1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71
|
/*
* Copyright (C) 2021-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "RemoteShaderModuleProxy.h"
#if ENABLE(GPU_PROCESS)
#include "RemoteShaderModuleMessages.h"
#include "WebGPUConvertToBackingContext.h"
#include <WebCore/WebGPUCompilationInfo.h>
#include <WebCore/WebGPUCompilationMessage.h>
namespace WebKit::WebGPU {
RemoteShaderModuleProxy::RemoteShaderModuleProxy(RemoteDeviceProxy& parent, ConvertToBackingContext& convertToBackingContext, WebGPUIdentifier identifier)
: m_backing(identifier)
, m_convertToBackingContext(convertToBackingContext)
, m_parent(parent)
{
}
RemoteShaderModuleProxy::~RemoteShaderModuleProxy()
{
auto sendResult = send(Messages::RemoteShaderModule::Destruct());
UNUSED_VARIABLE(sendResult);
}
void RemoteShaderModuleProxy::compilationInfo(CompletionHandler<void(Ref<WebCore::WebGPU::CompilationInfo>&&)>&& callback)
{
auto sendResult = sendWithAsyncReply(Messages::RemoteShaderModule::CompilationInfo(), [callback = WTFMove(callback)](auto messages) mutable {
auto backingMessages = messages.map([](CompilationMessage compilationMessage) {
return WebCore::WebGPU::CompilationMessage::create(WTFMove(compilationMessage.message), compilationMessage.type, compilationMessage.lineNum, compilationMessage.linePos, compilationMessage.offset, compilationMessage.length);
});
callback(WebCore::WebGPU::CompilationInfo::create(WTFMove(backingMessages)));
});
UNUSED_PARAM(sendResult);
}
void RemoteShaderModuleProxy::setLabelInternal(const String& label)
{
auto sendResult = send(Messages::RemoteShaderModule::SetLabel(label));
UNUSED_VARIABLE(sendResult);
}
} // namespace WebKit::WebGPU
#endif // ENABLE(GPU_PROCESS)
|