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/*
* Copyright (C) 2017-2021 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <wtf/Atomics.h>
#include <wtf/FastMalloc.h>
#include <wtf/HashFunctions.h>
#include <wtf/Lock.h>
#include <wtf/Noncopyable.h>
#include <wtf/Vector.h>
WTF_ALLOW_UNSAFE_BUFFER_USAGE_BEGIN
namespace WTF {
// This is a concurrent hash-based set for pointers. It's optimized for:
//
// - High rate of contains() calls.
// - High rate of add() calls that don't add anything new. add() calls that don't add anything (nop adds)
// don't mutate the table at all.
// - Not too many threads. I doubt this scales beyond ~4. Though, it may actually scale better than that
// if the rate of nop adds is absurdly high.
//
// If we wanted this to scale better, the main change we'd have to make is how this table determines when
// to resize. Right now it's a shared counter. We lock;xadd this counter. One easy way to make that
// scalable is to require each thread that works with the ConcurrentPtrHashSet to register itself first.
// Then each thread would have some data structure that has a counter. We could institute the policy that
// each thread simply increments its own load counter, in its own data structure. Then, if any search to
// resolve a collision does more than N iterations, we can compute a combined load by summing the load
// counters of all of the thread data structures.
//
// ConcurrentPtrHashSet's main user, the GC, sees a 98% nop add rate in Speedometer. That's why this
// focuses so much on cases where the table does not change.
class ConcurrentPtrHashSet final {
WTF_MAKE_NONCOPYABLE(ConcurrentPtrHashSet);
WTF_MAKE_FAST_ALLOCATED;
public:
WTF_EXPORT_PRIVATE ConcurrentPtrHashSet();
WTF_EXPORT_PRIVATE ~ConcurrentPtrHashSet();
template<typename T>
bool contains(T value) const
{
return containsImpl(cast(value));
}
template<typename T>
bool add(T value)
{
return addImpl(cast(value));
}
size_t size() const
{
Table* table = m_table.loadRelaxed();
if (table == &m_stubTable)
return sizeSlow();
return table->load.loadRelaxed();
}
// Only call when you know that no other thread can call add(). This frees up memory without changing
// the contents of the table.
WTF_EXPORT_PRIVATE void deleteOldTables();
// Only call when you know that no other thread can call add(). This frees up all memory except for
// the smallest possible hashtable.
WTF_EXPORT_PRIVATE void clear();
private:
struct Table {
WTF_MAKE_STRUCT_FAST_ALLOCATED;
static std::unique_ptr<Table> create(unsigned size);
void initializeStub();
unsigned maxLoad() const { return size / 2; }
// This can be any value >= 1 because the stub's size is 0, ensuring that
// m_stubTable is always seen as "full". We choose 10 for no reason other
// than it gives some warm fuzzies since it is greater than 1.
static constexpr unsigned stubDefaultLoadValue = 10;
unsigned size; // This is immutable.
unsigned mask; // This is immutable.
Atomic<unsigned> load;
Atomic<void*> array[1];
};
static unsigned hash(const void* ptr)
{
return PtrHash<const void*>::hash(ptr);
}
void initialize();
template<typename T>
static void* cast(T value)
{
static_assert(sizeof(T) <= sizeof(void*), "type too big");
union {
void* ptr;
T value;
} u;
u.ptr = nullptr;
u.value = value;
return u.ptr;
}
bool containsImpl(void* ptr) const
{
Table* table = m_table.loadRelaxed();
if (table == &m_stubTable)
return containsImplSlow(ptr);
unsigned mask = table->mask;
unsigned startIndex = hash(ptr) & mask;
unsigned index = startIndex;
for (;;) {
void* entry = table->array[index].loadRelaxed();
if (!entry)
return false;
if (entry == ptr)
return true;
index = (index + 1) & mask;
RELEASE_ASSERT(index != startIndex);
}
}
// Returns true if a new entry was added.
bool addImpl(void* ptr)
{
Table* table = m_table.loadRelaxed();
unsigned mask = table->mask;
unsigned startIndex = hash(ptr) & mask;
unsigned index = startIndex;
for (;;) {
void* entry = table->array[index].loadRelaxed();
if (!entry)
return addSlow(table, mask, startIndex, index, ptr);
if (entry == ptr)
return false;
index = (index + 1) & mask;
RELEASE_ASSERT(index != startIndex);
}
}
WTF_EXPORT_PRIVATE bool addSlow(Table* table, unsigned mask, unsigned startIndex, unsigned index, void* ptr);
WTF_EXPORT_PRIVATE bool containsImplSlow(void* ptr) const;
WTF_EXPORT_PRIVATE size_t sizeSlow() const;
void resizeIfNecessary();
bool resizeAndAdd(void* ptr);
Vector<std::unique_ptr<Table>, 4> m_allTables;
Atomic<Table*> m_table; // This is never null.
Table m_stubTable;
mutable Lock m_lock; // We just use this to control resize races.
};
} // namespace WTF
using WTF::ConcurrentPtrHashSet;
WTF_ALLOW_UNSAFE_BUFFER_USAGE_END
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