File: StructureStubClearingWatchpoint.cpp

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/*
 * Copyright (C) 2012-2023 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 */

#include "config.h"
#include "StructureStubClearingWatchpoint.h"

#if ENABLE(JIT)

#include "CodeBlockInlines.h"
#include "JSCellInlines.h"
#include "StructureStubInfo.h"
#include <wtf/TZoneMallocInlines.h>

namespace JSC {

WTF_MAKE_TZONE_ALLOCATED_IMPL(StructureStubInfoClearingWatchpoint);
WTF_MAKE_TZONE_ALLOCATED_IMPL(AdaptiveValueStructureStubClearingWatchpoint);
WTF_MAKE_TZONE_ALLOCATED_IMPL(StructureTransitionStructureStubClearingWatchpoint);

StructureStubInfoClearingWatchpoint::~StructureStubInfoClearingWatchpoint()
{
    ASSERT(!m_owner->wasDestructed());
}

void StructureStubInfoClearingWatchpoint::fireInternal(VM&, const FireDetail&)
{
    ASSERT(!m_owner->wasDestructed());
    if (m_owner->isPendingDestruction())
        return;

    // This will implicitly cause my own demise: stub reset removes all watchpoints.
    // That works, because deleting a watchpoint removes it from the set's list, and
    // the set's list traversal for firing is robust against the set changing.
    ConcurrentJSLocker locker(m_owner->m_lock);
    m_stubInfo.reset(locker, m_owner.get());
}

void StructureTransitionStructureStubClearingWatchpoint::fireInternal(VM& vm, const FireDetail&)
{
    if (m_owner->ownerIsDead())
        return;

    if (!m_key || !m_key.isWatchable(PropertyCondition::EnsureWatchability)) {
        StringFireDetail detail("IC has been invalidated");
        Ref { m_watchpointSet }->fireAll(vm, detail);
        return;
    }

    if (m_key.kind() == PropertyCondition::Presence) {
        // If this was a presence condition, let's watch the property for replacements. This is profitable
        // for the DFG, which will want the replacement set to be valid in order to do constant folding.
        m_key.object()->structure()->startWatchingPropertyForReplacements(vm, m_key.offset());
    }

    m_key.object()->structure()->addTransitionWatchpoint(this);
}

void AdaptiveValueStructureStubClearingWatchpoint::handleFire(VM& vm, const FireDetail&)
{
    if (m_owner->ownerIsDead())
        return;

    StringFireDetail detail("IC has been invalidated");
    Ref { m_watchpointSet }->fireAll(vm, detail);
}

} // namespace JSC

#endif // ENABLE(JIT)