File: Heap.h

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/*
 *  Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
 *  Copyright (C) 2001 Peter Kelly (pmk@post.com)
 *  Copyright (C) 2003-2024 Apple Inc. All rights reserved.
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License as published by the Free Software Foundation; either
 *  version 2 of the License, or (at your option) any later version.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 */

#pragma once

#include "ArrayBuffer.h"
#include "CellState.h"
#include "CollectionScope.h"
#include "CollectorPhase.h"
#include "CompleteSubspace.h"
#include "DeleteAllCodeEffort.h"
#include "GCConductor.h"
#include "GCIncomingRefCountedSet.h"
#include "GCMemoryOperations.h"
#include "GCRequest.h"
#include "HandleSet.h"
#include "HeapFinalizerCallback.h"
#include "HeapObserver.h"
#include "IsoCellSet.h"
#include "IsoHeapCellType.h"
#include "IsoInlinedHeapCellType.h"
#include "IsoSubspace.h"
#include "JSDestructibleObjectHeapCellType.h"
#include "MarkedBlock.h"
#include "MarkedSpace.h"
#include "MutatorState.h"
#include "Options.h"
#include "PreciseSubspace.h"
#include "StructureID.h"
#include "Synchronousness.h"
#include "WeakHandleOwner.h"
#include <wtf/AutomaticThread.h>
#include <wtf/ConcurrentPtrHashSet.h>
#include <wtf/Deque.h>
#include <wtf/HashCountedSet.h>
#include <wtf/HashSet.h>
#include <wtf/Lock.h>
#include <wtf/Markable.h>
#include <wtf/ParallelHelperPool.h>
#include <wtf/Threading.h>

WTF_ALLOW_UNSAFE_BUFFER_USAGE_BEGIN

namespace JSC {

class CodeBlock;
class CodeBlockSet;
class CollectingScope;
class ConservativeRoots;
class GCDeferralContext;
class EdenGCActivityCallback;
class FastMallocAlignedMemoryAllocator;
class FullGCActivityCallback;
class GCActivityCallback;
class GCAwareJITStubRoutine;
class GigacageAlignedMemoryAllocator;
class Heap;
class HeapProfiler;
class HeapVerifier;
class IncrementalSweeper;
class JITStubRoutine;
class JITStubRoutineSet;
class JSCell;
class JSImmutableButterfly;
class JSRopeString;
class JSString;
class JSValue;
class MachineThreads;
class MarkStackArray;
class MarkStackMergingConstraint;
class MarkedJSValueRefArray;
class BlockDirectory;
class MarkedVectorBase;
class MarkingConstraint;
class MarkingConstraintSet;
class MutatorScheduler;
class RunningScope;
class SlotVisitor;
class SpaceTimeMutatorScheduler;
class StopIfNecessaryTimer;
class SweepingScope;
class VM;
class VerifierSlotVisitor;
class WeakGCHashTable;
struct CurrentThreadState;

#ifdef JSC_GLIB_API_ENABLED
class JSCGLibWrapperObject;
#endif

namespace DFG {
class SpeculativeJIT;
}

namespace Wasm {
class Callee;
}

namespace GCClient {
class Heap;
}

#define FOR_EACH_JSC_COMMON_ISO_SUBSPACE(v) \
    v(arraySpace, cellHeapCellType, JSArray) \
    v(bigIntSpace, cellHeapCellType, JSBigInt) \
    v(calleeSpace, cellHeapCellType, JSCallee) \
    v(clonedArgumentsSpace, cellHeapCellType, ClonedArguments) \
    v(customGetterSetterSpace, cellHeapCellType, CustomGetterSetter) \
    v(dateInstanceSpace, dateInstanceHeapCellType, DateInstance) \
    v(domAttributeGetterSetterSpace, cellHeapCellType, DOMAttributeGetterSetter) \
    v(exceptionSpace, destructibleCellHeapCellType, Exception) \
    v(functionSpace, cellHeapCellType, JSFunction) \
    v(getterSetterSpace, cellHeapCellType, GetterSetter) \
    v(globalLexicalEnvironmentSpace, globalLexicalEnvironmentHeapCellType, JSGlobalLexicalEnvironment) \
    v(internalFunctionSpace, cellHeapCellType, InternalFunction) \
    v(jsGlobalProxySpace, cellHeapCellType, JSGlobalProxy) \
    v(nativeExecutableSpace, destructibleCellHeapCellType, NativeExecutable) \
    v(numberObjectSpace, cellHeapCellType, NumberObject) \
    v(plainObjectSpace, cellHeapCellType, JSNonFinalObject) \
    v(promiseSpace, cellHeapCellType, JSPromise) \
    v(iteratorSpace, cellHeapCellType, JSIterator) \
    v(propertyNameEnumeratorSpace, cellHeapCellType, JSPropertyNameEnumerator) \
    v(propertyTableSpace, destructibleCellHeapCellType, PropertyTable) \
    v(regExpSpace, destructibleCellHeapCellType, RegExp) \
    v(regExpObjectSpace, cellHeapCellType, RegExpObject) \
    v(ropeStringSpace, ropeStringHeapCellType, JSRopeString) \
    v(scopedArgumentsSpace, cellHeapCellType, ScopedArguments) \
    v(sparseArrayValueMapSpace, destructibleCellHeapCellType, SparseArrayValueMap) \
    v(stringSpace, stringHeapCellType, JSString) \
    v(stringObjectSpace, cellHeapCellType, StringObject) \
    v(structureChainSpace, cellHeapCellType, StructureChain) \
    v(structureRareDataSpace, destructibleCellHeapCellType, StructureRareData) \
    v(symbolTableSpace, destructibleCellHeapCellType, SymbolTable)
    
#define FOR_EACH_JSC_STRUCTURE_ISO_SUBSPACE(v) \
    v(structureSpace, destructibleCellHeapCellType, Structure) \
    v(brandedStructureSpace, destructibleCellHeapCellType, BrandedStructure) \

#define FOR_EACH_JSC_ISO_SUBSPACE(v) \
    FOR_EACH_JSC_COMMON_ISO_SUBSPACE(v) \
    FOR_EACH_JSC_STRUCTURE_ISO_SUBSPACE(v)

#if JSC_OBJC_API_ENABLED
#define FOR_EACH_JSC_OBJC_API_DYNAMIC_ISO_SUBSPACE(v) \
    v(apiWrapperObjectSpace, apiWrapperObjectHeapCellType, JSCallbackObject<JSAPIWrapperObject>) \
    v(objCCallbackFunctionSpace, objCCallbackFunctionHeapCellType, ObjCCallbackFunction)
#else
#define FOR_EACH_JSC_OBJC_API_DYNAMIC_ISO_SUBSPACE(v)
#endif

#ifdef JSC_GLIB_API_ENABLED
#define FOR_EACH_JSC_GLIB_API_DYNAMIC_ISO_SUBSPACE(v) \
    v(apiWrapperObjectSpace, apiWrapperObjectHeapCellType, JSCallbackObject<JSAPIWrapperObject>) \
    v(jscCallbackFunctionSpace, jscCallbackFunctionHeapCellType, JSCCallbackFunction) \
    v(callbackAPIWrapperGlobalObjectSpace, callbackAPIWrapperGlobalObjectHeapCellType, JSCallbackObject<JSAPIWrapperGlobalObject>)
#else
#define FOR_EACH_JSC_GLIB_API_DYNAMIC_ISO_SUBSPACE(v)
#endif

