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/*
* Copyright (C) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS)
#include "RemoteDeviceProxy.h"
#include "WebGPUIdentifier.h"
#include <WebCore/WebGPUCommandEncoder.h>
namespace WebKit::WebGPU {
class ConvertToBackingContext;
class RemoteCommandEncoderProxy final : public WebCore::WebGPU::CommandEncoder {
WTF_MAKE_FAST_ALLOCATED;
public:
static Ref<RemoteCommandEncoderProxy> create(RemoteDeviceProxy& parent, ConvertToBackingContext& convertToBackingContext, WebGPUIdentifier identifier)
{
return adoptRef(*new RemoteCommandEncoderProxy(parent, convertToBackingContext, identifier));
}
virtual ~RemoteCommandEncoderProxy();
RemoteDeviceProxy& parent() { return m_parent; }
RemoteGPUProxy& root() { return m_parent->root(); }
private:
friend class DowncastConvertToBackingContext;
RemoteCommandEncoderProxy(RemoteDeviceProxy&, ConvertToBackingContext&, WebGPUIdentifier);
RemoteCommandEncoderProxy(const RemoteCommandEncoderProxy&) = delete;
RemoteCommandEncoderProxy(RemoteCommandEncoderProxy&&) = delete;
RemoteCommandEncoderProxy& operator=(const RemoteCommandEncoderProxy&) = delete;
RemoteCommandEncoderProxy& operator=(RemoteCommandEncoderProxy&&) = delete;
WebGPUIdentifier backing() const { return m_backing; }
static inline constexpr Seconds defaultSendTimeout = 30_s;
template<typename T>
WARN_UNUSED_RETURN IPC::Error send(T&& message)
{
return root().streamClientConnection().send(WTFMove(message), backing(), defaultSendTimeout);
}
template<typename T>
WARN_UNUSED_RETURN IPC::Connection::SendSyncResult<T> sendSync(T&& message)
{
return root().streamClientConnection().sendSync(WTFMove(message), backing(), defaultSendTimeout);
}
Ref<WebCore::WebGPU::RenderPassEncoder> beginRenderPass(const WebCore::WebGPU::RenderPassDescriptor&) final;
Ref<WebCore::WebGPU::ComputePassEncoder> beginComputePass(const std::optional<WebCore::WebGPU::ComputePassDescriptor>&) final;
void copyBufferToBuffer(
const WebCore::WebGPU::Buffer& source,
WebCore::WebGPU::Size64 sourceOffset,
const WebCore::WebGPU::Buffer& destination,
WebCore::WebGPU::Size64 destinationOffset,
WebCore::WebGPU::Size64) final;
void copyBufferToTexture(
const WebCore::WebGPU::ImageCopyBuffer& source,
const WebCore::WebGPU::ImageCopyTexture& destination,
const WebCore::WebGPU::Extent3D& copySize) final;
void copyTextureToBuffer(
const WebCore::WebGPU::ImageCopyTexture& source,
const WebCore::WebGPU::ImageCopyBuffer& destination,
const WebCore::WebGPU::Extent3D& copySize) final;
void copyTextureToTexture(
const WebCore::WebGPU::ImageCopyTexture& source,
const WebCore::WebGPU::ImageCopyTexture& destination,
const WebCore::WebGPU::Extent3D& copySize) final;
void clearBuffer(
const WebCore::WebGPU::Buffer&,
WebCore::WebGPU::Size64 offset = 0,
std::optional<WebCore::WebGPU::Size64> = std::nullopt) final;
void pushDebugGroup(String&& groupLabel) final;
void popDebugGroup() final;
void insertDebugMarker(String&& markerLabel) final;
void writeTimestamp(const WebCore::WebGPU::QuerySet&, WebCore::WebGPU::Size32 queryIndex) final;
void resolveQuerySet(
const WebCore::WebGPU::QuerySet&,
WebCore::WebGPU::Size32 firstQuery,
WebCore::WebGPU::Size32 queryCount,
const WebCore::WebGPU::Buffer& destination,
WebCore::WebGPU::Size64 destinationOffset) final;
Ref<WebCore::WebGPU::CommandBuffer> finish(const WebCore::WebGPU::CommandBufferDescriptor&) final;
void setLabelInternal(const String&) final;
WebGPUIdentifier m_backing;
Ref<ConvertToBackingContext> m_convertToBackingContext;
Ref<RemoteDeviceProxy> m_parent;
};
} // namespace WebKit::WebGPU
#endif // ENABLE(GPU_PROCESS)
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