;
if (attributes.remoteIPCBufferSizeLog2ForTesting)
connectionBufferSizeLog2 = attributes.remoteIPCBufferSizeLog2ForTesting;
auto [clientConnection, serverConnectionHandle] = IPC::StreamClientConnection::create(connectionBufferSizeLog2);
if (!clientConnection)
return nullptr;
auto instance = platformCreate(connection, clientConnection.releaseNonNull(), attributes
#if ENABLE(VIDEO)
, WTFMove(videoFrameObjectHeapProxy)
#endif
);
instance->initializeIPC(WTFMove(serverConnectionHandle), renderingBackend);
return instance;
}
RemoteGraphicsContextGLProxy::RemoteGraphicsContextGLProxy(IPC::Connection& connection, RefPtr<IPC::StreamClientConnection> streamConnection, const GraphicsContextGLAttributes& attributes
#if ENABLE(VIDEO)
, Ref<RemoteVideoFrameObjectHeapProxy>&& videoFrameObjectHeapProxy
#endif
)
: GraphicsContextGL(attributes)
, m_connection(&connection) // NOLINT
, m_streamConnection(WTFMove(streamConnection)) // NOLINT
#if ENABLE(VIDEO)
, m_videoFrameObjectHeapProxy(WTFMove(videoFrameObjectHeapProxy))
#endif
{
}
void RemoteGraphicsContextGLProxy::initializeIPC(IPC::StreamServerConnection::Handle&& serverConnectionHandle, RemoteRenderingBackendProxy& renderingBackend)
{
m_connection->send(Messages::GPUConnectionToWebProcess::CreateGraphicsContextGL(contextAttributes(), m_graphicsContextGLIdentifier, renderingBackend.ensureBackendCreated(), WTFMove(serverConnectionHandle)), 0, IPC::SendOption::DispatchMessageEvenWhenWaitingForSyncReply);
m_streamConnection->open(*this, renderingBackend.dispatcher());
// TODO: We must wait until initialized, because at the moment we cannot receive IPC messages
// during wait while in synchronous stream send. Should be fixed as part of https://bugs.webkit.org/show_bug.cgi?id=217211.
waitUntilInitialized();
}
RemoteGraphicsContextGLProxy::~RemoteGraphicsContextGLProxy()
{
disconnectGpuProcessIfNeeded();
}
void RemoteGraphicsContextGLProxy::setContextVisibility(bool)
{
notImplemented();
}
void RemoteGraphicsContextGLProxy::markContextChanged()
{
// FIXME: The caller should track this state.
if (m_layerComposited) {
GraphicsContextGL::markContextChanged();
if (isContextLost())
return;
auto sendResult = send(Messages::RemoteGraphicsContextGL::MarkContextChanged());
if (sendResult != IPC::Error::NoError)
markContextLost();
}
}
bool RemoteGraphicsContextGLProxy::supportsExtension(const String& name)
{
waitUntilInitialized();
return m_availableExtensions.contains(name) || m_requestableExtensions.contains(name);
}
void RemoteGraphicsContextGLProxy::ensureExtensionEnabled(const String& name)
{
waitUntilInitialized();
if (m_requestableExtensions.contains(name) && !m_enabledExtensions.contains(name)) {
m_enabledExtensions.add(name);
if (isContextLost())
return;
auto sendResult = send(Messages::RemoteGraphicsContextGL::EnsureExtensionEnabled(name));
if (sendResult != IPC::Error::NoError)
markContextLost();
}
}
bool RemoteGraphicsContextGLProxy::isExtensionEnabled(const String& name)
{
waitUntilInitialized();
return m_availableExtensions.contains(name) || m_enabledExtensions.contains(name);
}
void RemoteGraphicsContextGLProxy::initialize(const RemoteGraphicsContextGLInitializationState& initializationState)
{
for (auto extension : StringView(initializationState.availableExtensions).split(' '))
m_availableExtensions.add(extension.toString());
for (auto extension : StringView(initializationState.requestableExtensions).split(' '))
m_requestableExtensions.add(extension.toString());
m_externalImageTarget = initializationState.externalImageTarget;
m_externalImageBindingQuery = initializationState.externalImageBindingQuery;
}
std::optional<GraphicsContextGL::EGLImageAttachResult> RemoteGraphicsContextGLProxy::createAndBindEGLImage(GCGLenum, GraphicsContextGL::EGLImageSource)
{
notImplemented();
return { };
}
GCEGLSync RemoteGraphicsContextGLProxy::createEGLSync(ExternalEGLSyncEvent)
{
notImplemented();
return { };
}
std::tuple<GCGLenum, GCGLenum> RemoteGraphicsContextGLProxy::externalImageTextureBindingPoint()
{
if (isContextLost())
return std::make_tuple(0, 0);
return std::make_tuple(m_externalImageTarget, m_externalImageBindingQuery);
}
void RemoteGraphicsContextGLProxy::reshape(int width, int height)
{
if (isContextLost())
return;
m_currentWidth = width;
m_currentHeight = height;
auto sendResult = send(Messages::RemoteGraphicsContextGL::Reshape(width, height));
if (sendResult != IPC::Error::NoError)
markContextLost();
}
void RemoteGraphicsContextGLProxy::paintRenderingResultsToCanvas(ImageBuffer& buffer)
{
if (isContextLost())
return;
// FIXME: the buffer is "relatively empty" always, but for consistency, we need to ensure
// no pending operations are targeted for the `buffer`.