#if ENABLE(WEBASSEMBLY)
#define FOR_EACH_JSC_WEBASSEMBLY_DYNAMIC_ISO_SUBSPACE(v) \
    v(webAssemblyArraySpace, webAssemblyArrayHeapCellType, JSWebAssemblyArray) \
    v(webAssemblyExceptionSpace, webAssemblyExceptionHeapCellType, JSWebAssemblyException) \
    v(webAssemblyFunctionSpace, webAssemblyFunctionHeapCellType, WebAssemblyFunction) \
    v(webAssemblyGlobalSpace, webAssemblyGlobalHeapCellType, JSWebAssemblyGlobal) \
    v(webAssemblyMemorySpace, webAssemblyMemoryHeapCellType, JSWebAssemblyMemory) \
    v(webAssemblyStructSpace, webAssemblyStructHeapCellType, JSWebAssemblyStruct) \
    v(webAssemblyModuleSpace, webAssemblyModuleHeapCellType, JSWebAssemblyModule) \
    v(webAssemblyModuleRecordSpace, webAssemblyModuleRecordHeapCellType, WebAssemblyModuleRecord) \
    v(webAssemblyTableSpace, webAssemblyTableHeapCellType, JSWebAssemblyTable) \
    v(webAssemblyTagSpace, webAssemblyTagHeapCellType, JSWebAssemblyTag) \
    v(webAssemblyWrapperFunctionSpace, cellHeapCellType, WebAssemblyWrapperFunction)
#else
#define FOR_EACH_JSC_WEBASSEMBLY_DYNAMIC_ISO_SUBSPACE(v)
#endif

#define FOR_EACH_JSC_DYNAMIC_ISO_SUBSPACE(v) \
    FOR_EACH_JSC_OBJC_API_DYNAMIC_ISO_SUBSPACE(v) \
    FOR_EACH_JSC_GLIB_API_DYNAMIC_ISO_SUBSPACE(v) \
    \
    v(apiGlobalObjectSpace, apiGlobalObjectHeapCellType, JSAPIGlobalObject) \
    v(apiValueWrapperSpace, cellHeapCellType, JSAPIValueWrapper) \
    v(arrayBufferSpace, cellHeapCellType, JSArrayBuffer) \
    v(arrayIteratorSpace, cellHeapCellType, JSArrayIterator) \
    v(asyncGeneratorSpace, cellHeapCellType, JSAsyncGenerator) \
    v(bigInt64ArraySpace, cellHeapCellType, JSBigInt64Array) \
    v(bigIntObjectSpace, cellHeapCellType, BigIntObject) \
    v(bigUint64ArraySpace, cellHeapCellType, JSBigUint64Array) \
    v(booleanObjectSpace, cellHeapCellType, BooleanObject) \
    v(boundFunctionSpace, cellHeapCellType, JSBoundFunction) \
    v(callbackConstructorSpace, callbackConstructorHeapCellType, JSCallbackConstructor) \
    v(callbackGlobalObjectSpace, callbackGlobalObjectHeapCellType, JSCallbackObject<JSGlobalObject>) \
    v(callbackFunctionSpace, cellHeapCellType, JSCallbackFunction) \
    v(callbackObjectSpace, callbackObjectHeapCellType, JSCallbackObject<JSNonFinalObject>) \
    v(customGetterFunctionSpace, customGetterFunctionHeapCellType, JSCustomGetterFunction) \
    v(customSetterFunctionSpace, customSetterFunctionHeapCellType, JSCustomSetterFunction) \
    v(dataViewSpace, cellHeapCellType, JSDataView) \
    v(debuggerScopeSpace, cellHeapCellType, DebuggerScope) \
    v(errorInstanceSpace, errorInstanceHeapCellType, ErrorInstance) \
    v(finalizationRegistrySpace, finalizationRegistryCellType, JSFinalizationRegistry) \
    v(float16ArraySpace, cellHeapCellType, JSFloat16Array) \
    v(float32ArraySpace, cellHeapCellType, JSFloat32Array) \
    v(float64ArraySpace, cellHeapCellType, JSFloat64Array) \
    v(functionRareDataSpace, destructibleCellHeapCellType, FunctionRareData) \
    v(generatorSpace, cellHeapCellType, JSGenerator) \
    v(globalObjectSpace, globalObjectHeapCellType, JSGlobalObject) \
    v(injectedScriptHostSpace, injectedScriptHostSpaceHeapCellType, Inspector::JSInjectedScriptHost) \
    v(int8ArraySpace, cellHeapCellType, JSInt8Array) \
    v(int16ArraySpace, cellHeapCellType, JSInt16Array) \
    v(int32ArraySpace, cellHeapCellType, JSInt32Array) \
    v(intlCollatorSpace, intlCollatorHeapCellType, IntlCollator) \
    v(intlDateTimeFormatSpace, intlDateTimeFormatHeapCellType, IntlDateTimeFormat) \
    v(intlDisplayNamesSpace, intlDisplayNamesHeapCellType, IntlDisplayNames) \
    v(intlDurationFormatSpace, intlDurationFormatHeapCellType, IntlDurationFormat) \
    v(intlListFormatSpace, intlListFormatHeapCellType, IntlListFormat) \
    v(intlLocaleSpace, intlLocaleHeapCellType, IntlLocale) \
    v(intlNumberFormatSpace, intlNumberFormatHeapCellType, IntlNumberFormat) \
    v(intlPluralRulesSpace, intlPluralRulesHeapCellType, IntlPluralRules) \
    v(intlRelativeTimeFormatSpace, intlRelativeTimeFormatHeapCellType, IntlRelativeTimeFormat) \
    v(intlSegmentIteratorSpace, intlSegmentIteratorHeapCellType, IntlSegmentIterator) \
    v(intlSegmenterSpace, intlSegmenterHeapCellType, IntlSegmenter) \
    v(intlSegmentsSpace, intlSegmentsHeapCellType, IntlSegments) \
    v(iteratorHelperSpace, cellHeapCellType, JSIteratorHelper) \
    v(javaScriptCallFrameSpace, javaScriptCallFrameHeapCellType, Inspector::JSJavaScriptCallFrame) \
    v(jsModuleRecordSpace, jsModuleRecordHeapCellType, JSModuleRecord) \
    v(syntheticModuleRecordSpace, syntheticModuleRecordHeapCellType, SyntheticModuleRecord) \
    v(mapIteratorSpace, cellHeapCellType, JSMapIterator) \
    v(mapSpace, cellHeapCellType, JSMap) \
    v(moduleNamespaceObjectSpace, moduleNamespaceObjectHeapCellType, JSModuleNamespaceObject) \
    v(nativeStdFunctionSpace, nativeStdFunctionHeapCellType, JSNativeStdFunction) \
    v(proxyObjectSpace, cellHeapCellType, ProxyObject) \
    v(proxyRevokeSpace, cellHeapCellType, ProxyRevoke) \
    v(rawJSONObjectSpace, cellHeapCellType, JSRawJSONObject) \
    v(remoteFunctionSpace, cellHeapCellType, JSRemoteFunction) \
    v(scopedArgumentsTableSpace, destructibleCellHeapCellType, ScopedArgumentsTable) \
    v(scriptFetchParametersSpace, destructibleCellHeapCellType, JSScriptFetchParameters) \
    v(scriptFetcherSpace, destructibleCellHeapCellType, JSScriptFetcher) \
    v(setIteratorSpace, cellHeapCellType, JSSetIterator) \
    v(setSpace, cellHeapCellType, JSSet) \
    v(shadowRealmSpace, cellHeapCellType, ShadowRealmObject) \
    v(strictEvalActivationSpace, cellHeapCellType, StrictEvalActivation) \
    v(stringIteratorSpace, cellHeapCellType, JSStringIterator) \
    v(sourceCodeSpace, destructibleCellHeapCellType, JSSourceCode) \
    v(symbolSpace, destructibleCellHeapCellType, Symbol) \
    v(symbolObjectSpace, cellHeapCellType, SymbolObject) \
    v(templateObjectDescriptorSpace, destructibleCellHeapCellType, JSTemplateObjectDescriptor) \
    v(temporalCalendarSpace, cellHeapCellType, TemporalCalendar) \
    v(temporalDurationSpace, cellHeapCellType, TemporalDuration) \
    v(temporalInstantSpace, cellHeapCellType, TemporalInstant) \
    v(temporalPlainDateSpace, cellHeapCellType, TemporalPlainDate) \
    v(temporalPlainDateTimeSpace, cellHeapCellType, TemporalPlainDateTime) \
    v(temporalPlainTimeSpace, cellHeapCellType, TemporalPlainTime) \
    v(temporalTimeZoneSpace, cellHeapCellType, TemporalTimeZone) \
    v(uint8ArraySpace, cellHeapCellType, JSUint8Array) \
    v(uint8ClampedArraySpace, cellHeapCellType, JSUint8ClampedArray) \
    v(uint16ArraySpace, cellHeapCellType, JSUint16Array) \
    v(uint32ArraySpace, cellHeapCellType, JSUint32Array) \
    v(unlinkedEvalCodeBlockSpace, destructibleCellHeapCellType, UnlinkedEvalCodeBlock) \
    v(unlinkedFunctionCodeBlockSpace, destructibleCellHeapCellType, UnlinkedFunctionCodeBlock) \
    v(unlinkedModuleProgramCodeBlockSpace, destructibleCellHeapCellType, UnlinkedModuleProgramCodeBlock) \
    v(unlinkedProgramCodeBlockSpace, destructibleCellHeapCellType, UnlinkedProgramCodeBlock) \
    v(weakObjectRefSpace, cellHeapCellType, JSWeakObjectRef) \
    v(weakMapSpace, weakMapHeapCellType, JSWeakMap) \
    v(weakSetSpace, weakSetHeapCellType, JSWeakSet) \
    v(withScopeSpace, cellHeapCellType, JSWithScope) \
    v(wrapForValidIteratorSpace, cellHeapCellType, JSWrapForValidIterator) \
    v(asyncFromSyncIteratorSpace, cellHeapCellType, JSAsyncFromSyncIterator) \
    v(regExpStringIteratorSpace, cellHeapCellType, JSRegExpStringIterator) \
    \
    FOR_EACH_JSC_WEBASSEMBLY_DYNAMIC_ISO_SUBSPACE(v)


