File: BytecodeBasicBlock.cpp

package info (click to toggle)
webkit2gtk 2.48.3-1
  • links: PTS, VCS
  • area: main
  • in suites: sid, trixie
  • size: 429,620 kB
  • sloc: cpp: 3,696,936; javascript: 194,444; ansic: 169,997; python: 46,499; asm: 19,276; ruby: 18,528; perl: 16,602; xml: 4,650; yacc: 2,360; sh: 2,098; java: 1,993; lex: 1,327; pascal: 366; makefile: 298
file content (236 lines) | stat: -rw-r--r-- 9,963 bytes parent folder | download | duplicates (8)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
/*
 * Copyright (C) 2013-2017 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "BytecodeBasicBlock.h"

#include "CodeBlock.h"
#include "PreciseJumpTargets.h"
#include "StrongInlines.h"
#include "UnlinkedCodeBlockGenerator.h"

namespace JSC {

DEFINE_ALLOCATOR_WITH_HEAP_IDENTIFIER(BytecodeBasicBlock);

template<typename OpcodeTraits>
BytecodeBasicBlock<OpcodeTraits>::BytecodeBasicBlock(const typename InstructionStreamType::Ref& instruction, unsigned blockIndex)
    : m_leaderOffset(instruction.offset())
    , m_totalLength(0)
    , m_index(blockIndex)
{
    addLength(instruction->size());
}

template<typename OpcodeTraits>
BytecodeBasicBlock<OpcodeTraits>::BytecodeBasicBlock(typename BytecodeBasicBlock<OpcodeTraits>::SpecialBlockType blockType, unsigned blockIndex)
    : m_leaderOffset(blockType == BytecodeBasicBlock<OpcodeTraits>::EntryBlock ? 0 : UINT_MAX)
    , m_totalLength(blockType == BytecodeBasicBlock<OpcodeTraits>::EntryBlock ? 0 : UINT_MAX)
    , m_index(blockIndex)
{
}

template<typename OpcodeTraits>
void BytecodeBasicBlock<OpcodeTraits>::addLength(unsigned bytecodeLength)
{
    m_delta.append(bytecodeLength);
    m_totalLength += bytecodeLength;
}

template<typename OpcodeTraits>
void BytecodeBasicBlock<OpcodeTraits>::shrinkToFit()
{
    m_delta.shrinkToFit();
    m_successors.shrinkToFit();
}

template<typename OpcodeTraits>
static bool isJumpTarget(typename OpcodeTraits::OpcodeID opcodeID, const Vector<typename BytecodeBasicBlock<OpcodeTraits>::InstructionStreamType::Offset, 32>& jumpTargets, unsigned bytecodeOffset)
{
    if (opcodeID == op_catch)
        return true;

    return std::binary_search(jumpTargets.begin(), jumpTargets.end(), bytecodeOffset);
}

template<typename OpcodeTraits>
template<typename Block>
auto BytecodeBasicBlock<OpcodeTraits>::computeImpl(Block* codeBlock, const InstructionStreamType& instructions) -> BasicBlockVector
{
    BasicBlockVector basicBlocks;
    Vector<typename InstructionStreamType::Offset, 32> jumpTargets;
    computePreciseJumpTargets(codeBlock, instructions, jumpTargets);

    auto linkBlocks = [&] (BytecodeBasicBlock<OpcodeTraits>& from, BytecodeBasicBlock<OpcodeTraits>& to) {
        from.addSuccessor(to);
    };

    {
        // Create the entry and exit basic blocks.
        basicBlocks.reserveCapacity(jumpTargets.size() + 2);
        {
            // Entry block.
            basicBlocks.constructAndAppend(BytecodeBasicBlock<OpcodeTraits>::EntryBlock, basicBlocks.size());
            // First block.
            basicBlocks.constructAndAppend(BytecodeBasicBlock<OpcodeTraits>::EntryBlock, basicBlocks.size());
            linkBlocks(basicBlocks[0], basicBlocks[1]);
        }

        auto* current = &basicBlocks.last();
        auto appendBlock = [&] (const typename InstructionStreamType::Ref& instruction) -> BytecodeBasicBlock<OpcodeTraits>* {
            basicBlocks.constructAndAppend(instruction, basicBlocks.size());
            return &basicBlocks.last();
        };
        bool nextInstructionIsLeader = false;
        for (const auto& instruction : instructions) {
            auto bytecodeOffset = instruction.offset();
            auto opcodeID = instruction->opcodeID();

            bool createdBlock = false;
            // If the current bytecode is a jump target, then it's the leader of its own basic block.
            if (nextInstructionIsLeader || isJumpTarget<OpcodeTraits>(opcodeID, jumpTargets, bytecodeOffset)) {
                current = appendBlock(instruction);
                createdBlock = true;
                nextInstructionIsLeader = false;
            }