buffer.flushDrawingContext();
// FIXME: We cannot synchronize so that we would know no pending operations are using the `buffer`.
// FIXME: Currently RemoteImageBufferProxy::getPixelBuffer et al do not wait for the flushes of the images
// inside the display lists. Rather, it assumes that processing its sequence (e.g. the display list) will equal to read flush being
// fulfilled. For below, we cannot create a new flush id since we go through different sequence (RemoteGraphicsContextGL sequence)
// FIXME: Maybe implement IPC::Fence or something similar.
auto sendResult = sendSync(Messages::RemoteGraphicsContextGL::PaintRenderingResultsToCanvas(buffer.renderingResourceIdentifier()));
if (!sendResult.succeeded()) {
markContextLost();
return;
}
}
void RemoteGraphicsContextGLProxy::paintCompositedResultsToCanvas(ImageBuffer& buffer)
{
if (isContextLost())
return;
buffer.flushDrawingContext();
auto sendResult = sendSync(Messages::RemoteGraphicsContextGL::PaintCompositedResultsToCanvas(buffer.renderingResourceIdentifier()));
if (!sendResult.succeeded()) {
markContextLost();
return;
}
}
#if ENABLE(MEDIA_STREAM) || ENABLE(WEB_CODECS)
RefPtr<WebCore::VideoFrame> RemoteGraphicsContextGLProxy::paintCompositedResultsToVideoFrame()
{
ASSERT(isMainRunLoop());
if (isContextLost())
return nullptr;
auto sendResult = sendSync(Messages::RemoteGraphicsContextGL::PaintCompositedResultsToVideoFrame());
if (!sendResult.succeeded()) {
markContextLost();
return nullptr;
}
auto [result] = sendResult.takeReply();
if (!result)
return nullptr;
return RemoteVideoFrameProxy::create(WebProcess::singleton().ensureGPUProcessConnection().connection(), WebProcess::singleton().ensureGPUProcessConnection().videoFrameObjectHeapProxy(), WTFMove(*result));
}
#endif
#if ENABLE(VIDEO)
bool RemoteGraphicsContextGLProxy::copyTextureFromMedia(MediaPlayer& mediaPlayer, PlatformGLObject texture, GCGLenum target, GCGLint level, GCGLenum internalFormat, GCGLenum format, GCGLenum type, bool premultiplyAlpha, bool flipY)
{
auto videoFrame = mediaPlayer.videoFrameForCurrentTime();
if (!videoFrame)
return false;
return copyTextureFromVideoFrame(*videoFrame, texture, target, level, internalFormat, format, type, premultiplyAlpha, flipY);
}
bool RemoteGraphicsContextGLProxy::copyTextureFromVideoFrame(WebCore::VideoFrame& videoFrame, PlatformGLObject texture, GCGLenum target, GCGLint level, GCGLenum internalFormat, GCGLenum format, GCGLenum type, bool premultiplyAlpha, bool flipY)
{
#if PLATFORM(COCOA)
if (isContextLost())
return false;
auto sharedVideoFrame = m_sharedVideoFrameWriter.write(videoFrame, [this](auto& semaphore) {
auto sendResult = send(Messages::RemoteGraphicsContextGL::SetSharedVideoFrameSemaphore { semaphore });
if (sendResult != IPC::Error::NoError)
markContextLost();
}, [this](auto&& handle) {
auto sendResult = send(Messages::RemoteGraphicsContextGL::SetSharedVideoFrameMemory { WTFMove(handle) });