typedef HashCountedSet<JSCell*> ProtectCountSet;
typedef HashCountedSet<ASCIILiteral> TypeCountSet;

enum class HeapType : uint8_t { Small, Large };

class HeapUtil;

class Heap {
    WTF_MAKE_NONCOPYABLE(Heap);
public:
    friend class JIT;
    friend class DFG::SpeculativeJIT;
    static JSC::Heap* heap(const JSValue); // 0 for immediate values
    static JSC::Heap* heap(const HeapCell*);

    // This constant determines how many blocks we iterate between checks of our 
    // deadline when calling Heap::isPagedOut. Decreasing it will cause us to detect 
    // overstepping our deadline more quickly, while increasing it will cause 
    // our scan to run faster. 
    static constexpr unsigned s_timeCheckResolution = 16;

    bool isMarked(const void*);
    static bool testAndSetMarked(HeapVersion, const void*);
    
    static size_t cellSize(const void*);

    void writeBarrier(const JSCell* from);
    void writeBarrier(const JSCell* from, JSValue to);
    void writeBarrier(const JSCell* from, JSCell* to);

    void mutatorFence();
    
    // Take this if you know that from->cellState() < barrierThreshold.
    JS_EXPORT_PRIVATE void writeBarrierSlowPath(const JSCell* from);

    Heap(VM&, HeapType);
    ~Heap();
    void lastChanceToFinalize();
    void releaseDelayedReleasedObjects();

    VM& vm() const;

    MarkedSpace& objectSpace() { return m_objectSpace; }
    MachineThreads& machineThreads() { return *m_machineThreads; }

    SlotVisitor& collectorSlotVisitor() { return *m_collectorSlotVisitor; }

    JS_EXPORT_PRIVATE GCActivityCallback* fullActivityCallback();
    JS_EXPORT_PRIVATE RefPtr<GCActivityCallback> protectedFullActivityCallback();
    JS_EXPORT_PRIVATE GCActivityCallback* edenActivityCallback();
    JS_EXPORT_PRIVATE RefPtr<GCActivityCallback> protectedEdenActivityCallback();

    JS_EXPORT_PRIVATE void setFullActivityCallback(RefPtr<GCActivityCallback>&&);
    JS_EXPORT_PRIVATE void setEdenActivityCallback(RefPtr<GCActivityCallback>&&);
    JS_EXPORT_PRIVATE void disableStopIfNecessaryTimer();

    JS_EXPORT_PRIVATE void setGarbageCollectionTimerEnabled(bool);
    JS_EXPORT_PRIVATE void scheduleOpportunisticFullCollection();

    IncrementalSweeper& sweeper() { return m_sweeper.get(); }

    void addObserver(HeapObserver* observer) { m_observers.append(observer); }
    void removeObserver(HeapObserver* observer) { m_observers.removeFirst(observer); }

    MutatorState mutatorState() const { return m_mutatorState; }
    std::optional<CollectionScope> collectionScope() const { return m_collectionScope; }
    bool hasHeapAccess() const;
    bool worldIsStopped() const;
    bool worldIsRunning() const { return !worldIsStopped(); }

    // We're always busy on the collection threads. On the main thread, this returns true if we're
    // helping heap.
    JS_EXPORT_PRIVATE bool currentThreadIsDoingGCWork();
    
    typedef void (*CFinalizer)(JSCell*);
    JS_EXPORT_PRIVATE void addFinalizer(JSCell*, CFinalizer);
    using LambdaFinalizer = WTF::Function<void(JSCell*)>;
    JS_EXPORT_PRIVATE void addFinalizer(JSCell*, LambdaFinalizer);

    void notifyIsSafeToCollect();
    bool isSafeToCollect() const { return m_isSafeToCollect; }
    
    bool isShuttingDown() const { return m_isShuttingDown; }

    JS_EXPORT_PRIVATE void sweepSynchronously();

    bool shouldCollectHeuristic();
    
    // Queue up a collection. Returns immediately. This will not queue a collection if a collection
    // of equal or greater strength exists. Full collections are stronger than std::nullopt collections
    // and std::nullopt collections are stronger than Eden collections. std::nullopt means that the GC can
    // choose Eden or Full. This implies that if you request a GC while that GC is ongoing, nothing
    // will happen.
    JS_EXPORT_PRIVATE void collectAsync(GCRequest = GCRequest());
    
    // Queue up a collection and wait for it to complete. This won't return until you get your own
    // complete collection. For example, if there was an ongoing asynchronous collection at the time
    // you called this, then this would wait for that one to complete and then trigger your
    // collection and then return. In weird cases, there could be multiple GC requests in the backlog
    // and this will wait for that backlog before running its GC and returning.
    JS_EXPORT_PRIVATE void collectSync(GCRequest = GCRequest());
    
    JS_EXPORT_PRIVATE void collect(Synchronousness, GCRequest = GCRequest());
    
    // Like collect(), but in the case of Async this will stopIfNecessary() and in the case of
    // Sync this will sweep synchronously.
    JS_EXPORT_PRIVATE void collectNow(Synchronousness, GCRequest = GCRequest());
    
    JS_EXPORT_PRIVATE void collectNowFullIfNotDoneRecently(Synchronousness);
    
    void collectIfNecessaryOrDefer(GCDeferralContext* = nullptr);

    void completeAllJITPlans();
    
    // Note that:
    // 1. Use this API to report non-GC memory referenced by GC objects. Be sure to
    // call both of these functions: Calling only one may trigger catastropic
    // memory growth.
    // 2. Use this API may trigger JSRopeString::resolveRope. If this API need
    // to be used when resolving a rope string, then make sure to call this API
    // after the rope string is completely resolved.
    void reportExtraMemoryAllocated(const JSCell*, size_t);
    void reportExtraMemoryAllocated(GCDeferralContext*, const JSCell*, size_t);
    JS_EXPORT_PRIVATE void reportExtraMemoryVisited(size_t);

#if ENABLE(RESOURCE_USAGE)
    // Use this API to report the subset of extra memory that lives outside this process.
    JS_EXPORT_PRIVATE void reportExternalMemoryVisited(size_t);
    size_t externalMemorySize() { return m_externalMemorySize; }
#endif

    // Use this API to report non-GC memory if you can't use the better API above.
    void deprecatedReportExtraMemory(size_t);

    JS_EXPORT_PRIVATE void reportAbandonedObjectGraph();

    JS_EXPORT_PRIVATE void protect(JSValue);
    JS_EXPORT_PRIVATE bool unprotect(JSValue); // True when the protect count drops to 0.
    