            // If the current bytecode is a branch or a return, then the next instruction is the leader of its own basic block.
            if (isBranch(opcodeID) || isTerminal(opcodeID) || isThrow(opcodeID))
                nextInstructionIsLeader = true;

            if (createdBlock)
                continue;

            // Otherwise, just add to the length of the current block.
            current->addLength(instruction->size());
        }
        // Exit block.
        basicBlocks.constructAndAppend(BytecodeBasicBlock<OpcodeTraits>::ExitBlock, basicBlocks.size());
        basicBlocks.shrinkToFit();
        ASSERT(basicBlocks.last().isExitBlock());
    }
    // After this point, we never change basicBlocks.

    // Link basic blocks together.
    for (unsigned i = 0; i < basicBlocks.size(); i++) {
        auto& block = basicBlocks[i];

        if (block.isEntryBlock() || block.isExitBlock())
            continue;

        bool fallsThrough = true;
        for (unsigned visitedLength = 0; visitedLength < block.totalLength();) {
            auto instruction = instructions.at(block.leaderOffset() + visitedLength);
            auto opcodeID = instruction->opcodeID();

            visitedLength += instruction->size();

            // If we found a terminal bytecode, link to the exit block.
            if (isTerminal(opcodeID)) {
                ASSERT(instruction.offset() + instruction->size() == block.leaderOffset() + block.totalLength());
                linkBlocks(block, basicBlocks.last());
                fallsThrough = false;
                break;
            }

            // If we found a throw, get the HandlerInfo for this instruction to see where we will jump.
            // If there isn't one, treat this throw as a terminal. This is true even if we have a finally
            // block because the finally block will create its own catch, which will generate a HandlerInfo.
            if (isThrow(opcodeID)) {
                ASSERT(instruction.offset() + instruction->size() == block.leaderOffset() + block.totalLength());
                auto* handler = codeBlock->handlerForBytecodeIndex(BytecodeIndex(instruction.offset()));
                fallsThrough = false;
                if (!handler) {
                    linkBlocks(block, basicBlocks.last());
                    break;
                }
                for (auto& otherBlock : basicBlocks) {
                    if (handler->target == otherBlock.leaderOffset()) {
                        linkBlocks(block, otherBlock);
                        break;
                    }
                }
                break;
            }

            // If we found a branch, link to the block(s) that we jump to.
            if (isBranch(opcodeID)) {
                ASSERT(instruction.offset() + instruction->size() == block.leaderOffset() + block.totalLength());
                Vector<typename InstructionStreamType::Offset, 1> bytecodeOffsetsJumpedTo;
                findJumpTargetsForInstruction(codeBlock, instruction, bytecodeOffsetsJumpedTo);

                size_t numberOfJumpTargets = bytecodeOffsetsJumpedTo.size();
                ASSERT(numberOfJumpTargets);
                for (auto& otherBlock : basicBlocks) {
                    if (bytecodeOffsetsJumpedTo.contains(otherBlock.leaderOffset())) {
                        linkBlocks(block, otherBlock);
                        --numberOfJumpTargets;
                        if (!numberOfJumpTargets)
                            break;
                    }
                }
                // numberOfJumpTargets may not be 0 here if there are multiple jumps targeting the same
                // basic blocks (e.g. in a switch type opcode). Since we only decrement numberOfJumpTargets
                // once per basic block, the duplicates are not accounted for. For our purpose here,
                // that doesn't matter because we only need to link to the target block once regardless
                // of how many ways this block can jump there.

                if (isUnconditionalBranch(opcodeID))
                    fallsThrough = false;

                break;
            }
        }

        // If we fall through then link to the next block in program order.
        if (fallsThrough) {
            ASSERT(i + 1 < basicBlocks.size());
            auto& nextBlock = basicBlocks[i + 1];
            linkBlocks(block, nextBlock);
        }
    }

    unsigned index = 0;
    for (auto& basicBlock : basicBlocks) {
        basicBlock.shrinkToFit();
        ASSERT_UNUSED(index, basicBlock.index() == index++);
    }

    return basicBlocks;
}

template<>
auto BytecodeBasicBlock<JSOpcodeTraits>::compute(CodeBlock* codeBlock, const JSInstructionStream& instructions) -> BasicBlockVector
{
    return computeImpl(codeBlock, instructions);
}

template<>
auto BytecodeBasicBlock<JSOpcodeTraits>::compute(UnlinkedCodeBlockGenerator* codeBlock, const JSInstructionStream& instructions) -> BasicBlockVector
{
    return computeImpl(codeBlock, instructions);
}

} // namespace JSC