if (sendResult != IPC::Error::NoError)
markContextLost();
});
if (!sharedVideoFrame || isContextLost())
return false;
auto sendResult = sendSync(Messages::RemoteGraphicsContextGL::CopyTextureFromVideoFrame(WTFMove(*sharedVideoFrame), texture, target, level, internalFormat, format, type, premultiplyAlpha, flipY));
if (!sendResult.succeeded()) {
markContextLost();
return false;
}
auto [result] = sendResult.takeReply();
return result;
#else
return false;
#endif
}
RefPtr<Image> RemoteGraphicsContextGLProxy::videoFrameToImage(WebCore::VideoFrame& frame)
{
if (isContextLost())
return { };
RefPtr<NativeImage> nativeImage;
#if PLATFORM(COCOA)
callOnMainRunLoopAndWait([&] {
nativeImage = m_videoFrameObjectHeapProxy->getNativeImage(frame);
});
#endif
return BitmapImage::create(WTFMove(nativeImage));
}
#endif
GCGLErrorCodeSet RemoteGraphicsContextGLProxy::getErrors()
{
if (!isContextLost()) {
auto sendResult = sendSync(Messages::RemoteGraphicsContextGL::GetErrors());
if (!sendResult.succeeded())
markContextLost();
auto [returnValue] = sendResult.takeReplyOr(GCGLErrorCodeSet { });
return returnValue;
}
return { };
}
void RemoteGraphicsContextGLProxy::simulateEventForTesting(SimulatedEventForTesting event)
{
if (!isContextLost()) {
auto sendResult = send(Messages::RemoteGraphicsContextGL::SimulateEventForTesting(event));
if (sendResult != IPC::Error::NoError)
markContextLost();
}
}
void RemoteGraphicsContextGLProxy::readPixels(IntRect rect, GCGLenum format, GCGLenum type, std::span<uint8_t> dataStore, GCGLint alignment, GCGLint rowLength)
{
if (isContextLost())
return;
// The structure of `dataStore` is defined by rect, format, type, alignment, rowLength.
// We know that `rect.position() < { 0, 0 }` is out of bounds, and thus should not be touched.
// ANGLE will return which of the pixels > 0 are out of bounds, and thus should not be touched.
// Alignment, rowLength - width should not be touched.
// Each `dataStore` row is [oob1*][image][oob2*][remaining rowLength*][alignment*] == dataStoreRowBytes.
// GPUP reply row is [image][oob2*].
// The calculations here are all non-overflowing, as the caller has validated that.
unsigned bytesPerGroup = computeBytesPerGroup(format, type);
unsigned dataStoreWidth = rowLength > 0 ? rowLength : rect.width();
unsigned dataStoreRowBytes = roundUpToMultipleOf(alignment, dataStoreWidth * bytesPerGroup);
IntSize bottomLeftOutOfBounds;
if (rect.x() < 0) {
bottomLeftOutOfBounds.setWidth(-rect.x());
rect.shiftXEdgeTo(0);
}
if (rect.y() < 0) {
bottomLeftOutOfBounds.setHeight(-rect.y());
rect.shiftYEdgeTo(0);
}
unsigned replyRowBytes = rect.width() * bytesPerGroup;
unsigned replyImageBytes = rect.height() * replyRowBytes;
if (!rect.isEmpty() && !bottomLeftOutOfBounds.isZero()) {
// Will not overflow, because rect.size() * { dataStoreRowBytes, bytesPerGroup } is validated and it will fit to the uint32_t.