    JS_EXPORT_PRIVATE size_t extraMemorySize(); // Non-GC memory referenced by GC objects.
    JS_EXPORT_PRIVATE size_t size();
    JS_EXPORT_PRIVATE size_t capacity();
    JS_EXPORT_PRIVATE size_t objectCount();
    JS_EXPORT_PRIVATE size_t globalObjectCount();
    JS_EXPORT_PRIVATE size_t protectedObjectCount();
    JS_EXPORT_PRIVATE size_t protectedGlobalObjectCount();
    JS_EXPORT_PRIVATE std::unique_ptr<TypeCountSet> protectedObjectTypeCounts();
    JS_EXPORT_PRIVATE std::unique_ptr<TypeCountSet> objectTypeCounts();

    UncheckedKeyHashSet<MarkedVectorBase*>& markListSet();
    void addMarkedJSValueRefArray(MarkedJSValueRefArray*);
    
    template<typename Functor> void forEachProtectedCell(const Functor&);
    template<typename Functor> void forEachCodeBlock(NOESCAPE const Functor&);
    template<typename Functor> void forEachCodeBlockIgnoringJITPlans(const AbstractLocker& codeBlockSetLocker, NOESCAPE const Functor&);

    HandleSet* handleSet() { return &m_handleSet; }

    void willStartIterating();
    void didFinishIterating();

    Seconds lastFullGCLength() const { return m_lastFullGCLength; }
    Seconds lastEdenGCLength() const { return m_lastEdenGCLength; }
    void increaseLastFullGCLength(Seconds amount) { m_lastFullGCLength += amount; }

    size_t sizeBeforeLastEdenCollection() const { return m_sizeBeforeLastEdenCollect; }
    size_t sizeAfterLastEdenCollection() const { return m_sizeAfterLastEdenCollect; }
    size_t sizeBeforeLastFullCollection() const { return m_sizeBeforeLastFullCollect; }
    size_t sizeAfterLastFullCollection() const { return m_sizeAfterLastFullCollect; }

    void deleteAllCodeBlocks(DeleteAllCodeEffort);
    void deleteAllUnlinkedCodeBlocks(DeleteAllCodeEffort);

    void didAllocate(size_t);
    bool isPagedOut();
    
    const JITStubRoutineSet& jitStubRoutines() { return *m_jitStubRoutines; }
    
    void addReference(JSCell*, ArrayBuffer*);
    
    bool isDeferred() const { return !!m_deferralDepth; }

    CodeBlockSet& codeBlockSet() { return *m_codeBlocks; }

#if USE(FOUNDATION)
    template<typename T> void releaseSoon(RetainPtr<T>&&);
#endif
#ifdef JSC_GLIB_API_ENABLED
    void releaseSoon(std::unique_ptr<JSCGLibWrapperObject>&&);
#endif

    JS_EXPORT_PRIVATE void registerWeakGCHashTable(WeakGCHashTable*);
    JS_EXPORT_PRIVATE void unregisterWeakGCHashTable(WeakGCHashTable*);

    void addLogicallyEmptyWeakBlock(WeakBlock*);

#if ENABLE(RESOURCE_USAGE)
    size_t blockBytesAllocated() const { return m_blockBytesAllocated; }
#endif

    void didAllocateBlock(size_t capacity);
    void didFreeBlock(size_t capacity);
    
    bool mutatorShouldBeFenced() const { return m_mutatorShouldBeFenced; }
    const bool* addressOfMutatorShouldBeFenced() const { return &m_mutatorShouldBeFenced; }
    
    unsigned barrierThreshold() const { return m_barrierThreshold; }
    const unsigned* addressOfBarrierThreshold() const { return &m_barrierThreshold; }

    // If true, the GC believes that the mutator is currently messing with the heap. We call this
    // "having heap access". The GC may block if the mutator is in this state. If false, the GC may
    // currently be doing things to the heap that make the heap unsafe to access for the mutator.
    bool hasAccess() const;
    
    // If the mutator does not currently have heap access, this function will acquire it. If the GC
    // is currently using the lack of heap access to do dangerous things to the heap then this
    // function will block, waiting for the GC to finish. It's not valid to call this if the mutator
    // already has heap access. The mutator is required to precisely track whether or not it has
    // heap access.
    //
    // It's totally fine to acquireAccess() upon VM instantiation and keep it that way. This is how
    // WebCore uses us. For most other clients, JSLock does acquireAccess()/releaseAccess() for you.
    void acquireAccess();
    
    // Releases heap access. If the GC is blocking waiting to do bad things to the heap, it will be
    // allowed to run now.
    //
    // Ordinarily, you should use the ReleaseHeapAccessScope to release and then reacquire heap
    // access. You should do this anytime you're about do perform a blocking operation, like waiting
    // on the ParkingLot.
    void releaseAccess();
    
    // This is like a super optimized way of saying:
    //
    //     releaseAccess()
    //     acquireAccess()
    //
    // The fast path is an inlined relaxed load and branch. The slow path will block the mutator if
    // the GC wants to do bad things to the heap.
    //
    // All allocations logically call this. As an optimization to improve GC progress, you can call
    // this anywhere that you can afford a load-branch and where an object allocation would have been
    // safe.
    //
    // The GC will also push a stopIfNecessary() event onto the runloop of the thread that
    // instantiated the VM whenever it wants the mutator to stop. This means that if you never block
    // but instead use the runloop to wait for events, then you could safely run in a mode where the
    // mutator has permanent heap access (like the DOM does). If you have good event handling
    // discipline (i.e. you don't block the runloop) then you can be sure that stopIfNecessary() will
    // already be called for you at the right times.
    void stopIfNecessary();
    
    // This gives the conn to the collector.
    void relinquishConn();
    
    bool mayNeedToStop();

    void performIncrement(size_t bytes);
    
    // This is a much stronger kind of stopping of the collector, and it may require waiting for a
    // while. This is meant to be a legacy API for clients of collectAllGarbage that expect that there
    // is no GC before or after that function call. After calling this, you are free to start GCs
    // yourself but you can be sure that none are running.
    //
    // This both prevents new collections from being started asynchronously and waits for any
    // outstanding collections to complete.
    void preventCollection();
    void allowCollection();
    
    uint64_t mutatorExecutionVersion() const { return m_mutatorExecutionVersion; }
    uint64_t phaseVersion() const { return m_phaseVersion; }
    
    JS_EXPORT_PRIVATE void addMarkingConstraint(std::unique_ptr<MarkingConstraint>);
    
