1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131
|
/*
* Copyright (C) 2012-2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "LayerTreeContext.h"
#include "RemoteLayerBackingStoreCollection.h"
#include "RemoteLayerTreeTransaction.h"
#include <WebCore/FloatSize.h>
#include <WebCore/FrameIdentifier.h>
#include <WebCore/GraphicsLayerFactory.h>
#include <WebCore/HTMLMediaElementIdentifier.h>
#include <WebCore/LayerPool.h>
#include <WebCore/PlatformCALayer.h>
#include <wtf/Vector.h>
namespace WebKit {
class GraphicsLayerCARemote;
class PlatformCALayerRemote;
class RemoteRenderingBackendProxy;
class WebFrame;
class WebPage;
// FIXME: This class doesn't do much now. Roll into RemoteLayerTreeDrawingArea?
class RemoteLayerTreeContext : public WebCore::GraphicsLayerFactory {
public:
explicit RemoteLayerTreeContext(WebPage&);
~RemoteLayerTreeContext();
void layerDidEnterContext(PlatformCALayerRemote&, WebCore::PlatformCALayer::LayerType);
#if HAVE(AVKIT)
void layerDidEnterContext(PlatformCALayerRemote&, WebCore::PlatformCALayer::LayerType, WebCore::HTMLVideoElement&);
#endif
void layerWillLeaveContext(PlatformCALayerRemote&);
void graphicsLayerDidEnterContext(GraphicsLayerCARemote&);
void graphicsLayerWillLeaveContext(GraphicsLayerCARemote&);
WebCore::LayerPool& layerPool() { return m_layerPool; }
float deviceScaleFactor() const;
LayerHostingMode layerHostingMode() const;
std::optional<WebCore::DestinationColorSpace> displayColorSpace() const;
DrawingAreaIdentifier drawingAreaIdentifier() const;
void buildTransaction(RemoteLayerTreeTransaction&, WebCore::PlatformCALayer& rootLayer, WebCore::FrameIdentifier);
void layerPropertyChangedWhileBuildingTransaction(PlatformCALayerRemote&);
// From the UI process
void animationDidStart(WebCore::PlatformLayerIdentifier, const String& key, MonotonicTime startTime);
void animationDidEnd(WebCore::PlatformLayerIdentifier, const String& key);
void willStartAnimationOnLayer(PlatformCALayerRemote&);
RemoteLayerBackingStoreCollection& backingStoreCollection() { return *m_backingStoreCollection; }
void setNextRenderingUpdateRequiresSynchronousImageDecoding() { m_nextRenderingUpdateRequiresSynchronousImageDecoding = true; }
bool nextRenderingUpdateRequiresSynchronousImageDecoding() const { return m_nextRenderingUpdateRequiresSynchronousImageDecoding; }
void adoptLayersFromContext(RemoteLayerTreeContext&);
RemoteRenderingBackendProxy& ensureRemoteRenderingBackendProxy();
bool useCGDisplayListsForDOMRendering() const { return m_useCGDisplayListsForDOMRendering; }
void setUseCGDisplayListsForDOMRendering(bool useCGDisplayLists) { m_useCGDisplayListsForDOMRendering = useCGDisplayLists; }
bool useCGDisplayListImageCache() const { return m_useCGDisplayListImageCache; }
void setUseCGDisplayListImageCache(bool useCGDisplayListImageCache) { m_useCGDisplayListImageCache = useCGDisplayListImageCache; }
#if PLATFORM(IOS_FAMILY)
bool canShowWhileLocked() const;
#endif
WebPage& webPage() { return m_webPage; }
private:
// WebCore::GraphicsLayerFactory
Ref<WebCore::GraphicsLayer> createGraphicsLayer(WebCore::GraphicsLayer::Type, WebCore::GraphicsLayerClient&) override;
WebPage& m_webPage;
HashMap<WebCore::PlatformLayerIdentifier, RemoteLayerTreeTransaction::LayerCreationProperties> m_createdLayers;
Vector<WebCore::PlatformLayerIdentifier> m_destroyedLayers;
HashMap<WebCore::PlatformLayerIdentifier, PlatformCALayerRemote*> m_livePlatformLayers;
HashMap<WebCore::PlatformLayerIdentifier, PlatformCALayerRemote*> m_layersWithAnimations;
#if HAVE(AVKIT)
HashMap<WebCore::PlatformLayerIdentifier, PlaybackSessionContextIdentifier> m_videoLayers;
#endif
HashSet<GraphicsLayerCARemote*> m_liveGraphicsLayers;
std::unique_ptr<RemoteLayerBackingStoreCollection> m_backingStoreCollection;
WebCore::LayerPool m_layerPool;
RemoteLayerTreeTransaction* m_currentTransaction { nullptr };
bool m_nextRenderingUpdateRequiresSynchronousImageDecoding { false };
bool m_useCGDisplayListsForDOMRendering { false };
bool m_useCGDisplayListImageCache { false };
};
} // namespace WebKit
|