// bottomLeftOutOfBounds must be smaller than rect.size() in case adjusted rect is non-empty.
unsigned skipRowBytes = bottomLeftOutOfBounds.width() * bytesPerGroup;
dataStore = dataStore.subspan(dataStoreRowBytes * bottomLeftOutOfBounds.height() + skipRowBytes);
}
static constexpr size_t readPixelsInlineSizeLimit = 64 * KB; // NOTE: when changing, change the value in RemoteGraphicsContextGL too.
auto copyToData = [&](std::span<const uint8_t> replyData, IntSize readArea) {
if (readArea.isEmpty())
return;
unsigned copyRowBytes = readArea.width() * bytesPerGroup;
copyRows(replyRowBytes, replyData, dataStoreRowBytes, dataStore, readArea.height(), copyRowBytes);
};
if (replyImageBytes > readPixelsInlineSizeLimit) {
RefPtr<SharedMemory> replyBuffer = SharedMemory::allocate(replyImageBytes);
if (!replyBuffer)
goto inlineCase;
auto handle = replyBuffer->createHandle(SharedMemory::Protection::ReadWrite);
if (!handle || handle->isNull())
goto inlineCase;
auto sendResult = sendSync(Messages::RemoteGraphicsContextGL::ReadPixelsSharedMemory(rect, format, type, WTFMove(*handle)));
if (!sendResult.succeeded()) {
markContextLost();
return;
}
auto [readArea] = sendResult.takeReply();
if (!readArea)
return;
std::span<const uint8_t> replyData { reinterpret_cast<uint8_t*>(replyBuffer->data()), replyBuffer->size() };
copyToData(replyData, *readArea);
return;
}
inlineCase:
auto sendResult = sendSync(Messages::RemoteGraphicsContextGL::ReadPixelsInline(rect, format, type));
if (!sendResult.succeeded()) {
markContextLost();
return;
}
auto [readArea, inlineReply] = sendResult.takeReply();
if (!readArea)
return;
copyToData(inlineReply, *readArea);
}
void RemoteGraphicsContextGLProxy::multiDrawArraysANGLE(GCGLenum mode, GCGLSpanTuple<const GCGLint, const GCGLsizei> firstsAndCounts)
{
if (!isContextLost()) {
auto sendResult = send(Messages::RemoteGraphicsContextGL::MultiDrawArraysANGLE(mode, toArrayReferenceTuple<int32_t, int32_t>(firstsAndCounts)));
if (sendResult != IPC::Error::NoError)
markContextLost();
}
}
void RemoteGraphicsContextGLProxy::multiDrawArraysInstancedANGLE(GCGLenum mode, GCGLSpanTuple<const GCGLint, const GCGLsizei, const GCGLsizei> firstsCountsAndInstanceCounts)
{
if (!isContextLost()) {
auto sendResult = send(Messages::RemoteGraphicsContextGL::MultiDrawArraysInstancedANGLE(mode, toArrayReferenceTuple<int32_t, int32_t, int32_t>(firstsCountsAndInstanceCounts)));
if (sendResult != IPC::Error::NoError)
markContextLost();
}
}
void RemoteGraphicsContextGLProxy::multiDrawElementsANGLE(GCGLenum mode, GCGLSpanTuple<const GCGLsizei, const GCGLsizei> countsAndOffsets, GCGLenum type)
{
if (!isContextLost()) {
auto sendResult = send(Messages::RemoteGraphicsContextGL::MultiDrawElementsANGLE(mode, toArrayReferenceTuple<int32_t, int32_t>(countsAndOffsets), type));
if (sendResult != IPC::Error::NoError)
markContextLost();
}
}
void RemoteGraphicsContextGLProxy::multiDrawElementsInstancedANGLE(GCGLenum mode, GCGLSpanTuple<const GCGLsizei, const GCGLsizei, const GCGLsizei> countsOffsetsAndInstanceCounts, GCGLenum type)
{
if (!isContextLost()) {
auto sendResult = send(Messages::RemoteGraphicsContextGL::MultiDrawElementsInstancedANGLE(mode, toArrayReferenceTuple<int32_t, int32_t, int32_t>(countsOffsetsAndInstanceCounts), type));
if (sendResult != IPC::Error::NoError)
markContextLost();
}
}
void RemoteGraphicsContextGLProxy::multiDrawArraysInstancedBaseInstanceANGLE(GCGLenum mode, GCGLSpanTuple<const GCGLint, const GCGLsizei, const GCGLsizei, const GCGLuint> firstsCountsInstanceCountsAndBaseInstances)
{
if (!isContextLost()) {