    HeapVerifier* verifier() const { return m_verifier.get(); }
    
    void addHeapFinalizerCallback(const HeapFinalizerCallback&);
    void removeHeapFinalizerCallback(const HeapFinalizerCallback&);
    
    void runTaskInParallel(RefPtr<SharedTask<void(SlotVisitor&)>>);
    
    template<typename Func>
    void runFunctionInParallel(const Func& func)
    {
        runTaskInParallel(createSharedTask<void(SlotVisitor&)>(func));
    }

    template<typename Func>
    void forEachSlotVisitor(const Func&);
    
    Seconds totalGCTime() const { return m_totalGCTime; }

    UncheckedKeyHashMap<JSImmutableButterfly*, JSString*> immutableButterflyToStringCache;

    bool isMarkingForGCVerifier() const { return m_isMarkingForGCVerifier; }

    void setKeepVerifierSlotVisitor();
    void clearVerifierSlotVisitor();

    void appendPossiblyAccessedStringFromConcurrentThreads(String&& string)
    {
        m_possiblyAccessedStringsFromConcurrentThreads.append(WTFMove(string));
    }

    bool isInPhase(CollectorPhase phase) const { return m_currentPhase == phase; }

#if ENABLE(WEBASSEMBLY)
    // FIXME: We should have a way to clear Wasm::Callees pending destruction when the Module dies.
    void reportWasmCalleePendingDestruction(Ref<Wasm::Callee>&&);
    bool isWasmCalleePendingDestruction(Wasm::Callee&);
#endif

    // This is a debug function for checking who marked the target cell.
    void dumpVerifierMarkerData(HeapCell*);

private:
    friend class AllocatingScope;
    friend class CodeBlock;
    friend class CollectingScope;
    friend class ConservativeRoots;
    friend class DeferGC;
    friend class DeferGCForAWhile;
    friend class GCAwareJITStubRoutine;
    friend class GCLogging;
    friend class GCThread;
    friend class HandleSet;
    friend class HeapUtil;
    friend class HeapVerifier;
    friend class JITStubRoutine;
    friend class LLIntOffsetsExtractor;
    friend class MarkStackMergingConstraint;
    friend class MarkedSpace;
    friend class BlockDirectory;
    friend class MarkedBlock;
    friend class RunningScope;
    friend class SlotVisitor;
    friend class SpaceTimeMutatorScheduler;
    friend class StochasticSpaceTimeMutatorScheduler;
    friend class SweepingScope;
    friend class IncrementalSweeper;
    friend class VM;
    friend class VerifierSlotVisitor;
    friend class WeakSet;

    class HeapThread;
    friend class HeapThread;

    friend class GCClient::Heap;

    static constexpr size_t minExtraMemory = 256;
    
    class CFinalizerOwner final : public WeakHandleOwner {
        void finalize(Handle<Unknown>, void* context) final;
    };

    class LambdaFinalizerOwner final : public WeakHandleOwner {
        void finalize(Handle<Unknown>, void* context) final;
    };

    Lock& lock() { return m_lock; }

    void reportExtraMemoryAllocatedPossiblyFromAlreadyMarkedCell(const JSCell*, size_t);
    JS_EXPORT_PRIVATE void reportExtraMemoryAllocatedSlowCase(GCDeferralContext*, const JSCell*, size_t);
    JS_EXPORT_PRIVATE void deprecatedReportExtraMemorySlowCase(size_t);
    
    size_t totalBytesAllocatedThisCycle() { return m_nonOversizedBytesAllocatedThisCycle + m_oversizedBytesAllocatedThisCycle; }

    bool shouldCollectInCollectorThread(const AbstractLocker&);
    void collectInCollectorThread();
    
    void checkConn(GCConductor);

    enum class RunCurrentPhaseResult {
        Finished,
        Continue,
        NeedCurrentThreadState
    };
    RunCurrentPhaseResult runCurrentPhase(GCConductor, CurrentThreadState*);
    
    // Returns true if we should keep doing things.
    bool runNotRunningPhase(GCConductor);
    bool runBeginPhase(GCConductor);
    bool runFixpointPhase(GCConductor);
    bool runConcurrentPhase(GCConductor);
    bool runReloopPhase(GCConductor);
    bool runEndPhase(GCConductor);
    bool changePhase(GCConductor, CollectorPhase);
    bool finishChangingPhase(GCConductor);
    
    void collectInMutatorThread();
    
    void stopThePeriphery(GCConductor);
    void resumeThePeriphery();
    
    // Returns true if the mutator is stopped, false if the mutator has the conn now.
    bool stopTheMutator();
    void resumeTheMutator();
    
    JS_EXPORT_PRIVATE void stopIfNecessarySlow();
    bool stopIfNecessarySlow(unsigned extraStateBits);
    
    template<typename Func>
    void waitForCollector(const Func&);
    
    JS_EXPORT_PRIVATE void acquireAccessSlow();
    JS_EXPORT_PRIVATE void releaseAccessSlow();
    
    bool handleNeedFinalize(unsigned);
    void handleNeedFinalize();
    
    bool relinquishConn(unsigned);
    void finishRelinquishingConn();
    
    void setNeedFinalize();
    void waitWhileNeedFinalize();
    
    void setMutatorWaiting();
    void clearMutatorWaiting();
    void notifyThreadStopping(const AbstractLocker&);
    
    typedef uint64_t Ticket;
    Ticket requestCollection(GCRequest);
    void waitForCollection(Ticket);
    
    bool suspendCompilerThreads();
    void willStartCollection();
    void prepareForMarking();
    
    void gatherStackRoots(ConservativeRoots&);
    void gatherJSStackRoots(ConservativeRoots&);
    void gatherScratchBufferRoots(ConservativeRoots&);
    void beginMarking();
    void visitCompilerWorklistWeakReferences();
    void removeDeadCompilerWorklistEntries();
    void updateObjectCounts();
    void endMarking();

    void cancelDeferredWorkIfNeeded();
    void reapWeakHandles();
    void pruneStaleEntriesFromWeakGCHashTables();
    void sweepArrayBuffers();
    void snapshotUnswept();
    void deleteSourceProviderCaches();
    void notifyIncrementalSweeper();
    void harvestWeakReferences();

    template<typename CellType, typename CellSet>
    void finalizeMarkedUnconditionalFinalizers(CellSet&, CollectionScope);

    void finalizeUnconditionalFinalizers();

    void deleteUnmarkedCompiledCode();
    JS_EXPORT_PRIVATE void addToRememberedSet(const JSCell*);
    void updateAllocationLimits();
    void didFinishCollection();
    void resumeCompilerThreads();
    void gatherExtraHeapData(HeapProfiler&);
    void removeDeadHeapSnapshotNodes(HeapProfiler&);
    void finalize();
    void sweepInFinalize();
    
    void sweepAllLogicallyEmptyWeakBlocks();
    bool sweepNextLogicallyEmptyWeakBlock();

    bool shouldDoFullCollection();

    void incrementDeferralDepth();
    void decrementDeferralDepth();
    void decrementDeferralDepthAndGCIfNeeded();
    JS_EXPORT_PRIVATE void decrementDeferralDepthAndGCIfNeededSlow();

    size_t visitCount();
    size_t bytesVisited();
    
    void forEachCodeBlockImpl(const ScopedLambda<void(CodeBlock*)>&);
    void forEachCodeBlockIgnoringJITPlansImpl(const AbstractLocker& codeBlockSetLocker, const ScopedLambda<void(CodeBlock*)>&);
    
    void setMutatorShouldBeFenced(bool value);
    
    void addCoreConstraints();

    enum class MemoryThresholdCallType {
        Cached,
        Direct
    };

    bool overCriticalMemoryThreshold(MemoryThresholdCallType memoryThresholdCallType = MemoryThresholdCallType::Cached);
    
    template<typename Visitor>
    void iterateExecutingAndCompilingCodeBlocks(Visitor&, NOESCAPE const Function<void(CodeBlock*)>&);
    
    template<typename Func, typename Visitor>
    void iterateExecutingAndCompilingCodeBlocksWithoutHoldingLocks(Visitor&, const Func&);
    
    void assertMarkStacksEmpty();

    void setBonusVisitorTask(RefPtr<SharedTask<void(SlotVisitor&)>>);

    void dumpHeapStatisticsAtVMDestruction();

    static bool useGenerationalGC();
    static bool shouldSweepSynchronously();

    void verifyGC();
    void verifierMark();

