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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS) && ENABLE(MEDIA_SOURCE)
#include "GPUProcessConnection.h"
#include "MessageReceiver.h"
#include "RemoteMediaPlayerMIMETypeCache.h"
#include "RemoteMediaSourceIdentifier.h"
#include <WebCore/ContentType.h>
#include <WebCore/MediaSourcePrivate.h>
#include <WebCore/MediaSourcePrivateClient.h>
#include <WebCore/SourceBufferPrivate.h>
#include <wtf/LoggerHelper.h>
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>
namespace IPC {
class Connection;
class Decoder;
}
namespace WebKit {
class MediaPlayerPrivateRemote;
class SourceBufferPrivateRemote;
class MediaSourcePrivateRemote final
: public WebCore::MediaSourcePrivate
, public IPC::MessageReceiver
#if !RELEASE_LOG_DISABLED
, private LoggerHelper
#endif
{
public:
static Ref<MediaSourcePrivateRemote> create(GPUProcessConnection&, RemoteMediaSourceIdentifier, RemoteMediaPlayerMIMETypeCache&, const MediaPlayerPrivateRemote&, WebCore::MediaSourcePrivateClient&);
virtual ~MediaSourcePrivateRemote();
// MediaSourcePrivate overrides
AddStatus addSourceBuffer(const WebCore::ContentType&, bool webMParserEnabled, RefPtr<WebCore::SourceBufferPrivate>&) final;
void durationChanged(const MediaTime&) final;
void bufferedChanged(const WebCore::PlatformTimeRanges&) final;
void markEndOfStream(EndOfStreamStatus) final;
void unmarkEndOfStream() final;
bool isEnded() const final;
WebCore::MediaPlayer::ReadyState readyState() const final;
void setReadyState(WebCore::MediaPlayer::ReadyState) final;
void setIsSeeking(bool) final;
void waitForSeekCompleted() final;
void seekCompleted() final;
void setTimeFudgeFactor(const MediaTime&) final;
MediaTime duration() const { return m_client ? m_client->duration() : MediaTime(); }
#if !RELEASE_LOG_DISABLED
const Logger& logger() const final { return m_logger.get(); }
const void* nextSourceBufferLogIdentifier() { return childLogIdentifier(m_logIdentifier, ++m_nextSourceBufferID); }
#endif
private:
MediaSourcePrivateRemote(GPUProcessConnection&, RemoteMediaSourceIdentifier, RemoteMediaPlayerMIMETypeCache&, const MediaPlayerPrivateRemote&, WebCore::MediaSourcePrivateClient&);
void didReceiveMessage(IPC::Connection&, IPC::Decoder&) final;
void seekToTime(const MediaTime&);
void mediaSourcePrivateShuttingDown(CompletionHandler<void()>&&);
bool isGPURunning() const { return !m_shutdown && m_gpuProcessConnection.get(); }
ThreadSafeWeakPtr<GPUProcessConnection> m_gpuProcessConnection;
RemoteMediaSourceIdentifier m_identifier;
RemoteMediaPlayerMIMETypeCache& m_mimeTypeCache;
WeakPtr<MediaPlayerPrivateRemote> m_mediaPlayerPrivate;
WeakPtr<WebCore::MediaSourcePrivateClient> m_client;
Vector<RefPtr<SourceBufferPrivateRemote>> m_sourceBuffers;
bool m_ended { false };
bool m_shutdown { false };
#if !RELEASE_LOG_DISABLED
const char* logClassName() const override { return "MediaSourcePrivateRemote"; }
const void* logIdentifier() const final { return m_logIdentifier; }
WTFLogChannel& logChannel() const final;
Ref<const Logger> m_logger;
const void* m_logIdentifier;
uint64_t m_nextSourceBufferID { 0 };
#endif
};
} // namespace WebKit
#endif // ENABLE(GPU_PROCESS) && ENABLE(MEDIA_SOURCE)
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