auto sendResult = send(Messages::RemoteGraphicsContextGL::MultiDrawArraysInstancedBaseInstanceANGLE(mode, toArrayReferenceTuple<int32_t, int32_t, int32_t, uint32_t>(firstsCountsInstanceCountsAndBaseInstances)));
if (sendResult != IPC::Error::NoError)
markContextLost();
}
}
void RemoteGraphicsContextGLProxy::multiDrawElementsInstancedBaseVertexBaseInstanceANGLE(GCGLenum mode, GCGLSpanTuple<const GCGLsizei, const GCGLsizei, const GCGLsizei, const GCGLint, const GCGLuint> countsOffsetsInstanceCountsBaseVerticesAndBaseInstances, GCGLenum type)
{
if (!isContextLost()) {
auto sendResult = send(Messages::RemoteGraphicsContextGL::MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE(mode, toArrayReferenceTuple<int32_t, int32_t, int32_t, int32_t, uint32_t>(countsOffsetsInstanceCountsBaseVerticesAndBaseInstances), type));
if (sendResult != IPC::Error::NoError)
markContextLost();
}
}
void RemoteGraphicsContextGLProxy::wasCreated(IPC::Semaphore&& wakeUpSemaphore, IPC::Semaphore&& clientWaitSemaphore, std::optional<RemoteGraphicsContextGLInitializationState>&& initializationState)
{
if (isContextLost())
return;
if (!initializationState) {
markContextLost();
return;
}
ASSERT(!m_didInitialize);
m_streamConnection->setSemaphores(WTFMove(wakeUpSemaphore), WTFMove(clientWaitSemaphore));
m_didInitialize = true;
initialize(initializationState.value());
}
void RemoteGraphicsContextGLProxy::wasLost()
{
if (isContextLost())
return;
markContextLost();
}
void RemoteGraphicsContextGLProxy::wasChanged()
{
if (isContextLost())
return;
dispatchContextChangedNotification();
}
void RemoteGraphicsContextGLProxy::markContextLost()
{
disconnectGpuProcessIfNeeded();
forceContextLost();
}
bool RemoteGraphicsContextGLProxy::handleMessageToRemovedDestination(IPC::Connection&, IPC::Decoder& decoder)
{
// Skip messages intended for already removed messageReceiverMap() destinations.
// These are business as usual. These can happen for example by:
// - The object is created and immediately destroyed, before WasCreated was handled.
// - A send to GPU process times out, we remove the object. If the GPU process delivers the message at the same
// time, it might be in the message delivery callback.
// When adding new messages to RemoteGraphicsContextGLProxy, add them to this list.
ASSERT(decoder.messageName() == Messages::RemoteGraphicsContextGLProxy::WasCreated::name()
|| decoder.messageName() == Messages::RemoteGraphicsContextGLProxy::WasLost::name()
|| decoder.messageName() == Messages::RemoteGraphicsContextGLProxy::WasChanged::name());
return true;
}
void RemoteGraphicsContextGLProxy::waitUntilInitialized()
{
if (isContextLost())
return;
if (m_didInitialize)
return;
if (m_streamConnection->waitForAndDispatchImmediately<Messages::RemoteGraphicsContextGLProxy::WasCreated>(m_graphicsContextGLIdentifier, defaultSendTimeout) == IPC::Error::NoError)
return;
markContextLost();
}
void RemoteGraphicsContextGLProxy::didClose(IPC::Connection&)
{
ASSERT(!isContextLost());
abandonGpuProcess();
markContextLost();
}
void RemoteGraphicsContextGLProxy::abandonGpuProcess()
{
m_connection = nullptr;
}
void RemoteGraphicsContextGLProxy::disconnectGpuProcessIfNeeded()
{
#if PLATFORM(COCOA)
m_sharedVideoFrameWriter.disable();
#endif
if (m_connection) {
m_streamConnection->invalidate();
m_connection->send(Messages::GPUConnectionToWebProcess::ReleaseGraphicsContextGL(m_graphicsContextGLIdentifier), 0, IPC::SendOption::DispatchMessageEvenWhenWaitingForSyncReply);
m_connection = nullptr;
}
ASSERT(isContextLost());
}
} // namespace WebKit
#endif
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