    Lock m_lock;
    const HeapType m_heapType;
    MutatorState m_mutatorState { MutatorState::Running };
    const size_t m_ramSize;
    const size_t m_minBytesPerCycle;
    size_t m_bytesAllocatedBeforeLastEdenCollect { 0 };
    size_t m_sizeAfterLastCollect { 0 };
    size_t m_sizeAfterLastFullCollect { 0 };
    size_t m_sizeBeforeLastFullCollect { 0 };
    size_t m_sizeAfterLastEdenCollect { 0 };
    size_t m_sizeBeforeLastEdenCollect { 0 };

    size_t m_oversizedBytesAllocatedThisCycle { 0 };
    size_t m_lastOversidedAllocationThisCycle { 0 };

    size_t m_nonOversizedBytesAllocatedThisCycle { 0 };
    size_t m_bytesAbandonedSinceLastFullCollect { 0 };
    size_t m_maxEdenSize;
    size_t m_maxEdenSizeWhenCritical;
    size_t m_maxHeapSize;
    size_t m_totalBytesVisitedAfterLastFullCollect { 0 };
    size_t m_totalBytesVisited { 0 };
    size_t m_totalBytesVisitedThisCycle { 0 };
    double m_incrementBalance { 0 };
    
    bool m_shouldDoOpportunisticFullCollection { false };
    bool m_isInOpportunisticTask { false };
    bool m_shouldDoFullCollection { false };
    Markable<CollectionScope, EnumMarkableTraits<CollectionScope>> m_collectionScope;
    Markable<CollectionScope, EnumMarkableTraits<CollectionScope>> m_lastCollectionScope;
    Lock m_raceMarkStackLock;

    MarkedSpace m_objectSpace;
    GCIncomingRefCountedSet<ArrayBuffer> m_arrayBuffers;
    size_t m_extraMemorySize { 0 };
    size_t m_deprecatedExtraMemorySize { 0 };

    ProtectCountSet m_protectedValues;
    UncheckedKeyHashSet<MarkedVectorBase*> m_markListSet;
    SentinelLinkedList<MarkedJSValueRefArray, BasicRawSentinelNode<MarkedJSValueRefArray>> m_markedJSValueRefArrays;

    std::unique_ptr<MachineThreads> m_machineThreads;
    
    std::unique_ptr<SlotVisitor> m_collectorSlotVisitor;
    std::unique_ptr<SlotVisitor> m_mutatorSlotVisitor;
    std::unique_ptr<MarkStackArray> m_mutatorMarkStack;
    std::unique_ptr<MarkStackArray> m_raceMarkStack;
    std::unique_ptr<MarkingConstraintSet> m_constraintSet;
    std::unique_ptr<VerifierSlotVisitor> m_verifierSlotVisitor;

    // We pool the slot visitors used by parallel marking threads. It's useful to be able to
    // enumerate over them, and it's useful to have them cache some small amount of memory from
    // one GC to the next. GC marking threads claim these at the start of marking, and return
    // them at the end.
    Vector<std::unique_ptr<SlotVisitor>> m_parallelSlotVisitors;
    Vector<SlotVisitor*> m_availableParallelSlotVisitors WTF_GUARDED_BY_LOCK(m_parallelSlotVisitorLock);
    
    HandleSet m_handleSet;
    std::unique_ptr<CodeBlockSet> m_codeBlocks;
    std::unique_ptr<JITStubRoutineSet> m_jitStubRoutines;
    CFinalizerOwner m_cFinalizerOwner;
    LambdaFinalizerOwner m_lambdaFinalizerOwner;
    
    Lock m_parallelSlotVisitorLock;
    bool m_isSafeToCollect { false };
    bool m_isShuttingDown { false };
    bool m_mutatorShouldBeFenced { Options::forceFencedBarrier() };
    bool m_isMarkingForGCVerifier { false };
    bool m_keepVerifierSlotVisitor { false };
    Lock m_wasmCalleesPendingDestructionLock;

    unsigned m_barrierThreshold { Options::forceFencedBarrier() ? tautologicalThreshold : blackThreshold };

    Seconds m_lastFullGCLength { 10_ms };
    Seconds m_lastEdenGCLength { 10_ms };

    Vector<WeakBlock*> m_logicallyEmptyWeakBlocks;
    size_t m_indexOfNextLogicallyEmptyWeakBlockToSweep { WTF::notFound };

    Vector<String> m_possiblyAccessedStringsFromConcurrentThreads;
    
    RefPtr<GCActivityCallback> m_fullActivityCallback;
    RefPtr<GCActivityCallback> m_edenActivityCallback;
    const Ref<IncrementalSweeper> m_sweeper;
    Ref<StopIfNecessaryTimer> m_stopIfNecessaryTimer;

    Vector<HeapObserver*> m_observers;
    
    Vector<HeapFinalizerCallback> m_heapFinalizerCallbacks;
    
    std::unique_ptr<HeapVerifier> m_verifier;

#if USE(FOUNDATION)
    Vector<RetainPtr<CFTypeRef>> m_delayedReleaseObjects;
    unsigned m_delayedReleaseRecursionCount { 0 };
#endif
#ifdef JSC_GLIB_API_ENABLED
    Vector<std::unique_ptr<JSCGLibWrapperObject>> m_delayedReleaseObjects;
    unsigned m_delayedReleaseRecursionCount { 0 };
#endif
    unsigned m_deferralDepth { 0 };

    UncheckedKeyHashSet<WeakGCHashTable*> m_weakGCHashTables;
    
#if ENABLE(WEBASSEMBLY)
    UncheckedKeyHashSet<Ref<Wasm::Callee>> m_wasmCalleesPendingDestruction WTF_GUARDED_BY_LOCK(m_wasmCalleesPendingDestructionLock);
#endif

    std::unique_ptr<MarkStackArray> m_sharedCollectorMarkStack;
    std::unique_ptr<MarkStackArray> m_sharedMutatorMarkStack;
    unsigned m_numberOfActiveParallelMarkers { 0 };
    unsigned m_numberOfWaitingParallelMarkers { 0 };

    ConcurrentPtrHashSet m_opaqueRoots;
    static constexpr size_t s_blockFragmentLength = 32;

    ParallelHelperClient m_helperClient;
    RefPtr<SharedTask<void(SlotVisitor&)>> m_bonusVisitorTask;

#if ENABLE(RESOURCE_USAGE)
    size_t m_blockBytesAllocated { 0 };
    size_t m_externalMemorySize { 0 };
#endif
    
    std::unique_ptr<MutatorScheduler> m_scheduler;
    
    static constexpr unsigned mutatorHasConnBit = 1u << 0u; // Must also be protected by threadLock.
    static constexpr unsigned stoppedBit = 1u << 1u; // Only set when !hasAccessBit
    static constexpr unsigned hasAccessBit = 1u << 2u;
    static constexpr unsigned needFinalizeBit = 1u << 3u;
    static constexpr unsigned mutatorWaitingBit = 1u << 4u; // Allows the mutator to use this as a condition variable.
    Atomic<unsigned> m_worldState;
    bool m_worldIsStopped { false };
    Lock m_markingMutex;
    Condition m_markingConditionVariable;

    MonotonicTime m_beforeGC;
    MonotonicTime m_afterGC;
    MonotonicTime m_stopTime;
    
