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/*
* Copyright (C) 2017 Igalia S.L.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(REMOTE_INSPECTOR)
#include "RemoteInspector.h"
#include <wtf/HashMap.h>
#include <wtf/HashSet.h>
#include <wtf/glib/GRefPtr.h>
#include <wtf/glib/SocketConnection.h>
typedef struct _GSocketAddress GSocketAddress;
typedef struct _GSocketConnection GSocketConnection;
typedef struct _GSocketService GSocketService;
namespace Inspector {
class RemoteInspectorServer {
public:
JS_EXPORT_PRIVATE static RemoteInspectorServer& singleton();
~RemoteInspectorServer();
JS_EXPORT_PRIVATE bool start(GRefPtr<GSocketAddress>&&);
bool isRunning() const { return !!m_service; }
uint16_t port() const { return m_port; }
private:
static gboolean incomingConnectionCallback(GSocketService*, GSocketConnection*, GObject*, RemoteInspectorServer*);
void incomingConnection(Ref<SocketConnection>&&);
static const SocketConnection::MessageHandlers& messageHandlers();
void connectionDidClose(SocketConnection&);
void setTargetList(SocketConnection&, GVariant*);
GVariant* setupInspectorClient(SocketConnection&, const char* clientBackendCommandsHash);
void setup(SocketConnection&, uint64_t connectionID, uint64_t targetID);
void close(SocketConnection&, uint64_t connectionID, uint64_t targetID);
void sendMessageToFrontend(SocketConnection&, uint64_t target, const char*);
void sendMessageToBackend(SocketConnection&, uint64_t connectionID, uint64_t targetID, const char*);
void startAutomationSession(SocketConnection&, const char* sessionID, const RemoteInspector::Client::SessionCapabilities&);
GRefPtr<GSocketService> m_service;
uint16_t m_port { 0 };
UncheckedKeyHashSet<RefPtr<SocketConnection>> m_connections;
UncheckedKeyHashMap<SocketConnection*, uint64_t> m_remoteInspectorConnectionToIDMap;
UncheckedKeyHashMap<uint64_t, SocketConnection*> m_idToRemoteInspectorConnectionMap;
SocketConnection* m_clientConnection { nullptr };
SocketConnection* m_automationConnection { nullptr };
UncheckedKeyHashSet<std::pair<uint64_t, uint64_t>> m_inspectionTargets;
UncheckedKeyHashSet<std::pair<uint64_t, uint64_t>> m_automationTargets;
};
} // namespace Inspector
#endif // ENABLE(REMOTE_INSPECTOR)
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