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/*
* Copyright (C) 2019 Sony Interactive Entertainment Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(REMOTE_INSPECTOR)
#include "RemoteControllableTarget.h"
#include "RemoteInspectorMessageParser.h"
#include "RemoteInspectorSocketEndpoint.h"
#include <wtf/HashMap.h>
#include <wtf/JSONValues.h>
#include <wtf/Lock.h>
#include <wtf/text/WTFString.h>
namespace Inspector {
class MessageParser;
class RemoteInspectorConnectionClient : public RemoteInspectorSocketEndpoint::Client {
public:
JS_EXPORT_PRIVATE ~RemoteInspectorConnectionClient() override;
JS_EXPORT_PRIVATE std::optional<ConnectionID> connectInet(const char* serverAddr, uint16_t serverPort);
std::optional<ConnectionID> createClient(PlatformSocketType);
JS_EXPORT_PRIVATE void send(ConnectionID, std::span<const uint8_t>);
JS_EXPORT_PRIVATE void didReceive(RemoteInspectorSocketEndpoint&, ConnectionID, Vector<uint8_t>&&) final;
struct Event {
String methodName;
ConnectionID clientID { };
std::optional<ConnectionID> connectionID;
std::optional<TargetID> targetID;
std::optional<String> message;
};
using CallHandler = void (RemoteInspectorConnectionClient::*)(const Event&);
virtual HashMap<String, CallHandler>& dispatchMap() = 0;
protected:
JS_EXPORT_PRIVATE std::optional<Vector<Ref<JSON::Object>>> parseTargetListJSON(const String&);
static std::optional<Event> extractEvent(ConnectionID, Vector<uint8_t>&&);
HashMap<ConnectionID, MessageParser> m_parsers WTF_GUARDED_BY_LOCK(m_parsersLock);
Lock m_parsersLock;
};
} // namespace Inspector
#endif // ENABLE(REMOTE_INSPECTOR)
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