    Deque<GCRequest> m_requests;
    GCRequest m_currentRequest;
    Ticket m_lastServedTicket { 0 };
    Ticket m_lastGrantedTicket { 0 };

    CollectorPhase m_lastPhase { CollectorPhase::NotRunning };
    CollectorPhase m_currentPhase { CollectorPhase::NotRunning };
    CollectorPhase m_nextPhase { CollectorPhase::NotRunning };
    bool m_collectorThreadIsRunning { false };
    bool m_threadShouldStop { false };
    bool m_mutatorDidRun { true };
    bool m_didDeferGCWork { false };
    bool m_shouldStopCollectingContinuously { false };
    bool m_isCompilerThreadsSuspended { false };

    uint64_t m_mutatorExecutionVersion { 0 };
    uint64_t m_phaseVersion { 0 };
    uint64_t m_gcVersion { 0 };
    Box<Lock> m_threadLock;
    Ref<AutomaticThreadCondition> m_threadCondition; // The mutator must not wait on this. It would cause a deadlock.
    RefPtr<AutomaticThread> m_thread;

    RefPtr<Thread> m_collectContinuouslyThread { nullptr };
    
    MonotonicTime m_lastGCStartTime;
    MonotonicTime m_lastGCEndTime;
    MonotonicTime m_currentGCStartTime;
    MonotonicTime m_lastFullGCEndTime;
    Seconds m_totalGCTime;
    
    uintptr_t m_barriersExecuted { 0 };
    
    CurrentThreadState* m_currentThreadState { nullptr };
    Thread* m_currentThread { nullptr }; // It's OK if this becomes a dangling pointer.

#if USE(BMALLOC_MEMORY_FOOTPRINT_API)
    unsigned m_percentAvailableMemoryCachedCallCount { 0 };
    bool m_overCriticalMemoryThreshold { false };
#endif

    bool m_parallelMarkersShouldExit { false };
    Lock m_collectContinuouslyLock;
    Condition m_collectContinuouslyCondition;

public:
    // HeapCellTypes
    HeapCellType auxiliaryHeapCellType;
    HeapCellType immutableButterflyHeapCellType;
    HeapCellType cellHeapCellType;
    HeapCellType destructibleCellHeapCellType;
    IsoHeapCellType apiGlobalObjectHeapCellType;
    IsoHeapCellType callbackConstructorHeapCellType;
    IsoHeapCellType callbackGlobalObjectHeapCellType;
    IsoHeapCellType callbackObjectHeapCellType;
    IsoHeapCellType customGetterFunctionHeapCellType;
    IsoHeapCellType customSetterFunctionHeapCellType;
    IsoHeapCellType dateInstanceHeapCellType;
    IsoHeapCellType errorInstanceHeapCellType;
    IsoHeapCellType finalizationRegistryCellType;
    IsoHeapCellType globalLexicalEnvironmentHeapCellType;
    IsoHeapCellType globalObjectHeapCellType;
    IsoHeapCellType injectedScriptHostSpaceHeapCellType;
    IsoHeapCellType javaScriptCallFrameHeapCellType;
    IsoHeapCellType jsModuleRecordHeapCellType;
    IsoHeapCellType syntheticModuleRecordHeapCellType;
    IsoHeapCellType moduleNamespaceObjectHeapCellType;
    IsoHeapCellType nativeStdFunctionHeapCellType;
    IsoInlinedHeapCellType<JSString> stringHeapCellType;
    IsoInlinedHeapCellType<JSRopeString> ropeStringHeapCellType;
    IsoHeapCellType weakMapHeapCellType;
    IsoHeapCellType weakSetHeapCellType;
    JSDestructibleObjectHeapCellType destructibleObjectHeapCellType;
#if JSC_OBJC_API_ENABLED
    IsoHeapCellType apiWrapperObjectHeapCellType;
    IsoHeapCellType objCCallbackFunctionHeapCellType;
#endif
#ifdef JSC_GLIB_API_ENABLED
    IsoHeapCellType apiWrapperObjectHeapCellType;
    IsoHeapCellType callbackAPIWrapperGlobalObjectHeapCellType;
    IsoHeapCellType jscCallbackFunctionHeapCellType;
#endif
    IsoHeapCellType intlCollatorHeapCellType;
    IsoHeapCellType intlDateTimeFormatHeapCellType;
    IsoHeapCellType intlDisplayNamesHeapCellType;
    IsoHeapCellType intlDurationFormatHeapCellType;
    IsoHeapCellType intlListFormatHeapCellType;
    IsoHeapCellType intlLocaleHeapCellType;
    IsoHeapCellType intlNumberFormatHeapCellType;
    IsoHeapCellType intlPluralRulesHeapCellType;
    IsoHeapCellType intlRelativeTimeFormatHeapCellType;
    IsoHeapCellType intlSegmentIteratorHeapCellType;
    IsoHeapCellType intlSegmenterHeapCellType;
    IsoHeapCellType intlSegmentsHeapCellType;
#if ENABLE(WEBASSEMBLY)
    IsoHeapCellType webAssemblyArrayHeapCellType;
    IsoHeapCellType webAssemblyExceptionHeapCellType;
    IsoHeapCellType webAssemblyFunctionHeapCellType;
    IsoHeapCellType webAssemblyGlobalHeapCellType;
    // We can use IsoHeapCellType for instances because it's allocated out of a PreciseSubspace reserved for just instances.
    IsoHeapCellType webAssemblyInstanceHeapCellType;
    IsoHeapCellType webAssemblyMemoryHeapCellType;
    IsoHeapCellType webAssemblyStructHeapCellType;
    IsoHeapCellType webAssemblyModuleHeapCellType;
    IsoHeapCellType webAssemblyModuleRecordHeapCellType;
    IsoHeapCellType webAssemblyTableHeapCellType;
    IsoHeapCellType webAssemblyTagHeapCellType;
#endif

    // AlignedMemoryAllocators
    std::unique_ptr<FastMallocAlignedMemoryAllocator> fastMallocAllocator;
    std::unique_ptr<GigacageAlignedMemoryAllocator> primitiveGigacageAllocator;

    // Subspaces
    CompleteSubspace primitiveGigacageAuxiliarySpace; // Typed arrays, strings, bitvectors, etc go here.
    CompleteSubspace auxiliarySpace; // Butterflies, arrays of JSValues, etc go here.
    CompleteSubspace immutableButterflyAuxiliarySpace; // JSImmutableButterfly goes here.

    // We make cross-cutting assumptions about typed arrays being in the primitive Gigacage and butterflies
    // being in the JSValue gigacage. For some types, it's super obvious where they should go, and so we
    // can hardcode that fact. But sometimes it's not clear, so we abstract it by having a Gigacage::Kind
    // constant somewhere.
    // FIXME: Maybe it would be better if everyone abstracted this?
    // https://bugs.webkit.org/show_bug.cgi?id=175248
    ALWAYS_INLINE CompleteSubspace& gigacageAuxiliarySpace(Gigacage::Kind kind)
    {
        switch (kind) {
        case Gigacage::Primitive:
            return primitiveGigacageAuxiliarySpace;
        case Gigacage::NumberOfKinds:
            break;
        }
        RELEASE_ASSERT_NOT_REACHED();
        return primitiveGigacageAuxiliarySpace;
    }
    
    // Whenever possible, use subspaceFor<CellType>(vm) to get one of these subspaces.
    CompleteSubspace cellSpace;
    CompleteSubspace variableSizedCellSpace; // FIXME: This space is problematic because we have things in here like DirectArguments and ScopedArguments; those should be split into JSValueOOB cells and JSValueStrict auxiliaries. https://bugs.webkit.org/show_bug.cgi?id=182858
    CompleteSubspace destructibleObjectSpace;

#if ENABLE(WEBASSEMBLY)
    template<SubspaceAccess mode>
    PreciseSubspace* webAssemblyInstanceSpace()
    {
        if (m_webAssemblyInstanceSpace || mode == SubspaceAccess::Concurrently)
            return m_webAssemblyInstanceSpace.get();
        return webAssemblyInstanceSpaceSlow();
    }
    JS_EXPORT_PRIVATE PreciseSubspace* webAssemblyInstanceSpaceSlow();
    std::unique_ptr<PreciseSubspace> m_webAssemblyInstanceSpace;
#endif

#define DECLARE_ISO_SUBSPACE(name, heapCellType, type) \
    IsoSubspace name;

    FOR_EACH_JSC_ISO_SUBSPACE(DECLARE_ISO_SUBSPACE)
#undef DECLARE_ISO_SUBSPACE

#define DEFINE_DYNAMIC_ISO_SUBSPACE_MEMBER(name, heapCellType, type) \
    template<SubspaceAccess mode> \
    IsoSubspace* name() \
    { \
        if (m_##name || mode == SubspaceAccess::Concurrently) \
            return m_##name.get(); \
        return name##Slow(); \
    } \
    JS_EXPORT_PRIVATE IsoSubspace* name##Slow(); \
    std::unique_ptr<IsoSubspace> m_##name;

    FOR_EACH_JSC_DYNAMIC_ISO_SUBSPACE(DEFINE_DYNAMIC_ISO_SUBSPACE_MEMBER)
#undef DEFINE_DYNAMIC_ISO_SUBSPACE_MEMBER
    
#define DYNAMIC_SPACE_AND_SET_DEFINE_MEMBER(name, type) \
    template<SubspaceAccess mode> \
    IsoSubspace* name() \
    { \
        if (auto* spaceAndSet = m_##name.get()) \
            return &spaceAndSet->space; \
        if (mode == SubspaceAccess::Concurrently) \
            return nullptr; \
        return name##Slow(); \
    } \
    IsoSubspace* name##Slow(); \
    std::unique_ptr<type> m_##name;
    
    struct SpaceAndSet {
        WTF_MAKE_STRUCT_FAST_ALLOCATED;

        IsoSubspace space;
        IsoCellSet set;
        
        template<typename... Arguments>
        SpaceAndSet(Arguments&&... arguments)
            : space(std::forward<Arguments>(arguments)...)
            , set(space)
        {
        }
        
        static IsoCellSet& setFor(Subspace& space)
        {
            return *std::bit_cast<IsoCellSet*>(
                std::bit_cast<char*>(&space) -
                OBJECT_OFFSETOF(SpaceAndSet, space) +
                OBJECT_OFFSETOF(SpaceAndSet, set));
        }
    };

    using CodeBlockSpaceAndSet = SpaceAndSet;
    CodeBlockSpaceAndSet codeBlockSpaceAndSet;

    template<typename Func>
    void forEachCodeBlockSpace(const Func& func)
    {
        func(codeBlockSpaceAndSet);
    }

    struct ScriptExecutableSpaceAndSets {
        WTF_MAKE_STRUCT_FAST_ALLOCATED;

        IsoSubspace space;
        IsoCellSet clearableCodeSet;
        IsoCellSet outputConstraintsSet;
        IsoCellSet finalizerSet;

        template<typename... Arguments>
        ScriptExecutableSpaceAndSets(Arguments&&... arguments)
            : space(std::forward<Arguments>(arguments)...)
            , clearableCodeSet(space)
            , outputConstraintsSet(space)
            , finalizerSet(space)
        {
        }

        static ScriptExecutableSpaceAndSets& setAndSpaceFor(Subspace& space)
        {
            return *std::bit_cast<ScriptExecutableSpaceAndSets*>(
                std::bit_cast<char*>(&space) -
                OBJECT_OFFSETOF(ScriptExecutableSpaceAndSets, space));
        }

        static IsoCellSet& clearableCodeSetFor(Subspace& space) { return setAndSpaceFor(space).clearableCodeSet; }
        static IsoCellSet& outputConstraintsSetFor(Subspace& space) { return setAndSpaceFor(space).outputConstraintsSet; }
        static IsoCellSet& finalizerSetFor(Subspace& space) { return setAndSpaceFor(space).finalizerSet; }
    };

    DYNAMIC_SPACE_AND_SET_DEFINE_MEMBER(evalExecutableSpace, ScriptExecutableSpaceAndSets)
    DYNAMIC_SPACE_AND_SET_DEFINE_MEMBER(moduleProgramExecutableSpace, ScriptExecutableSpaceAndSets)
    ScriptExecutableSpaceAndSets functionExecutableSpaceAndSet;
    ScriptExecutableSpaceAndSets programExecutableSpaceAndSet;

    template<typename Func>
    void forEachScriptExecutableSpace(const Func& func)
    {
        if (m_evalExecutableSpace)
            func(*m_evalExecutableSpace);
        func(functionExecutableSpaceAndSet);
        if (m_moduleProgramExecutableSpace)
            func(*m_moduleProgramExecutableSpace);
        func(programExecutableSpaceAndSet);
    }

    using UnlinkedFunctionExecutableSpaceAndSet = SpaceAndSet;
    UnlinkedFunctionExecutableSpaceAndSet unlinkedFunctionExecutableSpaceAndSet;

#undef DYNAMIC_SPACE_AND_SET_DEFINE_MEMBER
    CString m_signpostMessage;
};

namespace GCClient {

class Heap {
    WTF_MAKE_NONCOPYABLE(Heap);
public:
    Heap(JSC::Heap&);
    ~Heap();

    VM& vm() const;
    JSC::Heap& server() { return m_server; }

    // FIXME GlobalGC: need a GCClient::Heap::lastChanceToFinalize() and in there,
    // relinquish memory from the IsoSubspace LocalAllocators back to the server.
    // Currently, this is being handled by BlockDirectory::stopAllocatingForGood().

private:
    JSC::Heap& m_server;

#define DECLARE_ISO_SUBSPACE(name, heapCellType, type) \
    IsoSubspace name;

    FOR_EACH_JSC_ISO_SUBSPACE(DECLARE_ISO_SUBSPACE)
#undef DECLARE_ISO_SUBSPACE

#define DEFINE_DYNAMIC_ISO_SUBSPACE_MEMBER_IMPL(name, heapCellType, type) \
    template<SubspaceAccess mode> \
    IsoSubspace* name() \
    { \
        if (m_##name || mode == SubspaceAccess::Concurrently) \
            return m_##name.get(); \
        return name##Slow(); \
    } \
    JS_EXPORT_PRIVATE IsoSubspace* name##Slow(); \
    std::unique_ptr<IsoSubspace> m_##name;

#define DEFINE_DYNAMIC_ISO_SUBSPACE_MEMBER(name) \
    DEFINE_DYNAMIC_ISO_SUBSPACE_MEMBER_IMPL(name, unused, unused2)

    FOR_EACH_JSC_DYNAMIC_ISO_SUBSPACE(DEFINE_DYNAMIC_ISO_SUBSPACE_MEMBER_IMPL)

    DEFINE_DYNAMIC_ISO_SUBSPACE_MEMBER(evalExecutableSpace)
    DEFINE_DYNAMIC_ISO_SUBSPACE_MEMBER(moduleProgramExecutableSpace)

#undef DEFINE_DYNAMIC_ISO_SUBSPACE_MEMBER_IMPL
#undef DEFINE_DYNAMIC_ISO_SUBSPACE_MEMBER

    IsoSubspace codeBlockSpace;
    IsoSubspace functionExecutableSpace;
    IsoSubspace programExecutableSpace;
    IsoSubspace unlinkedFunctionExecutableSpace;


    friend class JSC::VM;
};

} // namespace GCClient

} // namespace JSC

WTF_ALLOW_UNSAFE_BUFFER_USAGE_END